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Jaedong Discovers Goliath Range Upgrade Visuals

Forum Index > BW General
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jinjin5000
Profile Joined May 2010
United States1421 Posts
September 24 2024 16:50 GMT
#1
prosatan
Profile Joined September 2009
Romania7992 Posts
September 24 2024 16:59 GMT
#2
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6556 Posts
September 24 2024 17:37 GMT
#3
I actually knew there was a visual difference but i just realized i see blue different as they see blue LOL. To me that shit always been grayish.
TT1
Profile Blog Joined December 2008
Canada10004 Posts
September 24 2024 18:22 GMT
#4
didnt know that either lol
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Piste
Profile Blog Joined July 2006
6174 Posts
September 24 2024 18:41 GMT
#5
never paid attention to this but now after that video it seems very obsious :s
are there visual changes like this for any other ugrades?
M3t4PhYzX
Profile Joined March 2019
Poland4184 Posts
Last Edited: 2024-09-24 18:54:05
September 24 2024 18:51 GMT
#6
wait.. what? Are you guys serious? You've never noticed it turns blue after the upgrade??? or am I not getting some kind of meme here?

genuinely kinda stunned
odi profanum vulgus et arceo
M3t4PhYzX
Profile Joined March 2019
Poland4184 Posts
September 24 2024 19:08 GMT
#7
On September 25 2024 03:41 Piste wrote:
never paid attention to this but now after that video it seems very obsious :s
are there visual changes like this for any other ugrades?

pretty sure the goliath range upgrade is the only one
odi profanum vulgus et arceo
fgt4w
Profile Joined December 2018
20 Posts
September 24 2024 19:46 GMT
#8
yeah, i'm also genuinely stunned that many people including Jaedong haven't noticed this. It seems super obvious to me, and i've used the visual cue to realize goliath range is done basically since BW came out
FlaShFTW
Profile Blog Joined February 2010
United States10149 Posts
September 24 2024 19:52 GMT
#9
That's amazing that people just didn't notice this. It was so clear to me initially when i first picked up the game.

And yes, goliaths are the only unit with a visual change.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
HaN-
Profile Blog Joined June 2009
France1919 Posts
Last Edited: 2024-09-25 06:58:31
September 24 2024 20:29 GMT
#10
today i learned lol

[image loading]


[image loading]


EDIT :
For some reason pictures don't show.
side by side goliath comparison : https://imgur.com/aQwPNnC
a gif showing the comparison in action : https://imgur.com/aHx46cL
Calendaraka Foxhan
BulgarianToss
Profile Joined May 2011
Bulgaria484 Posts
September 24 2024 21:03 GMT
#11
This is the reason why after 26 years this game is amazing. I also never really paid attention to that. It's pretty cool to think of such a small detail like that, development art at its finest.
music is the best thing in the world
CHEONSOYUN
Profile Joined August 2017
519 Posts
September 24 2024 21:18 GMT
#12
i will know judge everyone who didn’t know that after learning today.
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
jinjin5000
Profile Joined May 2010
United States1421 Posts
September 24 2024 21:51 GMT
#13
I'm as shocked a lot of people here didn't know either...
TMNT
Profile Joined January 2021
2660 Posts
September 24 2024 22:44 GMT
#14
Out of all attack upgrades, goliath range is the most visually distinctive. Actually it may be the only one lol. The un-upgraded version looks so ugly in comparison, that's how I recognised in the first place.
GTR
Profile Blog Joined September 2004
51437 Posts
September 24 2024 23:34 GMT
#15
this is definitely a remastered thing right?
Commentator
Hollow
Profile Blog Joined July 2005
Canada2180 Posts
Last Edited: 2024-09-24 23:43:54
September 24 2024 23:42 GMT
#16
On September 25 2024 08:34 GTR wrote:
this is definitely a remastered thing right?


It's always been like this.

