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Scout vs. Observer; Battle of the Protoss Scouters - Page 3

Forum Index > BW General
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Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
July 10 2009 06:25 GMT
#41
On July 10 2009 15:22 omfghi2u2 wrote:
You should include build time.

Everyone's nitpicking at the tiniest detail. Sure, the observer builds faster. But go back to the cost analysis: the scout's advantage may seem small, but that's only if you compare 1 scout to 1 observer; if you want more than one scouting unit, the scout's advantage multiplies.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Cube
Profile Blog Joined February 2008
Canada777 Posts
July 10 2009 06:27 GMT
#42
more ammunition for the stove
qrs
Profile Blog Joined December 2007
United States3637 Posts
July 10 2009 06:44 GMT
#43
hahaha, this post was hilarious. 5/5.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
Manifesto7
Profile Blog Joined November 2002
Osaka27156 Posts
July 10 2009 06:54 GMT
#44
Awesome thread haha. Even better are the people taking it seriously.
ModeratorGodfather
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
July 10 2009 06:59 GMT
#45
zomg observer vs sair!
"come korea next time... FXO house... 10 korean, 10 korean"
Dfgj
Profile Joined May 2008
Singapore5922 Posts
July 10 2009 07:02 GMT
#46
On July 10 2009 14:34 gameguard wrote:
i think its true that they cant broodling reavers.
But they have no problem turning a tank into 2 bugs. What gives?

Tanks have a guy inside for broodlings to eat!

Hm, I knew I was doing something right in my mass-scout Bnet days.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
July 10 2009 07:15 GMT
#47
Conclusion: Protoss are smart enough to make em both, but arent smart enough to combine them into one unstopable scouting machine.
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
July 10 2009 07:29 GMT
#48
Obs are needed for cloaked wraiths + mines so I'll rather go with the observer than scout even if I'm going carriers. Oh, and does anyone know what kills mass devourers faster: mass scouts or mass corsairs?
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
So no fek
Profile Blog Joined June 2005
United States3001 Posts
Last Edited: 2009-07-10 07:38:04
July 10 2009 07:37 GMT
#49
I can't believe people are responding seriously to this thread.


Great post, Qexen. If you had made this a guide, and entered it into the guide contest a few weeks back, you would have won the beta key EZ.
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
imDerek
Profile Blog Joined August 2007
United States1944 Posts
July 10 2009 07:38 GMT
#50
It's not called scout for nothing
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
skronch
Profile Blog Joined December 2008
United States2717 Posts
July 10 2009 07:38 GMT
#51
You should add:

"TELEPORT SUCCESSFUL"
vs.
*beep boop beep*


scout by a landslide imo
0z
Profile Joined August 2006
Luxembourg877 Posts
July 10 2009 07:44 GMT
#52
lol
Jayme
Profile Blog Joined February 2009
United States5866 Posts
July 10 2009 07:53 GMT
#53
Ok first a few unmanly giggles escaped me while reading this.

I mean it's obviously a joke by the way he said minerals are so easy to get and scout wins the cost battle.

On July 10 2009 14:31 AzureEye wrote:

I think most of these questions are not important in real game and pretty useless. Why would a scout gain an advantage because it can take down a nexus? Would a person seriously use a scout or even a group of scouts to take down a nexus? No because it would take forever. The only useful question here asked is 'Can this unit fly by a turret without dying??'



Then I read yours and had a good laugh.
Python is garbage, number 1 advocate of getting rid of it.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 10 2009 07:58 GMT
#54
On July 10 2009 14:23 LonelyMargarita wrote:
You should forward this to (P)Rock immediately. He doesn't need to waste 200/200 on a robo and 50/100 on an observatory to scout when he's going 2 base carriers anyway. Mines don't hurt carriers so he doesn't need detection.


Cloaked wraiths do though...
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
July 10 2009 08:01 GMT
#55
Lol this was a good read. I love the replies too D:
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
July 10 2009 08:03 GMT
#56
Observer any day
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
gchan
Profile Joined October 2007
United States654 Posts
July 10 2009 08:13 GMT
#57
You forgot the quotes round. Observer can only repeat what other units/games/historical figures have already said while the scout has a badass rippling voice /and/ he speaks the native protoss language.
ReCharge
Profile Blog Joined January 2009
Philippines505 Posts
July 10 2009 08:32 GMT
#58
On July 10 2009 17:03 SilverSkyLark wrote:
Observer any day


yeah right, I look at your post, and then I look at your Icon, and I can see that it's a SCOUT!!

Woohoo! Yeah Scouts RULE!
David Kim for Bonjwa!
zazen
Profile Blog Joined April 2009
Brazil695 Posts
Last Edited: 2009-07-10 08:35:39
July 10 2009 08:34 GMT
#59
Scouts should have increased air to ground damage. This is one of the many changes Starcraft 1 needs. The balance is really perfect right now, but they could improve gameplay by buffing a little unused units, such as ghost, scout and devourer.
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
JWD
Profile Blog Joined October 2007
United States12607 Posts
Last Edited: 2009-07-10 08:38:30
July 10 2009 08:36 GMT
#60
There is a reason you don't see progamers get uselessly expensive units like Carriers and stuff!

hahahahaaa

LOL at the idiots taking this seriously...hi AzureEye
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