• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:11
CEST 08:11
KST 15:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon0[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues22LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris75
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time What happened to Singapore/Brazil servers? Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A Is there English video for group selection for ASL BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1210 users

TvZ Help vs HydraLurk - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 Next All
OverTheUnder
Profile Blog Joined November 2004
United States2929 Posts
November 09 2006 14:57 GMT
#21
On November 09 2006 17:35 skyglow1 wrote:
Fine, I guess some gamers are too lazy to do a few more actions to keep their money down late game. Play how you want to play.


"late game" trying not to get over 500 is ALOT of work, these aren't just "some gamers" watch some pro reps and see how many semi long games they stay below 500:O Also, having money in the bank later game is good when u need to start pumping out a specific unit after an enemey tech change ( random example) and other things t_t
Honor would be taking it up the ass and curing all diseases, damn how stupid can people get. -baal http://puertoricanbw.ytmnd.com/
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
November 09 2006 16:11 GMT
#22
riiiggghhhttt, so off of this ridiculous "OMG MACRO IS JUST HOW LOW YOU KEEP YOUR RESOURCES!1!1" bullcrap, I think you need to read through Chill's thread about shit you need to do before posting to ask for help :O
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 09 2006 17:12 GMT
#23
On November 10 2006 01:11 Drowsy wrote:
riiiggghhhttt, so off of this ridiculous "OMG MACRO IS JUST HOW LOW YOU KEEP YOUR RESOURCES!1!1" bullcrap, I think you need to read through Chill's thread about shit you need to do before posting to ask for help :O


I never said that...I meant below 500 as a good aim or target for someone trying to improve their macro. Sure, its unlikely they'll stay below 500 for the whole game, but the ridiculously difficult target makes the improvement larger imo.
DarK]N[exuS
Profile Joined April 2006
China1441 Posts
November 09 2006 17:55 GMT
#24
It's only natural for nerds who feel their judgment has been slighted to call down the thunder Skyglow. Of course it's a good goal to give to a new player. Why the hell are you guys even arguing over it.
Where joy exists despair will always beckon.
lololol
Profile Joined February 2006
5198 Posts
November 09 2006 18:01 GMT
#25
The money you'll put in one unit build cycle for your facts/rax/ports late game is a lot more than 500, so keeping your money lower than this is nothing else, but completely useless.
I'll call Nada.
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2006-11-09 15:51:31
November 09 2006 15:49 GMT
#26
On November 10 2006 03:01 lololol wrote:
The money you'll put in one unit build cycle for your facts/rax/ports late game is a lot more than 500, so keeping your money lower than this is nothing else, but completely useless.


Sorry I don't understand. The 500 I'm talking about is after you've done 1 build cycle for your units, then you have some cash still left over. So you make a rax/fact/scv/expo etc.

Oh ok I understand now, but I was thinking about build more often than regular build cycles, which is again a big ask but possible.
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
November 09 2006 18:41 GMT
#27
3 resource nodes

2/3 facs = 300/450 mins assuming you make tanks
8 rax = 400 mins assuming you make MMF
2 depots = 200 mins
1 port = 100 mins assuming you make vessel/ds
= 1000/1150 mins
Sometimes you even need to have money for upgrades

Chances are you need to be around 1000 minerals for a cycle to be optimal even when you go SK and make no tanks(more raxes will make up for that AND the marine buildtime is faster than tanks)
Live2Win is awesome. Happy new year scarabi!
Purind
Profile Blog Joined April 2004
Canada3562 Posts
November 09 2006 20:20 GMT
#28
You should keep below 200. That's even better
Trucy Wright is hot
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 10 2006 06:28 GMT
#29
On November 10 2006 03:41 Guybrush wrote:
3 resource nodes

2/3 facs = 300/450 mins assuming you make tanks
8 rax = 400 mins assuming you make MMF
2 depots = 200 mins
1 port = 100 mins assuming you make vessel/ds
= 1000/1150 mins
Sometimes you even need to have money for upgrades

Chances are you need to be around 1000 minerals for a cycle to be optimal even when you go SK and make no tanks(more raxes will make up for that AND the marine buildtime is faster than tanks)


