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outscar
Profile Joined September 2014
2832 Posts
July 09 2015 07:13 GMT
#4481
I don't know where to write it but, what's up with new TL logo, those rainbow colors of horse are really about LGBT or I misunderstood that? I liked old one a lot which looked conservative, cold and everyone used to. New I feel weird.
sunbeams are never made like me...
c3rberUs
Profile Blog Joined December 2010
Japan11892 Posts
July 09 2015 10:08 GMT
#4482
On July 09 2015 16:13 outscar wrote:
I don't know where to write it but, what's up with new TL logo, those rainbow colors of horse are really about LGBT or I misunderstood that? I liked old one a lot which looked conservative, cold and everyone used to. New I feel weird.

http://www.teamliquid.net/forum/general/488687-teamliquid-loves-esports-equally
WriterMovie, 진영화 : "StarCraft will never die".
Sero
Profile Joined October 2010
United States692 Posts
July 09 2015 19:29 GMT
#4483
On July 09 2015 12:15 olabaz wrote:
Hey, I didn't want to make a new thread for this but:

How come I can't join ladder games on Fish. I did the 30 games. Also, when is the best time to find games on iccup?

You need 30 wins and 2 days online. Check time remaining with the /lc command.
<3 FlaSh HiyA Stats HoeJJa
olabaz
Profile Blog Joined April 2009
United States298 Posts
July 10 2015 06:49 GMT
#4484
On July 10 2015 04:29 Sero wrote:
Show nested quote +
On July 09 2015 12:15 olabaz wrote:
Hey, I didn't want to make a new thread for this but:

How come I can't join ladder games on Fish. I did the 30 games. Also, when is the best time to find games on iccup?

You need 30 wins and 2 days online. Check time remaining with the /lc command.

When I type /lc I get 3 numbers
14 ?? 5 ? 42?

I'm pretty sure the first one is how many more wins I need but what are the last two?
Sero
Profile Joined October 2010
United States692 Posts
July 10 2015 07:11 GMT
#4485
Probably 14 hours, 5 minutes, 42 seconds. It only refreshes when you relog.
<3 FlaSh HiyA Stats HoeJJa
Ty2
Profile Blog Joined March 2013
United States1434 Posts
Last Edited: 2015-07-17 04:21:50
July 17 2015 04:19 GMT
#4486
--- Nuked ---
Writer
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
July 17 2015 04:32 GMT
#4487
probably because you have the element of surprise on both games?
a huge part of how you play is based on how well you know your opponent. it only takes 1 game against someone to know what kind of style the opponent likes to play, but when they switch races you have to start over.
thats probably the only reason i can think of
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
July 17 2015 06:02 GMT
#4488
On July 17 2015 13:32 evilfatsh1t wrote:
probably because you have the element of surprise on both games?
a huge part of how you play is based on how well you know your opponent. it only takes 1 game against someone to know what kind of style the opponent likes to play, but when they switch races you have to start over.
thats probably the only reason i can think of


It should still be allowed
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
July 17 2015 06:14 GMT
#4489
if youre talking about proleague and current ex-pro tournaments, then theres no point of allowing the rule.
switching races only works against bad players who have particularly weak matchups. at the highest level no matter how good you are with all 3 races, you wont beat a guy whos mastered 1 race and knows how to play all 3 matchups
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
July 17 2015 13:31 GMT
#4490
It's frustrating on ladder because it can come across as arrogant. Plus occasionally you play a terrible game and get wrecked and want to give it another shot. It's the same reason going bio vs a Protoss you just beat is disrepctful. I always ask before changing races after a win even though my off races aren't that much worse than my main.


In the Julia situation it sounds more like he is just exploiting the map imbalances.
Why would I play sctoo when I can play BW?
Beamer
Profile Joined March 2010
United States242 Posts
July 19 2015 00:03 GMT
#4491
In TvT, why is mech so much more preferred over bio?
Probemicro
Profile Joined February 2014
3708 Posts
July 19 2015 01:38 GMT
#4492
On July 19 2015 09:03 Beamer wrote:
In TvT, why is mech so much more preferred over bio?