I guess it makes sense if you don't play Protoss or Terran. Not a lot of air mech play vs Zerg. It's how you know range was completed and you play more carefully once you see it. I was always super aggro with carriers vs Goliaths before their range completed. But for a pro gamer this is inexcusable.
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17726 Posts
September 24 2024 23:50 GMT
#17
I've noticed it unconsciously. Like I've noticed the color change but it just never registered to me that it was because of the range upgrade lol.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
TT1
Profile Blog Joined December 2008
Canada10004 Posts
September 25 2024 02:24 GMT
#18
my face when ppl tell me about all the stuff they know about BW as i a move them with jeal0t drag0n slugs/arbies or wizard

[image loading]


all i need to know is +1 jeal0t 2 shots dogs



ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Zergxhx
Profile Joined November 2020
China145 Posts
September 25 2024 02:29 GMT
#19
In fact, you will find that the shells will also turn blue after the dragoon upgrades the range.
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2024-09-25 02:37:07
September 25 2024 02:36 GMT
#20
On September 25 2024 11:29 Zergxhx wrote:
In fact, you will find that the shells will also turn blue after the dragoon upgrades the range.


this cant be true?? u gonna tell me that marines shoot needles after they get stim too??
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Bonyth
Profile Joined August 2010
Poland555 Posts
September 25 2024 06:00 GMT
#21
I don't understand. Is it about the blue-ball thing when goliaths start to shoot towards air units? Or is it about some graphic goliath as a unit change that i don't see?
Urth
Profile Blog Joined November 2007
United States1249 Posts
September 25 2024 07:15 GMT
#22
Wow, it has been decades, and I have never noticed this. Someone in the youtube comments said there's a visual change with marine range as well. They are just trolling though right?
BY.HERO FIGHTING!!!!
True_Spike
Profile Joined July 2004
Poland3420 Posts
Last Edited: 2024-09-25 08:07:35
September 25 2024 08:06 GMT
#23
I refuse to believe people didn't see that, especially progamers.
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1425 Posts
September 25 2024 10:07 GMT
#24
I'm feeling so gaslit right now lol

But it's not April fools...

Actual insanity if so many people and pros even did not notice! ; D
ko-fi.com/luckynoob
Billyboy
Profile Joined September 2024
973 Posts
September 25 2024 12:15 GMT
#25
I never noticed either, I am now going to be looking for other visual changes on upgrades even if everyone says they don't exist!
Ryzel
Profile Joined December 2012
United States528 Posts
September 25 2024 12:18 GMT
#26
Wait people never noticed the rockets turn blue after the upgrade?! How do people not notice that?!! It’s really in your face.
Hakuna Matata B*tches
HerbMon
Profile Blog Joined June 2009
United States460 Posts
September 25 2024 13:51 GMT
#27
As a Zerg main, when terran go goliath opener they typically rush range upgrade. So it makes sense why it always looks the same.
How we will win in the period ahead.
Ideas
Profile Blog Joined April 2008
United States8091 Posts
September 25 2024 13:54 GMT
#28
On September 25 2024 21:15 Billyboy wrote:
I never noticed either, I am now going to be looking for other visual changes on upgrades even if everyone says they don't exist!


Off the top of my head goliath range is the only range upgrade that has a visual element added to it. Why? Not sure. Maybe while making the Brood War expansion (goliath range not in vanilla StaCraft) the developers already made the smoke sprites for the Valkyrie and decided to add them onto the goliath for fun?
Free Palestine
M3t4PhYzX
Profile Joined March 2019
Poland4184 Posts
Last Edited: 2024-09-25 14:42:39
September 25 2024 14:42 GMT
#29
On September 25 2024 17:06 True_Spike wrote:
I refuse to believe people didn't see that, especially progamers.

this has some very scary non-BW implications about many people's "overall noticing ability" to be honest.. zoinks!
odi profanum vulgus et arceo
prion_
Profile Joined September 2022
68 Posts
September 25 2024 15:08 GMT
#30
I can't find the game now, but IIRC there was a SC2 pro match that had to be replayed because they accidentally used a custom map that gave marines like 2 extra range or something. Players didn't notice during the game.
TT1
Profile Blog Joined December 2008
Canada10004 Posts
September 25 2024 16:18 GMT
#31
bros this convo troubles me and says a lot about the state of Yankee Starcrapt, first of all when my unit flies into gol range I CAN SEE IF HE HAS RANGE OR NOT, WHY SHOULD I CARE ABOUT THE COLOR? USELESS INFO

my brothers and sisters plz dont give into terran propaganda, we're getting bombarded FROM ALL SIDES by their attacks every day, plz resist, their goal is to divide us

as poosoggies and zoosoggies we must always remember that terran's COLOR is of no importance to us, all terran COLORS are equal, it doesn't matter if goli tincture is blue/red/yellow/brown/black/white/grey/spacedust because we must ALWAYS remember the big picture.. TEASOGGY, ALL TINCTURES ARE EQUAL
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Billyboy
Profile Joined September 2024
973 Posts
September 25 2024 17:02 GMT
#32
On September 25 2024 22:54 Ideas wrote:
Show nested quote +
On September 25 2024 21:15 Billyboy wrote:
I never noticed either, I am now going to be looking for other visual changes on upgrades even if everyone says they don't exist!


