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Terran vs ALL Zealot Protoss

Forum Index > Brood War Strategy
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elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 07 2012 14:59 GMT
#1
Hi, Im Elmer, I love playing broodwar with my friends on LAN. I can play all races but with my TvP, im really having trouble with my Protoss opponent producing only zealots.We dont use air units (our agreement on every game).My question would be... How do i counter this all zealot attacks.What land units best counters zealot attacks?Good number of goolies and vults and tanks?
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
Choros
Profile Joined September 2007
Australia530 Posts
January 07 2012 15:18 GMT
#2
Yeah mass vulture should be able to win easily against them especially with micro also you can own them with mines. You need tanks to beat dragoon and vulture to beat his zelot.
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
January 07 2012 16:00 GMT
#3
Firebat medic is the easiest counter at lower levels :p But yeah, standard response is vultures, with patrol micro. Take a look at this:
doubleupgradeobbies!
Profile Blog Joined June 2008
Australia1187 Posts
January 07 2012 16:48 GMT
#4
If this is really low level play than even mnms will counter zealots in sufficient numbers, though mixing in some firebats always helps.

But yeah if you are expecting him to actually be able to adapt to your unit composition than vultures are a much more solid counter to pure zealots.

It really depends if they are killing you early or if you are losing an engagement when they have like a whole control group of zealots. Either way it's all about scouting the build, if it's an early zealot rush just keep marines on a ramp or block your choke with buildings, if you are losing to mass zealots just wait till you have enough mnms to basically be able to evaporate all his zealots before they can even kill anything before you move out, or harass their mineral lines with vultures.
MSL, 2003-2011, RIP. OSL, 2000-2012, RIP. Proleague, 2003-2012, RIP. And then there was none... Even good things must come to an end.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
January 07 2012 17:09 GMT
#5
Vultures and maybe 1 bunker, block your choke/nat with barracks or depots. Mines everywhere.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2012-01-07 18:00:00
January 07 2012 17:59 GMT
#6
Mass vulture or marine medic firebat. Go upgrade heavy. Build bunkers. Don't build any tanks or goliaths, why would you need them?
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
January 07 2012 18:10 GMT
#7
Your response depends on how many zealots there are. Generally, you want to get vultures + mines, as zealots in any quantity get torn apart by mines and vultures. If you want to take a more aggressive approach; defend with mines (closer to his base) and vultures while building barracks and making an army of medic, marines, and fire bats.
I like haikus and / I can not lie. You other / brothers can't deny
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
January 07 2012 18:43 GMT
#8
If your main has a ramp you could try a cheap trick - put an scv or 2 on the ramp, marines behind, select the whole group and press hold position. With luck and no micro on your opponents' side the zealots will keep trying to attack your marines but can't get past the scvs.

Good luck
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
January 07 2012 20:05 GMT
#9
You could just wall and attack with some mnm before speed.
No way they can hold off an early mnm group without ranged goons.
WeMade FOX would be a deadly SC2 team.
mtwow789
Profile Joined April 2011
67 Posts
January 07 2012 22:18 GMT
#10
Um... pick up a map with ramp entrance and block it with supply supply barrack?
Liquidpedia shows how to block entrance for many popular maps.
Zealot blocked by buildings are instant fail. After blocking, you can make marines or vultures and have 3~4 scv repair.
There is a reason why toss don't use zealots against terran early on.
FlaShFTW
Profile Blog Joined February 2010
United States10225 Posts
January 07 2012 22:22 GMT
#11
Mass vultures is really easy. Wall-in is also good.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Tatari
Profile Blog Joined January 2011
United States1179 Posts
January 07 2012 23:32 GMT
#12
Wall off your ramp -> A-move a control group of vultures -> Get that trollface.jpg mask ready. You could patrol micro if you feel like trying.

