• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:20
CET 00:20
KST 08:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Bot on ladder SCHNAIL now supports Remastered The End Of An Era Rollback Netcode in Brood War How SKT1 S-Tiers Felt To Be Swept By Flash
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League New Worlds Star League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9286 users

Tanks and swarm

Forum Index > Brood War Strategy
Post a Reply
1 2 3 4 Next All
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
Last Edited: 2005-01-24 04:00:57
January 24 2005 03:42 GMT
#1
Copied from the blizzard site:
"Dark Swarm

Cost: 100
Range: 9

Dark Swarm appears on the battlefield as an orange smoke cloud. The cloud encompasses a 6x6 matrix area. Units within the cloud take no damage from ranged attacks. Only units with melee, splash, or special weaponry are able to affect a unit underneath a Dark Swarm. Note that the Swarm will only protect units, and any buildings in the cloud are still vulnerable to attack by ranged weapons.

Since all airborne units possess ranged attacks, Dark Swarm is a particularly effective tool against an attack from the air when you place Hydralisks under the cloud. When used as part of an attack or defense on the ground, care must be taken to prevent enemy units from also using the Dark Swarm as protection. The Dark Swarm can also protect enemy units from the ranged attacks of your own Hydralisks, Mutalisks, and Guardians. Position your own ground forces to block the path of the enemy troops into your protective cloud.

The following units are able to damage units underneath a Dark Swarm with their normal attacks:


Protoss: Probes, Reavers, Dark Templar, Zealots, Archons
Terrans: SCVs, Firebats, Siege Tanks in Siege Mode
Zerg: Drones, Zerglings, Lurkers, Ultralisk, Broodlings, Infested Terrans

Many special abilities are also completely unaffected by the presence of a Dark Swarm including: Yamato Cannons, Spider Mines, Irradiate, EMP Shockwave, Psionic Storm, Maelstrom, Feedback, Plague, Ensnare, and Spawn Broodling. "


So, this says that Tanks in Siege Mode are supposed to be able to harm units underneath the swarm. But wtf?? I would swear that from my experience from replays and my games, tanks shooting lurkers that are underneath the swarm make no damage to them... am I being so wrong or something??
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
Last Edited: 2005-01-24 03:45:45
January 24 2005 03:45 GMT
#2
The Splash dmg from the Seige tank shots is what hits them however a burrowed unit will take no splash dmg. I think thats right anyway ;x
Never Knows Best.
Magnade
Profile Joined August 2004
United States32 Posts
January 24 2005 03:46 GMT
#3
It would be nice, but that added burrow effect screws terran from being able to hit those SOB's without mad irradiate
CTStalker
Profile Blog Joined November 2004
Canada9720 Posts
January 24 2005 03:49 GMT
#4
the tank can kill the lurker if it's standing around unburrowed, but if it is burrowed in the swarm then the lurker won't take damage.
By the way, my name is Funk. I am not of your world
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
January 24 2005 03:55 GMT
#5
I was just thinking about the ultimate spell/unit combo. Dark swarm with tanks and lurkers. (All under same player control) Imagine, tanks which can fire without being afraid of lings or any melee units! Unstoppable unless you managed to get a storm off but with some good targeting..... ;p
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
SchOOl_VicTIm
Profile Blog Joined September 2004
Greece2394 Posts
January 24 2005 03:58 GMT
#6
so, let's say that under the swarm lie a bunch of hydras. They will be damaged by sieged tanks shooting at them??
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 24 2005 04:11 GMT
#7
if they are not burrowed they will be hurt by the tank's splash damage
Alpha
Profile Joined September 2004
France1495 Posts
January 24 2005 04:13 GMT
#8
yes but by the splash damage, at least that's what this text is saying
The psi bolts enlighten me.
TheGoliath
Profile Joined September 2004
United States682 Posts
January 24 2005 04:34 GMT
#9
a unit under dark swarm takes splash damage

since tanks give out a shit load of splash damage, its basically the same as tanks being able to hit units under swarm

BUT

burrow zerg units don't take splash damage

this is why lurkers under swarm are so good.
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
Alpha
Profile Joined September 2004
France1495 Posts
January 24 2005 04:39 GMT
#10
On January 24 2005 13:34 TheGoliath wrote:

burrow zerg units don't take splash damage

this is why lurkers under swarm are so good.

well that's something i didn't know about, i've just learned this and that when lurkers are dying they make 40 of dmg
i think they are one of the most amazing units
maybe that explain why i lost so many matches in the past vs zerg
The psi bolts enlighten me.
JazZ[AutO]
Profile Joined November 2003
United States558 Posts
January 24 2005 05:19 GMT
#11
Units under swarm vs tanks and other splash damage units are effected the same as units that are behind trees, or on cliffs. Sometimes they are hit, sometimes they are not.
Taguchi
Profile Joined February 2003
Greece1575 Posts
January 24 2005 05:32 GMT
#12
what jazz[auto] says is right, swarm causes tanks to miss their shot 100% of the time

but if a unit happens to be burrowed where the missed shot lands, for example a lurker burrowed right beneath the one being targeted, it will take full damage
Great minds might think alike, but fastest hands rule the day~
maleorderbride
Profile Joined November 2002
United States2916 Posts
Last Edited: 2005-01-24 05:53:56
January 24 2005 05:52 GMT
#13
On January 24 2005 12:45 Slaughter)BiO wrote:
The Splash dmg from the Seige tank shots is what hits them however a burrowed unit will take no splash dmg. I think thats right anyway ;x


Did we not JUST spend about 2 weeks on this subject 2 months ago? OBVIOUSLY burrowed units can take splash damage regardless of swarm. (think archon+lot standing on top of a lurker with no detection)

However, the radius is small from tanks and has to be on a unit practically standing ONTOP of the burrowed lurk. I think everyone knows the rest...