Off the top of my head goliath range is the only range upgrade that has a visual element added to it. Why? Not sure. Maybe while making the Brood War expansion (goliath range not in vanilla StaCraft) the developers already made the smoke sprites for the Valkyrie and decided to add them onto the goliath for fun?

Could well be, I think if there was more of them, I'd probably be looking for others so maybe it being a one off is why people don't notice. But another part of me thinks it should sound out more. Maybe it is just not interesting to me, I play tons of games at lower resolutions to make it run faster (whether needed or not) so it also could just be something I'm not interested in? Makes me want to make one of those, "I was today years old when I learned" posts.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6771 Posts
September 25 2024 18:09 GMT
#33
WHAT

I had no idea
Graphics
sophisticated
Profile Joined October 2021
58 Posts
Last Edited: 2024-09-25 18:17:21
September 25 2024 18:14 GMT
#34
I think that it makes a difference whether you learn this game as a person/adult who's already familiar with games and how games work. This was the case for me and "Wait, why are these missiles sometimes blue and sometimes not?" was a pretty obvious thing to wonder about. Like it's so distinctive visually that such a person will think that there's gotta be a reason. Making the leap to "oh, because of range" is then pretty obvious imho.
Perhaps if you learn to play the game as a kid, things like that elude you because I'd wager that most kids do not look at/experience videogames in such a manner. And then you just never wonder about stuff like that as an adult either, because duh you've played this game all your life.
edit: Perhaps it's also about how much time you spend watching the game as a spectator. Because when spectating you have opportunity to notice and wonder about such things.
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
September 25 2024 18:34 GMT
#35
I've never noticed. That's crazy.
life of lively to live to life of full life thx to shield battery
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2024-09-25 20:03:19
September 25 2024 19:11 GMT
#36
On September 26 2024 03:14 sophisticated wrote:
I think that it makes a difference whether you learn this game as a person/adult who's already familiar with games and how games work. This was the case for me and "Wait, why are these missiles sometimes blue and sometimes not?" was a pretty obvious thing to wonder about. Like it's so distinctive visually that such a person will think that there's gotta be a reason. Making the leap to "oh, because of range" is then pretty obvious imho.
Perhaps if you learn to play the game as a kid, things like that elude you because I'd wager that most kids do not look at/experience videogames in such a manner. And then you just never wonder about stuff like that as an adult either, because duh you've played this game all your life.
edit: Perhaps it's also about how much time you spend watching the game as a spectator. Because when spectating you have opportunity to notice and wonder about such things.


imo it's about common sense from playing the game, if you're waiting to see whether the tincture is blue or yellow (or orange/red? no idea what the no range color is) then your shuttle is already dead, your shuttle can't be in range of taking hits from gol range at all

in a normal scenario where you're sure that terrans gol range should be done you assume that it's done, you're not gonna test the range to see whether or not he has it cus that's just dumb, in the early game when you're doing some type of early game reav pressure or allin (or just obs scouting) you know it's impossible for t to have gol range, it's all assumptions based on builds/normal timings

for example if i'm doing shuttle reav/harass after taking my nat before obs and i'm up vs gasless expo i can get in before range, if it's after obs i might not get in before range is done but the obs is gonna give me that info anyways

personally this is why i've never paid attention to this kinda stuff, i'm pretty sure that the same logic applies for a lot of z players, you harass t with your mutas and test to see whether or not they have range, you take w/e damage they give you and stop when there's nothing more you can get because trading (taking hits on ur mutas to snipe scvs at nat for example) vs gol range + turrets + rax vision at nat just becomes dumb/inefficient
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
M3t4PhYzX
Profile Joined March 2019
Poland4184 Posts
September 25 2024 19:26 GMT
#37
On September 26 2024 04:11 TT1 wrote:
Show nested quote +
On September 26 2024 03:14 sophisticated wrote:
I think that it makes a difference whether you learn this game as a person/adult who's already familiar with games and how games work. This was the case for me and "Wait, why are these missiles sometimes blue and sometimes not?" was a pretty obvious thing to wonder about. Like it's so distinctive visually that such a person will think that there's gotta be a reason. Making the leap to "oh, because of range" is then pretty obvious imho.
Perhaps if you learn to play the game as a kid, things like that elude you because I'd wager that most kids do not look at/experience videogames in such a manner. And then you just never wonder about stuff like that as an adult either, because duh you've played this game all your life.
edit: Perhaps it's also about how much time you spend watching the game as a spectator. Because when spectating you have opportunity to notice and wonder about such things.


