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Thank you for the great responses!
When playing versus a meching terran as zerg. You succeeded in holding off a timing push and proceed to take expansions across the whole map. I played a game where I had about 6 bases with gas and everything. I was making muta, ling hydra, but was stockpiling gas (around 4-5k eventually). What can you do with all that gas, or should I just not take geysers at every expansion?
Normally ultra's take up a lot of gas, but I've been told they maximaze the damage output of mech and thus you shouldn't get them. Perhaps it is an option to go ultralisk just because I've got so many resources? Guardians might be an option as well.
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early on scourge, defilers, mutas, and upgrades should be your main gas sinks. hydras and sometimes a couple lurkers eat up a bit of gas as well after you get your economy going you can start heading for guardians and ultras ultras die really fast but they still have a lot of hp, just make sure you avoid the big tank lines or drop them on top of the mech blob (or flank/swarm to make sure you can get a decent number up to the tanks) guardians depends a bit on the map, on a cliff-heavy map like katrina guardians are really strong, but on an open map like medusa it's a lot harder to keep them alive
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Ok guys I realise this might be a longshot... What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory. It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play.
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that's pretty tough lol i have no idea but u can try looking through here
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On May 11 2012 20:57 DhakhaR wrote: Ok guys I realise this might be a longshot... What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory. It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play.
1st thing I thought of, not sure if it's right
http://www.teamliquid.net/tlpd/korean/games/10605_Flash_vs_GGPlay/vod
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On May 11 2012 22:43 ii.blitzkrieg wrote:Show nested quote +On May 11 2012 20:57 DhakhaR wrote: Ok guys I realise this might be a longshot... What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory. It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play. 1st thing I thought of, not sure if it's right http://www.teamliquid.net/tlpd/korean/games/10605_Flash_vs_GGPlay/vod
well done sir! god status
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If you can build on your opponents' creep, why not in their pylon fields?
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On May 12 2012 09:42 Release wrote: If you can build on your opponents' creep, why not in their pylon fields? probably because their gateways etc have different IPs? they have terrible networking? because its not your own energy source?
idk
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On May 12 2012 09:42 Release wrote: If you can build on your opponents' creep, why not in their pylon fields?
because OH GOD NOT THE CANNONS PLEASE NO
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How do you micro corsairs against muta+scourge, assuming an engagment. Ex, 6 corsairs vs 6 muta + 8 scourge. Like at 12:40 of this game: http://www.teamliquid.net/tlpd/korean/games/68055_Bisu_vs_Jaedong/vod I can see what happens, but I'm not sure what the proper micro was.
Also, what is the best way to defensive micro in PvZ verus 3-6 lings in the main from a runby, before and after you get your first zealot to help out. I keep getting edge probes being picked off left and right, and when I send 4 probes a zealot to chase, the lings loop around kill snipe more probes in the mineral line.
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On May 12 2012 09:42 Release wrote: If you can build on your opponents' creep, why not in their pylon fields? Different frequency of psionic energy or something, probably...
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I have one that was bugging me forever.
If worker (Drone) cause only this one works Hatch costs 300 Mins but Drone has a mined a mineral and its carrying it around. Cost of the building is lowered by 8 when a drone with cargo is used? or its 8 minerals wasted??? that bugs me so much. Yeah its 8 mins wasted if cost is not lowered and puts a Zerg behind :o
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On May 13 2012 04:24 veQ wrote: I have one that was bugging me forever.
If worker (Drone) cause only this one works Hatch costs 300 Mins but Drone has a mined a mineral and its carrying it around. Cost of the building is lowered by 8 when a drone with cargo is used? or its 8 minerals wasted??? that bugs me so much. Yeah its 8 mins wasted if cost is not lowered and puts a Zerg behind :o
Just tested it (easiest thing in the world to test). The money vanishes.
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i got a rly tough question. how do you delete people off ur friend list on iccup?
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On May 13 2012 10:00 Puyi wrote: i got a rly tough question. how do you delete people off ur friend list on iccup?
i believe it is /f remove username
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I am an SC2 player, and with the news of all the BW players switching I hear the acronym "TBLS" thrown around a lot, but I have no idea what it means.
So, what does it mean?
Thanks
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France6884 Posts
On May 13 2012 22:14 Westy wrote: I am an SC2 player, and with the news of all the BW players switching I hear the acronym "TBLS" thrown around a lot, but I have no idea what it means.
So, what does it mean?
Thanks Taek Bang Lee Sang (the two Lee's) ie Bisu (Kim Taek Yong) Stork (Song Byung Goo) Flash and Jaedong (Lee Young Ho et Lee Jae dong). They've been the best 4 players extremely consistenly for some years now, hence the acronym (still a certain Jung Myung Hoon might have a word to say about this).
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Slightly off topic, but I didn't think this deserved it own thread:
I played quite a bit of BW, but I never quite understood at what point the devourer becomes useful. I've read the wiki on it, but the unit felt so bulky and shot so slow that it just seemed like waste. I understand maybe a couple of them, but science vessels for example have more of a usefull role then they do. Or am I way off?
(For the record I was never uber competitive in traditional BW, though I did play. I sunk most of my hours in UMS or Custom games.)
Reposted from SK media thread.
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They're useful when your opponent get's a good number of air units. Acid spores slow attack speed and magnify damage done to targets. So like mass muta fights or wraith/valks.
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