Thats why you don't just do 1 cycle after another, but spend money whenever you can (but not queuing up any units).
IdrA
Profile Blog Joined July 2004
United States11541 Posts
November 10 2006 06:33 GMT
#30
On November 10 2006 02:12 skyglow1 wrote:
Show nested quote +
On November 10 2006 01:11 Drowsy wrote:
riiiggghhhttt, so off of this ridiculous "OMG MACRO IS JUST HOW LOW YOU KEEP YOUR RESOURCES!1!1" bullcrap, I think you need to read through Chill's thread about shit you need to do before posting to ask for help :O


I never said that...I meant below 500 as a good aim or target for someone trying to improve their macro. Sure, its unlikely they'll stay below 500 for the whole game, but the ridiculously difficult target makes the improvement larger imo.

its even worse as a goal to a new player because they will focus on keeping their money low to the exclusion of everything else, which is just as bad as building up 3k/3k resources.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 10 2006 07:42 GMT
#31
On November 10 2006 15:33 IdrA wrote:
Show nested quote +
On November 10 2006 02:12 skyglow1 wrote:
On November 10 2006 01:11 Drowsy wrote:
riiiggghhhttt, so off of this ridiculous "OMG MACRO IS JUST HOW LOW YOU KEEP YOUR RESOURCES!1!1" bullcrap, I think you need to read through Chill's thread about shit you need to do before posting to ask for help :O


I never said that...I meant below 500 as a good aim or target for someone trying to improve their macro. Sure, its unlikely they'll stay below 500 for the whole game, but the ridiculously difficult target makes the improvement larger imo.

its even worse as a goal to a new player because they will focus on keeping their money low to the exclusion of everything else, which is just as bad as building up 3k/3k resources.


Thats why I think its important to focus on 1 thing at a time. Like say they build up a decent macro base then they retain this level of macro while concentrating on other things like micro.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
November 10 2006 11:53 GMT
#32
its far more important to learn to multitask than to sit on your base constantly producing units that you cant use.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Blind
Profile Blog Joined December 2002
United States2528 Posts
November 10 2006 12:59 GMT
#33
It's bad to focus on the one thing you suggested because the suggested thing is impossible (or if you want to be technical, it'll take years to learn). You even said "focus on improving macro first", so he may unknowingly brush aside other important factors of the game such as timing, unit choice, micro, etc. while trying to attain what you suggested.

Actually, the reason I brought up the ridiculous 500 mineral macro requirement was because the tone of your post made it seem like you could do it yourself.
KiRa
Profile Joined November 2006
Korea (South)4 Posts
November 10 2006 13:16 GMT
#34
On November 09 2006 23:57 OverTheUnder wrote:
Show nested quote +
On November 09 2006 17:35 skyglow1 wrote:
Fine, I guess some gamers are too lazy to do a few more actions to keep their money down late game. Play how you want to play.


"late game" trying not to get over 500 is ALOT of work, these aren't just "some gamers" watch some pro reps and see how many semi long games they stay below 500:O Also, having money in the bank later game is good when u need to start pumping out a specific unit after an enemey tech change ( random example) and other things t_t


not realy true , i can keep my money under 500 and im not pro gamer t.t
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
November 10 2006 13:54 GMT
#35
i think youre pretty close to pro gamer kira
Way
Profile Joined September 2006
Canada565 Posts
November 10 2006 14:03 GMT
#36
lol, how'd this turn from a help zalfor thread to pick on skyglow thread :p
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2006-11-10 15:57:00
November 10 2006 15:39 GMT
#37
On November 10 2006 22:16 sMi.KiRa wrote:
Show nested quote +
On November 09 2006 23:57 OverTheUnder wrote:
On November 09 2006 17:35 skyglow1 wrote:
Fine, I guess some gamers are too lazy to do a few more actions to keep their money down late game. Play how you want to play.


"late game" trying not to get over 500 is ALOT of work, these aren't just "some gamers" watch some pro reps and see how many semi long games they stay below 500:O Also, having money in the bank later game is good when u need to start pumping out a specific unit after an enemey tech change ( random example) and other things t_t


not realy true , i can keep my money under 500 and im not pro gamer t.t


5000*

Alborz
Profile Blog Joined March 2006
Canada1551 Posts
November 10 2006 17:00 GMT
#38
http://www.teamliquid.net/forum/viewmessage.php?topic_id=44758
sup
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
November 11 2006 02:42 GMT
#39
On November 10 2006 21:59 Blind wrote:
It's bad to focus on the one thing you suggested because the suggested thing is impossible (or if you want to be technical, it'll take years to learn). You even said "focus on improving macro first", so he may unknowingly brush aside other important factors of the game such as timing, unit choice, micro, etc. while trying to attain what you suggested.

