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Simple Questions, Simple Answers - Page 79

Forum Index > Brood War Strategy
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wcr.4fun
Profile Joined April 2012
Belgium686 Posts
May 09 2012 17:30 GMT
#1561
Thank you for the great responses!

When playing versus a meching terran as zerg. You succeeded in holding off a timing push and proceed to take expansions across the whole map. I played a game where I had about 6 bases with gas and everything. I was making muta, ling hydra, but was stockpiling gas (around 4-5k eventually). What can you do with all that gas, or should I just not take geysers at every expansion?

Normally ultra's take up a lot of gas, but I've been told they maximaze the damage output of mech and thus you shouldn't get them. Perhaps it is an option to go ultralisk just because I've got so many resources? Guardians might be an option as well.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 09 2012 21:37 GMT
#1562
early on scourge, defilers, mutas, and upgrades should be your main gas sinks. hydras and sometimes a couple lurkers eat up a bit of gas as well
after you get your economy going you can start heading for guardians and ultras
ultras die really fast but they still have a lot of hp, just make sure you avoid the big tank lines or drop them on top of the mech blob (or flank/swarm to make sure you can get a decent number up to the tanks)
guardians depends a bit on the map, on a cliff-heavy map like katrina guardians are really strong, but on an open map like medusa it's a lot harder to keep them alive
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
May 11 2012 11:57 GMT
#1563
Ok guys I realise this might be a longshot...
What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory.
It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 11 2012 12:04 GMT
#1564
that's pretty tough lol
i have no idea but u can try looking through here
ii.blitzkrieg
Profile Joined November 2006
Canada1122 Posts
May 11 2012 13:43 GMT
#1565
On May 11 2012 20:57 DhakhaR wrote:
Ok guys I realise this might be a longshot...
What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory.
It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play.


1st thing I thought of, not sure if it's right

http://www.teamliquid.net/tlpd/korean/games/10605_Flash_vs_GGPlay/vod
iloveoov / Flash / Fantasy / Midas / Boxer -BW forever
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
May 11 2012 17:13 GMT
#1566
On May 11 2012 22:43 ii.blitzkrieg wrote:
Show nested quote +
On May 11 2012 20:57 DhakhaR wrote:
Ok guys I realise this might be a longshot...
What was the game from 3-5 years ago, Flash against a zerg on a jungle tileset map. Flash moves in on a southern zerg base with MnM and gets massively flanked by zergling lurker but somehow epic micro's to victory.
It was a huge jaw drop moment (insert Bisu Face here) and probably worthy of a pimpest play.


1st thing I thought of, not sure if it's right

http://www.teamliquid.net/tlpd/korean/games/10605_Flash_vs_GGPlay/vod



well done sir! god status
Release
Profile Blog Joined October 2010
United States4397 Posts
May 12 2012 00:42 GMT
#1567
If you can build on your opponents' creep, why not in their pylon fields?
☺
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
May 12 2012 01:25 GMT
#1568
On May 12 2012 09:42 Release wrote:
If you can build on your opponents' creep, why not in their pylon fields?

probably because their gateways etc have different IPs?
they have terrible networking?
because its not your own energy source?

idk
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
May 12 2012 07:12 GMT
#1569
On May 12 2012 09:42 Release wrote:
If you can build on your opponents' creep, why not in their pylon fields?


because OH GOD NOT THE CANNONS PLEASE NO
Chronopolis
Profile Joined April 2009
Canada1484 Posts
Last Edited: 2012-05-12 09:50:58
May 12 2012 09:42 GMT
#1570
How do you micro corsairs against muta+scourge, assuming an engagment. Ex, 6 corsairs vs 6 muta + 8 scourge.
Like at 12:40 of this game: http://www.teamliquid.net/tlpd/korean/games/68055_Bisu_vs_Jaedong/vod
I can see what happens, but I'm not sure what the proper micro was.

Also, what is the best way to defensive micro in PvZ verus 3-6 lings in the main from a runby, before and after you get your first zealot to help out. I keep getting edge probes being picked off left and right, and when I send 4 probes a zealot to chase, the lings loop around kill snipe more probes in the mineral line.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
May 12 2012 18:58 GMT
#1571
On May 12 2012 09:42 Release wrote:
If you can build on your opponents' creep, why not in their pylon fields?

Different frequency of psionic energy or something, probably...
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
veQ
Profile Joined November 2010
Poland339 Posts
May 12 2012 19:24 GMT
#1572
I have one that was bugging me forever.

If worker (Drone) cause only this one works
Hatch costs 300 Mins
but
Drone has a mined a mineral and its carrying it around. Cost of the building is lowered by 8 when a drone with cargo is used? or its 8 minerals wasted??? that bugs me so much. Yeah its 8 mins wasted if cost is not lowered and puts a Zerg behind :o
"Victory comes to those who look forward" Proud SPECTER EVO Owner - http://imgur.com/a/Me9LU
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
May 12 2012 19:45 GMT
#1573
On May 13 2012 04:24 veQ wrote:
I have one that was bugging me forever.

If worker (Drone) cause only this one works
Hatch costs 300 Mins
but
Drone has a mined a mineral and its carrying it around. Cost of the building is lowered by 8 when a drone with cargo is used? or its 8 minerals wasted??? that bugs me so much. Yeah its 8 mins wasted if cost is not lowered and puts a Zerg behind :o


Just tested it (easiest thing in the world to test). The money vanishes.
Why would I play sctoo when I can play BW?
Puyi
Profile Joined November 2011
United States175 Posts
May 13 2012 01:00 GMT
#1574
i got a rly tough question. how do you delete people off ur friend list on iccup?
Ideas
Profile Blog Joined April 2008
United States8173 Posts
May 13 2012 04:44 GMT
#1575
On May 13 2012 10:00 Puyi wrote:
i got a rly tough question. how do you delete people off ur friend list on iccup?


i believe it is /f remove username
Free Palestine
Westy
Profile Blog Joined April 2010
England808 Posts
May 13 2012 13:14 GMT
#1576
I am an SC2 player, and with the news of all the BW players switching I hear the acronym "TBLS" thrown around a lot, but I have no idea what it means.

So, what does it mean?

Thanks
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
May 13 2012 13:22 GMT
#1577
On May 13 2012 22:14 Westy wrote:
I am an SC2 player, and with the news of all the BW players switching I hear the acronym "TBLS" thrown around a lot, but I have no idea what it means.

So, what does it mean?

Thanks

Taek Bang Lee Sang (the two Lee's) ie Bisu (Kim Taek Yong) Stork (Song Byung Goo) Flash and Jaedong (Lee Young Ho et Lee Jae dong). They've been the best 4 players extremely consistenly for some years now, hence the acronym (still a certain Jung Myung Hoon might have a word to say about this).
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
May 13 2012 15:22 GMT
#1578
fantasty > stork :p
Why would I play sctoo when I can play BW?
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
May 14 2012 05:37 GMT
#1579
Slightly off topic, but I didn't think this deserved it own thread:

I played quite a bit of BW, but I never quite understood at what point the devourer becomes useful. I've read the wiki on it, but the unit felt so bulky and shot so slow that it just seemed like waste. I understand maybe a couple of them, but science vessels for example have more of a usefull role then they do. Or am I way off?

(For the record I was never uber competitive in traditional BW, though I did play. I sunk most of my hours in UMS or Custom games.)

Reposted from SK media thread.
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
May 14 2012 05:50 GMT
#1580
They're useful when your opponent get's a good number of air units. Acid spores slow attack speed and magnify damage done to targets. So like mass muta fights or wraith/valks.
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
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