If anyone wants 10 pages of crap then just search for this exact topic.
Some cause happiness wherever they go; others, whenever they go.
dork_of_death!!
Profile Joined September 2004
United States374 Posts
January 24 2005 05:52 GMT
#14
no i believe only the splash damage will affect the units

they have no chance of receiving 100% damage from a siege tank shot. It's the splash that kills them

"...Units within the cloud take no damage from ranged attacks."

it's not like cliffs or cover where there is a probability factor involved. with swarm there is no chance, period. only the splash is effective
GG!!!!!!
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
January 24 2005 05:54 GMT
#15
--- Nuked ---
TheGoliath
Profile Joined September 2004
United States682 Posts
January 24 2005 05:58 GMT
#16
On January 24 2005 14:52 maleorderbride wrote:
Show nested quote +
On January 24 2005 12:45 Slaughter)BiO wrote:
The Splash dmg from the Seige tank shots is what hits them however a burrowed unit will take no splash dmg. I think thats right anyway ;x


Did we not JUST spend about 2 weeks on this subject 2 months ago? OBVIOUSLY burrowed units can take splash damage regardless of swarm. (think archon+lot standing on top of a lurker with no detection)

However, the radius is small from tanks and has to be on a unit practically standing ONTOP of the burrowed lurk. I think everyone knows the rest...

If anyone wants 10 pages of crap then just search for this exact topic.


i remember this now.

when a unit underswarm is shot the shot lands a bit to the side, also out of the range in which it can hit burrowed units. if you take a unit on top of the lurker and target it, the seige tank's range will be on top of the unit and take damage.

that's right ^_^

ok i'm pretty sure all the info is out there now, although i suspect this thread will go on forever.
goliaths are awesome because they kill evil carriers - yay i have internet at my home now ^_^
Taguchi
Profile Joined February 2003
Greece1575 Posts
January 24 2005 06:04 GMT
#17
well when a tank shot lands right on top of a lurker under dark swarm(however that may happen) it does 50 dmg, same as it does when the lurker takes a direct shot in any other occasion

maleorderbride said the rest, not much use arguing or anything:/
Great minds might think alike, but fastest hands rule the day~
Cresfy
Profile Joined April 2003
Israel977 Posts
January 24 2005 06:34 GMT
#18
Blizzard site has *many* mistakes anyway
here's one of them even
a probe for once, cant attack under dark swarm
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
January 24 2005 06:53 GMT
#19
I played an experimental game with some friends to test swarm/lurk vs tanks. I had like 10 tanks firing on 1 or 2 lurkers. The lurkers never took damage. I'm talking zero damage from like 3 minutes of constant multiple tank fire. It might seem they take damage in games because they DO take damage when they are first burrowing. They have to be burrowed for like 1/2 of a second before being impervious to Shock Cannon fire
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
Last Edited: 2005-01-24 07:09:16
January 24 2005 07:07 GMT
#20
This thread is full of so much misinformation it's ridiculous. Usually strat threads have a lot of posts where people have no idea what they're talking about, but this one has almost a 99% idiot saturation. I may not be a human encyclopedia of SC/BW and it's mechanics, but I do know that there's a lot of BS in the posts above.

From what I understand, have seen evidence of, and have read before, is the folllowing. The splash damage from a tank does damage to units in a swarm, burrowed or not. Anyone who thinks that splash damage doesnt effect burrowed units is an idiot and must pay no attention to the game when they're playing. The reason lurkers sometimes take damage under a swarm and sometimes don't is because a direct hit from a siege blast does no damage to swarmed units. The splash occurs in a circle around the actual point where the shot hits, meaning only units adjacent to the actual hit will be hurt when under a swarm. It has NOTHING to do with the fact that it's burrowed or not.

What this means is that if u have multiple lurkers spaced out under a swarm, none will die to tank fire. BUT if the lurks are clumped (not on top of each other, but just adjacent to one another) a siege blast will damage those lurkers which are next to the one actually targetted by the shot and you will eventually kill them. Another way that lurks die to tank fire under a swarm is when you have other units running around in the swarm that attract tank fire near the lurkers and the splash radius reaches them that way. Again, it has NOTHING to do with burrowing.
Moderator
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
CranKy Ducklings21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 397
Nathanias 70
EmSc Tv 7
StarCraft: Brood War
Artosis 363
ProTech59
Shinee 48
LuMiX 2
League of Legends
Doublelift4497
JimRising 633
Counter-Strike
Fnx 1266
Super Smash Bros
hungrybox437
Heroes of the Storm
Liquid`Hasu276
Other Games
summit1g26315
tarik_tv5886
Grubby3888
syndereN451
byalli310
PiGStarcraft244
Pyrionflax143
C9.Mang0139
Fuzer 129
ViBE90
NeuroSwarm77
Maynarde41
ZombieGrub36
Chillindude10
Railgan2
Organizations
Counter-Strike
PGL131
Other Games
BasetradeTV22
StarCraft 2
EmSc Tv 7
EmSc2Tv 7
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3242
• Jankos2982
Other Games
• imaqtpie821
• Shiphtur215
Upcoming Events
The PondCast
10h 41m
KCM Race Survival
10h 41m
OSC
14h 41m
IntoTheTV X SOOP
2 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
2 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
2 days
IntoTheTV X SOOP
3 days
IPSL
3 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-03
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Proleague 2026-11-04
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.