But seriously, the standard response is vultures. After even just 4 or 5, you can get siege mode and get tanks for defense.
A fed jungler is no longer a jungler, but a terrorist.
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 08 2012 00:31 GMT
#13
pick protoss and try to make more zealots than them
Why would I play sctoo when I can play BW?
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
January 08 2012 00:37 GMT
#14
my guess is you have a problem with macro. could you upload a rep?
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 08 2012 01:04 GMT
#15
Thanks for the responses.Im just a low level player.Playing broodwar with my friends for fun on LAN. When we play, we go random, no air units to be used and when it turns out that my race is Terran and the opponent is Protoss, the protoss player strategy is all zealot unit composition.Generally all zealots and less goons or dts.Anyways, thanks Ill try all your advises when I play with them.Hehe.Cheers
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
Toasterbaked
Profile Blog Joined September 2011
United States160 Posts
Last Edited: 2012-01-08 04:25:39
January 08 2012 04:22 GMT
#16
Of course, if he is going for pure zealots, you can just mine everywhere and get free kills on his zealots. Assuming he does get a few dragoons and observers to clear out mines, just try to make a zealotproof walls and abuse his lack of many dragoons with vultures if he hasn't made cannons around his minerals. If you can't harass him, just cover the map with mines, as clearing mines with only a few dragoons are a huge pain the ass. Tanks are surprisingly effective vs zealots in the late game (with a lot of upgrades) if the zealots are clumped together, the tanks well spread, and having vultures tanking against zealots.
EDIT: I realize this is low level play, so the problem is probably with your macro. Ignore what I just said, and simply make a lot of vultures and use spider mines often. Have fun at those LAN parties
Aka lossmule.sky in east
ninini
Profile Joined June 2010
Sweden1204 Posts
January 08 2012 06:38 GMT
#17
2 gate zealot is a all-in build. Vultures with mines are really cost effective against them, and you will win easily by doing a counter attack, if he overinvests in zealots.

If you scout a 2 gate without a cybernetics core, I would recommend that you build a bunker in your main immediately. It's only a small investment, and it makes you completely safe.
Taekwon
Profile Joined May 2010
United States8155 Posts
January 08 2012 07:50 GMT
#18
Ah painful memories of when I thought spirit toss was the best thing ever >_<
▲ ▲ ▲
Biff The Understudy
Profile Blog Joined February 2008
France7916 Posts
January 08 2012 18:42 GMT
#19
Ask Manifesto7 he's good at that

+ Show Spoiler +
running already :p
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-01-08 20:35:08
January 08 2012 20:34 GMT
#20
If he breaks through your defence, only firebats will save you. Stim firebat medic mutilates pure zealots much harder than pure vultures. Once the protoss gets reavers or high templar though bio becomes useless, so tank vulture is a better choice.

As for wallins, keep a few scvs in a hotkey so right when the zealots start attacking your depot, you can order them to repair it.
PurePwnageofTerran
Profile Joined December 2011
268 Posts
January 08 2012 22:06 GMT
#21
bats with medics stim easily rapes all zs, vults and mines rapes as well. Just for fun I like to irrad clumps of zealots and watch their sheilds flicker.....
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 09 2012 01:26 GMT
#22
is he opening 2gate zlot? Just wallin and go for 2fact vulture
Writerptrk
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
Last Edited: 2012-01-09 02:28:22
January 09 2012 02:24 GMT
#23
On January 07 2012 23:59 elmerpogs wrote:
Hi, Im Elmer, I love playing broodwar with my friends on LAN. I can play all races but with my TvP, im really having trouble with my Protoss opponent producing only zealots.We dont use air units (our agreement on every game).My question would be... How do i counter this all zealot attacks.What land units best counters zealot attacks?Good number of goolies and vults and tanks?


Truthfully man, don't listen to a lot of these people. If you don't wall and don't scout the two gate, it's "VIRTUALLY IMPOSSIBLE" to hold at the highest levels. The usual timing of the 2 gateway zealot will hit around the time your getting out your second marine and have just started your factory (assuming it's at 15/18) The first center pylon should start building around 1:15. 1 Zealot is capable of taking out 3 Marine but you will have 2 Zealot at your base and your factory won't be near completion for you to have vulture, let alone mines to deal with it. I've countered it without blocking before by immediately producing a second barrack instead of a factory, building an academy and keeping my marine inside my mineral line until I had enough M&M to push out. But, even that wasn't very effective because the protoss can easily switch to storm or expand and make photon cannon to defend it whilst getting ahead in economy.