imo it's about common sense, if you're waiting to see whether the tincture is blue or yellow (or orange? no idea what the no range color is) then your shuttle is already dead, your shuttle can't be in range of taking hits from gol range at all

in a normal scenario where you're sure that terrans gol range should be done you assume that it's done, you're not gonna test the range to see whether or not he has it cus that's just dumb, in the early game when you're doing some type of early game reav pressure or allin (or just obs scouting) you know it's impossible for t to have gol range, it's all assumptions based on builds/normal timings

for example if i'm doing shuttle reav/harass after taking my nat before obs and i'm up vs gasless expo i can get in before range, if it's after obs i might not get in before range is done but the obs is gonna give me that info anyways

personally this is why i've never paid attention to this kinda stuff, i'm pretty sure that the same logic applies for a lot of z players, you harass t with your mutas and test to see whether or not they have range, you take w/e damage they give you and stop when there's nothing you can get because trading (taking hits on ur mutas to snipe scvs at nat for example) vs gol range + turrets + rax vision at nat just becomes dumb/inefficient

what about paying attention while watching a pro/semi-pro or amateur game of BW, though? surely you've done that many times in your life over the years?

it's just that some people are noticers and some are not. even if something seems to be absolutely obvious to the noticers, it's often invisible to non-noticers. all that is to it, imo. scary stuff.
odi profanum vulgus et arceo
TT1
Profile Blog Joined December 2008
Canada10004 Posts
Last Edited: 2024-09-25 20:07:35
September 25 2024 19:39 GMT
#38
On September 26 2024 04:26 M3t4PhYzX wrote:
Show nested quote +
On September 26 2024 04:11 TT1 wrote:
On September 26 2024 03:14 sophisticated wrote:
I think that it makes a difference whether you learn this game as a person/adult who's already familiar with games and how games work. This was the case for me and "Wait, why are these missiles sometimes blue and sometimes not?" was a pretty obvious thing to wonder about. Like it's so distinctive visually that such a person will think that there's gotta be a reason. Making the leap to "oh, because of range" is then pretty obvious imho.
Perhaps if you learn to play the game as a kid, things like that elude you because I'd wager that most kids do not look at/experience videogames in such a manner. And then you just never wonder about stuff like that as an adult either, because duh you've played this game all your life.
edit: Perhaps it's also about how much time you spend watching the game as a spectator. Because when spectating you have opportunity to notice and wonder about such things.


imo it's about common sense, if you're waiting to see whether the tincture is blue or yellow (or orange? no idea what the no range color is) then your shuttle is already dead, your shuttle can't be in range of taking hits from gol range at all

in a normal scenario where you're sure that terrans gol range should be done you assume that it's done, you're not gonna test the range to see whether or not he has it cus that's just dumb, in the early game when you're doing some type of early game reav pressure or allin (or just obs scouting) you know it's impossible for t to have gol range, it's all assumptions based on builds/normal timings

for example if i'm doing shuttle reav/harass after taking my nat before obs and i'm up vs gasless expo i can get in before range, if it's after obs i might not get in before range is done but the obs is gonna give me that info anyways

personally this is why i've never paid attention to this kinda stuff, i'm pretty sure that the same logic applies for a lot of z players, you harass t with your mutas and test to see whether or not they have range, you take w/e damage they give you and stop when there's nothing you can get because trading (taking hits on ur mutas to snipe scvs at nat for example) vs gol range + turrets + rax vision at nat just becomes dumb/inefficient

what about paying attention while watching a pro/semi-pro or amateur game of BW, though? surely you've done that many times in your life over the years?

it's just that some people are noticers and some are not. even if something seems to be absolutely obvious to the noticers, it's often invisible to non-noticers. all that is to it, imo. scary stuff.