40 hp marines vs vultures/tanks/goliaths
yeah i wonder which will win.
outside of certain early game timings they are relatively useless.

in sc2 marines have higher hp plus 125 hp marauders exist so bio is viable there
Beamer
Profile Joined March 2010
United States242 Posts
Last Edited: 2015-07-19 02:13:51
July 19 2015 02:12 GMT
#4493
I agree that marines have pretty low hp, but they are also cheap. Vultures have a pretty slow fire rate, and marines may be able to kill their mines before they detonate. Tanks also have a very slow fire rate, and it seems like marines could get close like zealots do to kill them.

It's got to be more than the low marine hp. Zerg units also have low hp, and Terran doesn't usually go mech against them.
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
July 19 2015 02:28 GMT
#4494
On July 19 2015 11:12 Beamer wrote:
I agree that marines have pretty low hp, but they are also cheap. Vultures have a pretty slow fire rate, and marines may be able to kill their mines before they detonate. Tanks also have a very slow fire rate, and it seems like marines could get close like zealots do to kill them.

It's got to be more than the low marine hp. Zerg units also have low hp, and Terran doesn't usually go mech against them.

Splash damage from massed siege tank fire = marine purée.

User was warned for being hilarious
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-07-19 02:52:23
July 19 2015 02:44 GMT
#4495
On July 19 2015 11:12 Beamer wrote:
I agree that marines have pretty low hp, but they are also cheap. Vultures have a pretty slow fire rate, and marines may be able to kill their mines before they detonate. Tanks also have a very slow fire rate, and it seems like marines could get close like zealots do to kill them.

It's got to be more than the low marine hp. Zerg units also have low hp, and Terran doesn't usually go mech against them.


zerg have ultras and defilers which help to absorb damage and let cracklings do the job, not to mention lings are melee. M&M dont have the same things. (and btw terrans go for mech ALOT in lategame TvZ, M&M SK style is very difficult and mechanic intensive so few would only do that)

M&M needs stim+amove while lings only need amove. so marines only have <30 hp by the time they hit the mech units
also very clunky especially if your apm/mechanics isn't great. while controlling similar groups of vults/tanks is much easier
evilfatsh1t
Profile Joined October 2010
Australia8937 Posts
July 19 2015 04:01 GMT
#4496
On July 19 2015 11:12 Beamer wrote:
I agree that marines have pretty low hp, but they are also cheap. Vultures have a pretty slow fire rate, and marines may be able to kill their mines before they detonate. Tanks also have a very slow fire rate, and it seems like marines could get close like zealots do to kill them.

It's got to be more than the low marine hp. Zerg units also have low hp, and Terran doesn't usually go mech against them.

vultures 2 hit marines for starters. mines wreck any bio army if you dont destroy them. tanks wreck any bio army from afar
the amount of units you need as a bio army to take on a mech army is astronomical. and of course since theres a 200 supply cap you cant get those numbers.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
July 19 2015 15:52 GMT
#4497
On July 19 2015 13:01 evilfatsh1t wrote:
Show nested quote +
On July 19 2015 11:12 Beamer wrote:
I agree that marines have pretty low hp, but they are also cheap. Vultures have a pretty slow fire rate, and marines may be able to kill their mines before they detonate. Tanks also have a very slow fire rate, and it seems like marines could get close like zealots do to kill them.

It's got to be more than the low marine hp. Zerg units also have low hp, and Terran doesn't usually go mech against them.

vultures 2 hit marines for starters. mines wreck any bio army if you dont destroy them. tanks wreck any bio army from afar
the amount of units you need as a bio army to take on a mech army is astronomical. and of course since theres a 200 supply cap you cant get those numbers.

All of this + the fact that even goliaths destroy them pretty badly.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
olabaz
Profile Blog Joined April 2009
United States298 Posts
July 20 2015 03:59 GMT
#4498
What is F rating on Fish compared to ICCUP?
Ty2
Profile Blog Joined March 2013
United States1434 Posts
July 20 2015 05:52 GMT
#4499
--- Nuked ---
Writer
c3rberUs
Profile Blog Joined December 2010
Japan11892 Posts
July 20 2015 12:04 GMT
#4500
Simply put, all mech units are really good vs bio. This is unlike the case with zerg. Zerg has only 1 unit that has hp like bio (zerglings) and they move much faster than bio.
WriterMovie, 진영화 : "StarCraft will never die".
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