On January 04 2009 13:01 demonic_phate wrote:
wait does a long bar for rush distance mean that it's good for rushing or bad for rushing?
wait does a long bar for rush distance mean that it's good for rushing or bad for rushing?
good for rushing
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d(O.o)a
Canada5066 Posts
On January 04 2009 13:01 demonic_phate wrote: wait does a long bar for rush distance mean that it's good for rushing or bad for rushing? good for rushing | ||
vnlegend
United States1389 Posts
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Pokebunny
United States10654 Posts
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d(O.o)a
Canada5066 Posts
On January 04 2009 13:19 Pokebunny wrote: vnlegend is right, d(O.o)a is wrong. I've been throwing my high attack players on maps with long bars and they do far better than maps with short bars. But maybe I'm mistaken | ||
iLoveKT
Philippines3615 Posts
On January 04 2009 13:22 d(O.o)a wrote: I've been throwing my high attack players on maps with long bars and they do far better than maps with short bars. But maybe I'm mistaken you are mistaken. red = short, green = long. | ||
Kuja900
United States3564 Posts
On January 04 2009 13:22 d(O.o)a wrote: I've been throwing my high attack players on maps with long bars and they do far better than maps with short bars. But maybe I'm mistaken The maps are based on real statistics use common sense if Neo Requiem has a short distance bar you can tell what it means based on how the map actually is. | ||
d(O.o)a
Canada5066 Posts
On January 04 2009 13:26 Kuja900 wrote: Show nested quote + On January 04 2009 13:22 d(O.o)a wrote: On January 04 2009 13:19 Pokebunny wrote: vnlegend is right, d(O.o)a is wrong. I've been throwing my high attack players on maps with long bars and they do far better than maps with short bars. But maybe I'm mistaken The maps are based on real statistics use common sense if Neo Requiem has a short distance bar you can tell what it means based on how the map actually is. :/ I guess the translation had me thrown off because it was as rush distance and I figured green = good like with macro and strategy but now that I think about it it means high resource and high strategy so high rush distance >_< | ||
Kuja900
United States3564 Posts
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TheNikeYork
United States389 Posts
![]() Random Tournament Mode made me go "What the fuck?".. | ||
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Liquid`Jinro
Sweden33719 Posts
Can players slump here? I'm on season 4 and Kal went from being an unstoppable killing machine in previous seasons to losing almost every game. In fact every single player on my team is losing to players with way worse stats on maps that should suit them perfectly. GUHHHHHHHHHHHHHH Seriously, Kal at 6-8 from like 70%+ win ratio last season --; If a map has a high difficulty rating, strategy is one of the important skillsets right? EDIT: Lol@Kal losing to Mumyung (who has nowhere near his stats --) on fucking Desperado (55:45 PvZ). EDIT2: Oh fuck off, now he lost to Foru. EDIT3: Then the bastard beats Rumble and Forgg in starleague --; Get your priorities straight plz. Kal rallied and finished the season 13-10 Hwasin 11-8 By.Hero 8-5 Calm 10-9 SoO 3-7 Bestgod 2-9 EDIT4: Lol Kal 1-3 vs players with way way way worse stats than him PvP And just lost to Iris on a 60:40 PvT map --; 1-4 Wtf kind of early season slump does he have :[ | ||
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GTR
51340 Posts
take that | ||
Jyvblamo
Canada13788 Posts
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GTR
51340 Posts
it was with my hacked save file too! and i lost all my money pumping them up with +1 all stat medicine hahaha. | ||
Kuja900
United States3564 Posts
On January 05 2009 05:23 GTR-2-Go wrote: i made a team with all females possible bar tossgirl. it was with my hacked save file too! and i lost all my money pumping them up with +1 all stat medicine hahaha. how do you make hacked save file? | ||
Jyvblamo
Canada13788 Posts
On January 05 2009 07:21 Kuja900 wrote: Show nested quote + On January 05 2009 05:23 GTR-2-Go wrote: i made a team with all females possible bar tossgirl. it was with my hacked save file too! and i lost all my money pumping them up with +1 all stat medicine hahaha. how do you make hacked save file? I would also like to know, haha. On January 05 2009 03:26 FrozenArbiter wrote: -_-;; Can players slump here? I'm on season 4 and Kal went from being an unstoppable killing machine in previous seasons to losing almost every game. In fact every single player on my team is losing to players with way worse stats on maps that should suit them perfectly. GUHHHHHHHHHHHHHH Seriously, Kal at 6-8 from like 70%+ win ratio last season --; If a map has a high difficulty rating, strategy is one of the important skillsets right? EDIT: Lol@Kal losing to Mumyung (who has nowhere near his stats --) on fucking Desperado (55:45 PvZ). EDIT2: Oh fuck off, now he lost to Foru. EDIT3: Then the bastard beats Rumble and Forgg in starleague --; Get your priorities straight plz. Kal rallied and finished the season 13-10 Hwasin 11-8 By.Hero 8-5 Calm 10-9 SoO 3-7 Bestgod 2-9 EDIT4: Lol Kal 1-3 vs players with way way way worse stats than him PvP And just lost to Iris on a 60:40 PvT map --; 1-4 Wtf kind of early season slump does he have :[ A lot of my players get epic lose-streaks. Bisu started the season with a 75% win rate and great stats like 900+ in everything, then proceeded to lose his way to a 67% win rate and ~800-700 in each stat. ]= | ||
iLoveKT
Philippines3615 Posts
Calendar: + Show Spoiler + ![]() Summary: + Show Spoiler + ![]() Standings: + Show Spoiler + ![]() Flash's record before playoffs: + Show Spoiler + ![]() SL semis vs Jaedong: + Show Spoiler + ![]() PL semis vs Woongjin Stars: + Show Spoiler + ![]() SL Finals vs fbh: + Show Spoiler + ![]() PL finals vs WeMade Fox: + Show Spoiler + ![]() Flash's record after playoffs: + Show Spoiler + ![]() I only wish this was true lol. | ||
NotJumperer
United States1371 Posts
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Lhyviathan
Australia975 Posts
The 1.21.9 update is really critical, I feel. Without it, S-class Zergs tended to slump more compared to Protoss and Terrans. With KTF, I basically spent the first two seasons only buying heat-packs and arranging fan meetings where possible. After season one, this gave me enough cash to trade FireFist for Bisu. Following much the same procedure in season two, I traded Tempest for Firebathero and 815 for Jaedong. At this stage, I had two Terran aces (Flash, Firebathero), two Zerg aces (Jaedong and Luxury) and one Protoss ace (Bisu). For this third season, I started to buy equipment for my aces, and I had enough at the end of the season to buy Nal_rA, so I could develop two aces for each race. At this point, it's hard for me to lose Proleague matches at all, and all that's left is to develop Nal_rA's stats. + Show Spoiler + ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Rostam
United States2552 Posts
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Kuja900
United States3564 Posts
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