well i'm just looking at the missile range to evaluate that but honestly my brain just ignores info that i find useless automatically, i focus on P's movement more so so i can learn something from their clicks/on the fly decision making

even tho i know about the tincture now it's still something that i'm sure i won't focus on because i think it would just be distracting/take away from my micro

in the back of my mind i do feel like subconsciously there's this orange/red'ish gol attack (maybe from playing 2v2/hunters games) but i honestly never noticed the blue one XD
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
tankgirl
Profile Blog Joined May 2016
Canada406 Posts
September 26 2024 06:54 GMT
#39
look at the smirk on jaedong's face

obvious troll
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1425 Posts
September 26 2024 07:38 GMT
#40
On September 26 2024 00:08 prion_ wrote:
I can't find the game now, but IIRC there was a SC2 pro match that had to be replayed because they accidentally used a custom map that gave marines like 2 extra range or something. Players didn't notice during the game.


That's 1 way to match fix kek
ko-fi.com/luckynoob
iloveav
Profile Joined November 2008
Poland1478 Posts
September 26 2024 12:25 GMT
#41
Im gonna check this at home cus i legit dont know if im getting trolled.
aka LRM)Cats_Paw.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19230 Posts
September 26 2024 13:59 GMT
#42
Sometimes being colorblind is a blessing
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
kogeT
Profile Joined September 2013
Poland2037 Posts
September 26 2024 18:34 GMT
#43
Goliath range is obvious, but not many people know that a nuke dot becomes smaller when you make the ghost nuke range upgrade.
https://www.twitch.tv/kogetbw
arb
Profile Blog Joined April 2008
Noobville17921 Posts
September 26 2024 19:59 GMT
#44
i thought it was always blue
Artillery spawned from the forges of Hell
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6556 Posts
September 26 2024 21:13 GMT
#45
On September 27 2024 03:34 kogeT wrote:
Goliath range is obvious, but not many people know that a nuke dot becomes smaller when you make the ghost nuke range upgrade.

Deadass ? That could make Nuke more viable lol
kogeT
Profile Joined September 2013
Poland2037 Posts
September 27 2024 11:03 GMT
#46
Also, we need a nuke upgrade for this: https://www.twitch.tv/radleyong/clip/DrabThankfulLatteOSfrog-HULIJfKwxlkF5Cxf?filter=clips&range=7d&sort=time
https://www.twitch.tv/kogetbw
Sea of Clouds
Profile Joined September 2024
2 Posts
September 27 2024 15:58 GMT
#47
I've been playing forever and I didn't notice. And I'm starting to think that more people didn't know this than people who knew. I wish there was a poll for this.
ScoutWBF
Profile Joined April 2005
Germany599 Posts
September 27 2024 18:07 GMT
#48
I've been playing and watching since 2006 an never noticed either. And I'm a Terran main.

You just never want to have Goliaths without the upgrade
33winnfit
Profile Joined September 2024
1 Post
September 28 2024 16:21 GMT
#49
thank
iFU.pauline
Profile Joined September 2009
France1547 Posts
September 30 2024 12:44 GMT
#50
Never noticed either. I want my hydralisk to have a special fx for range upgrade if that's the case!
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Billyboy
Profile Joined September 2024
973 Posts
September 30 2024 16:09 GMT
#51
On September 28 2024 03:07 ScoutWBF wrote:
I've been playing and watching since 2006 an never noticed either. And I'm a Terran main.

You just never want to have Goliaths without the upgrade

Good point, I don't know how many times I've seen the Goliaths without it, so maybe it is not so much I didn't notice it changed with the upgrade, but rather I didn't know it was different without.
Lebesgue
Profile Joined October 2008
4542 Posts
October 11 2024 05:17 GMT
#52
I guess I am old enough to have played original starcraft to death before BW. For any one who started with the vanilla game that range upgrade was obvious.

Having said that, I am shocked that so many people did not know that. Especially Terran players...
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States654 Posts
October 11 2024 09:02 GMT
#53
On September 27 2024 03:34 kogeT wrote:
Goliath range is obvious, but not many people know that a nuke dot becomes smaller when you make the ghost nuke range upgrade.


holy shit, LOL I didn't know that, I started playing this god damn game since 1998, lmao WTF
Mostly a troll, bi-polar by design, occasionally brain malfunction. Please forgive me. xD
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