Actually, the reason I brought up the ridiculous 500 mineral macro requirement was because the tone of your post made it seem like you could do it yourself.


I'm too crap at explaining things and expressing myself so I can't really get through my idea T_T Below 500 isn't too hard a thing to achieve either.
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
November 11 2006 04:04 GMT
#40
On November 10 2006 15:28 skyglow1 wrote:
Show nested quote +
On November 10 2006 03:41 Guybrush wrote:
3 resource nodes

2/3 facs = 300/450 mins assuming you make tanks
8 rax = 400 mins assuming you make MMF
2 depots = 200 mins
1 port = 100 mins assuming you make vessel/ds
= 1000/1150 mins
Sometimes you even need to have money for upgrades

Chances are you need to be around 1000 minerals for a cycle to be optimal even when you go SK and make no tanks(more raxes will make up for that AND the marine buildtime is faster than tanks)


Thats why you don't just do 1 cycle after another, but spend money whenever you can (but not queuing up any units).


1 cycle doesnt mean queing up units. You're supposed to spend as little time as possible macroing, hence you're only returning to your base the moment before your previous cycle ends in terms of units coming out of the buildings. This way you will produce efficiently and continuous from your buildings assuming you're back in time.

And to do the cycles (assuming you do them fast enough) you need the previous mentioned amount of money to complete them time-effectively, and not get stalled due to to insuffient resources. Assuming you'd only have 5 gateways you make zealots from lategame, then yes getting over 500 would suck, as you most defnitely hotkey all of them and spam for example 5zzzzzz etc continiously as you get new money. Then your units wont come out in waves but individually at different times out from the gateways. Chances are you wont macro like that in TvZ as its a very microoriented MU and when you get more expos than your natural, you dont have room for more than 2 raxes lategame if you have a big enough army + two scans.

Your goal is to use as little time as possible macroing hence the cycles. You dont see Nada sitting above his factories waiting to get money to produce in his two last factories, when he has 10 facs.

Your method of macroing is excellent early game, but as mentioned when you reach a certain income and bigger armies that require more micro you need to limit the time spent on macro very low. You dont seem to have understood my previous post please read it again.
Live2Win is awesome. Happy new year scarabi!
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech70
StarCraft: Brood War
Shuttle 927
Pusan 133
Leta 108
PianO 94
sSak 45
Nal_rA 32
Noble 30
ToSsGirL 19
Bale 17
yabsab 8
[ Show more ]
Icarus 6
HiyA 4
Counter-Strike
Stewie2K743
Super Smash Bros
hungrybox360
Other Games
summit1g7778
tarik_tv5633
WinterStarcraft559
C9.Mang0476
Maynarde134
Tasteless103
Mew2King12
Organizations
Other Games
gamesdonequick966
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH462
• Sammyuel 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1456
• Lourlo1174
• Stunt500
Other Games
• WagamamaTV127
Upcoming Events
Kung Fu Cup
5h 49m
ByuN vs HeRoMaRinE
MaxPax vs Creator
TBD vs Classic
OSC
9h 49m
Moja vs Babymarine
Solar vs TBD
sOs vs goblin
Nice vs INexorable
sebesdes vs Iba
Nicoract vs TBD
NightMare vs TBD
OSC
17h 49m
ReBellioN vs PAPI
Spirit vs TBD
Percival vs TBD
TriGGeR vs TBD
Shameless vs UedSoldier
Cham vs TBD
Harstem vs TBD
RSL Revival
1d 3h
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
1d 5h
The PondCast
1d 6h
RSL Revival
2 days
Classic vs TriGGeR
ByuN vs Maru
Online Event
2 days
Kung Fu Cup
2 days
BSL Team Wars
2 days
Team Bonyth vs Team Dewalt
[ Show More ]
BSL Team Wars
2 days
RSL Revival
3 days
Maestros of the Game
3 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
3 days
Bonyth vs Dewalt
[BSL 2025] Weekly
3 days
RSL Revival
4 days
Maestros of the Game
4 days
BSL Team Wars
4 days
Afreeca Starleague
5 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Light vs Speed
Larva vs Soma
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.