There are three options you could take:

1. Blocking (Walling off)
2. Putting a few SCV on the ramp and lifting your barrack over them after the first Marine is produced (if the attack doesn't hit before then). However, this requires a lot of skill to do given the amount of time you have to do it...
3. Scout it and react accordingly

But, if you don't scout it and you don't wall, your pretty much screwed. Trust me
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
January 09 2012 03:20 GMT
#24
Don't forget the 2 scv under barrack with a marine behind it trick. Gosu.
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
elmerpogs
Profile Joined August 2011
Philippines441 Posts
Last Edited: 2012-01-09 12:39:46
January 09 2012 12:39 GMT
#25
Lotsa thanks for all the replies folks.
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
dongfeng
Profile Blog Joined May 2008
731 Posts
January 09 2012 12:46 GMT
#26
u should play vs comp the comp has a 3 gate zeal timing rush with about ~12 zeals reasonably early
Biff The Understudy
Profile Blog Joined February 2008
France7916 Posts
January 09 2012 14:05 GMT
#27
On January 09 2012 21:46 dongfeng wrote:
u should play vs comp the comp has a 3 gate zeal timing rush with about ~12 zeals reasonably early

It's very late. You have time to have 2 facts, 6 vulture and mines by the time he attacks you. If you lay mine in front of your base you don't even have to patrol micro him to death since he suicides his whole zealot army in your mines.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
ArcTimes
Profile Joined January 2011
Peru269 Posts
January 09 2012 14:24 GMT
#28
On January 09 2012 23:05 Biff The Understudy wrote:
Show nested quote +
On January 09 2012 21:46 dongfeng wrote:
u should play vs comp the comp has a 3 gate zeal timing rush with about ~12 zeals reasonably early

It's very late. You have time to have 2 facts, 6 vulture and mines by the time he attacks you. If you lay mine in front of your base you don't even have to patrol micro him to death since he suicides his whole zealot army in your mines.


Yes, but he said he is playing only lan. Maybe his friend is slower that the comp xd.
Biff The Understudy
Profile Blog Joined February 2008
France7916 Posts
January 09 2012 22:13 GMT
#29
On January 09 2012 23:24 ArcTimes wrote:
Show nested quote +
On January 09 2012 23:05 Biff The Understudy wrote:
On January 09 2012 21:46 dongfeng wrote:
u should play vs comp the comp has a 3 gate zeal timing rush with about ~12 zeals reasonably early

It's very late. You have time to have 2 facts, 6 vulture and mines by the time he attacks you. If you lay mine in front of your base you don't even have to patrol micro him to death since he suicides his whole zealot army in your mines.


Yes, but he said he is playing only lan. Maybe his friend is slower that the comp xd.

Then no need to theorycraft at all. Just build vulture, mine in front of your base, let him die, gg.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 09 2012 23:21 GMT
#30
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

Why would I play sctoo when I can play BW?
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 10 2012 01:24 GMT
#31
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp


lol, all you had to do was wall off your nat with like e-bays and stuff when you scouted it and you win
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
January 10 2012 02:50 GMT
#32
On January 08 2012 02:59 FabledIntegral wrote:
Mass vulture or marine medic firebat. Go upgrade heavy. Build bunkers. Don't build any tanks or goliaths, why would you need them?


Mass wraiths to counter. Win game.
kiss kiss fall in love
mtwow789
Profile Joined April 2011
67 Posts
January 10 2012 04:08 GMT
#33
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp


well it does counter terran who doesn't block entrance AND goes fast expansion.
Seriously, I thought blocking entrance is standard for siege expand?
Also, I think going tank mode and have scv blocking entrance was better response.
Biff The Understudy
Profile Blog Joined February 2008
France7916 Posts
January 10 2012 08:53 GMT
#34
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp

I think Mani's counter was pretty good

+ Show Spoiler +
You have been temp banned for 2 days. Reason: Don't play PvT like a jerk
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
JameS_dodo
Profile Joined February 2009
New Zealand9 Posts
January 10 2012 11:19 GMT
#35
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp


you'll prob lose to 2gate goons as well if u fe like that
assuming that ur expecting mass zealots, just wall off + repair and you pretty much won the game
SUPER LURKER
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
January 10 2012 12:26 GMT
#36
On January 10 2012 20:19 JameS_dodo wrote:
Show nested quote +
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp


you'll prob lose to 2gate goons as well if u fe like that
assuming that ur expecting mass zealots, just wall off + repair and you pretty much won the game


Even so, the wrong response was to siege. He could have just walled the ramp with SCVs, and had all his units behind it meaning he would have to target fire every SCV. Even better, float a building over the top and zealots just herp derp till they die.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Cambium
Profile Blog Joined June 2004
United States16368 Posts
Last Edited: 2012-01-10 15:21:49
January 10 2012 15:21 GMT
#37
i honest think vulture is too advanced, without good micro, vultures can actually potentially lose to zealots esp early game

build firebats, medics, and marines instead, in ratio of possibly 2:1:1, that should literally roast any zealot army...
When you want something, all the universe conspires in helping you to achieve it.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
January 10 2012 17:07 GMT
#38
2 fact. vultures. I'm assuming your friend isn't adding obs, so spider mines in chokes and decent vulture micro should be able to stomp pure zealot.
twitch.tv/duttroach
FlaShFTW
Profile Blog Joined February 2010
United States10225 Posts
January 11 2012 02:22 GMT
#39
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp

Very easy to fend off. simple wall in with bunker, rax, and ebay! or you could be a fag and park 2 scvs at your ramp with a rax/ebay floating on top of it and unseige ur tanks so zealots cant kill the scvs and you kill the zealots behind ur scv wall :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
3FFA
Profile Blog Joined February 2010
United States3931 Posts
January 11 2012 05:06 GMT
#40
wait.... no air units. So, no overlords? What do you do when you random Zerg?!? Mass hatcheries? o.O
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 11 2012 08:22 GMT
#41
no air combat units... purely land.ovis,obs and sci vessel only allowed.
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
ShinySleepy
Profile Joined February 2011
Philippines80 Posts
January 12 2012 12:27 GMT
#42
Wall ins + SCVS to repair + 2 fac vults = win

btw, I'm pinoy too. Garena much?
.b2k|: CrEEp >:) XD
Cr4zyH0r5e
Profile Blog Joined November 2007
Peru1308 Posts
Last Edited: 2012-01-12 13:23:32
January 12 2012 13:09 GMT
#43
wall in. get siege tanks. pull scvs to your wall when he attacks. when he suicides his army you just move out and kill him. if he doesn't, then push slowly with turrets / scans / 1 vessel to deal with dts. Siege tanks rape everything protoss.

EDIT: LOL Since Puppy showed himself winning the game with zealots. I'll show you how you counter that.

[image loading]
Diamond 4 Jungle/Support - http://www.twitch.tv/cr4zyh0r5e/c/3051057 Zyra support 101
elmerpogs
Profile Joined August 2011
Philippines441 Posts
January 12 2012 15:29 GMT
#44
@ShinySleepy not so much of garena,,, im using the same account name here hehe
SKT [img]http://i.imgur.com/1NuGXvx.png[/img] is still the best [img]http://i.imgur.com/MsxcOXX.png[/img]
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
January 12 2012 16:28 GMT
#45
On January 12 2012 22:09 Cr4zyH0r5e wrote:
wall in. get siege tanks. pull scvs to your wall when he attacks. when he suicides his army you just move out and kill him. if he doesn't, then push slowly with turrets / scans / 1 vessel to deal with dts. Siege tanks rape everything protoss.

EDIT: LOL Since Puppy showed himself winning the game with zealots. I'll show you how you counter that.

[image loading]


damn you horsey... if only the latency was a bit higher!




Why would I play sctoo when I can play BW?
ZeKk
Profile Blog Joined November 2004
Sweden320 Posts
January 14 2012 05:12 GMT
#46
On January 10 2012 08:21 puppykiller wrote:
dude mass zealot is impossible to beat. I think I demonstrated this in my game vs Mani.

http://www.youtube.com/watch?v=msjsdatnJwc&list=PL1474B821E748CEC3&index=3&feature=plcp


Is that guy for real?? Banning you cuz he got beaten by zealots !?? Talking about abusing powers..what is he a kid?


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