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On July 09 2017 06:45 Qikz wrote:Show nested quote +On July 03 2017 16:45 Drake wrote: no it would make the ranking basicly impossibel to show ur elo it would just be a number again its all we not wanted Genuinly I think games would be better without a ranking. People take those things far too seriously.
But everyones LOVES rankings
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a ladder or smtg is woot you need to face opponents of similar skill more often and play more good games! per MU rating : i think its rly rly unnecessary and weird but per race rating however makes lot of sense that would allow offracing in 1v1 much more comfortably like for fun but you can still practice it too it sounds nice how does it work with random though, like you'd have a separate rating for random? or your race gets rolled, then you get matched against someone of similar rating for the race you got?
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On July 09 2017 09:15 ProMeTheus112 wrote: a ladder or smtg is woot you need to face opponents of similar skill more often and play more good games! per MU rating : i think its rly rly unnecessary and weird but per race rating however makes lot of sense that would allow offracing in 1v1 much more comfortably like for fun but you can still practice it too it sounds nice how does it work with random though, like you'd have a separate rating for random? or your race gets rolled, then you get matched against someone of similar rating for the race you got?
In SCII it's treated as a 4th race for MMR purposes (the game gives you a separate MMR for Terran/Zerg/Protoss/Random). I suspect it will be the same here.
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there has to be this thing done if not this will not be good
/ Staś's Kali /
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On July 09 2017 06:45 Qikz wrote:Show nested quote +On July 03 2017 16:45 Drake wrote: no it would make the ranking basicly impossibel to show ur elo it would just be a number again its all we not wanted Genuinly I think games would be better without a ranking. People take those things far too seriously.
Are you a girl ? Every true man likes to compete, thats why we love online games!
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On July 09 2017 09:15 ProMeTheus112 wrote: per MU rating : i think its rly rly unnecessary and weird Don't you think it would result in players being matched more evenly? That's the whole purpose of the idea.
The purpose od matchmaking is to match opponents of as similar skill as possible. I suggested a way to make the process more precise.
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On July 02 2017 22:01 niteReloaded wrote: -mistake-
Agreed.
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On July 09 2017 19:54 KrOjah wrote:Agreed. think you're funny, ha?
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If my opponent random I alt qq immediately. So there should be a filter weather you agree to face random or not.
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On July 09 2017 18:55 niteReloaded wrote:Show nested quote +On July 09 2017 09:15 ProMeTheus112 wrote: per MU rating : i think its rly rly unnecessary and weird Don't you think it would result in players being matched more evenly? That's the whole purpose of the idea. The purpose od matchmaking is to match opponents of as similar skill as possible. I suggested a way to make the process more precise. I think its weird because, then what is the rating that displays as your main rating? you'd have at least 3 ratings, vs all races, or 4 vs random (??) for your 4 best mus... it becomes hard to read and select what is your rating really lol I expect if I just play P most of the time I have one rating with P, and if I offrace I have a lower rating with another race and thats not the rating thats displayed as my main rating but my highest with P rather than display your main rating as your highest rating across any mu o_o besides what if there are more players of a certain race at certain levels I feel it would introduce weird system bias??
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On July 09 2017 21:11 ProMeTheus112 wrote:Show nested quote +On July 09 2017 18:55 niteReloaded wrote:On July 09 2017 09:15 ProMeTheus112 wrote: per MU rating : i think its rly rly unnecessary and weird Don't you think it would result in players being matched more evenly? That's the whole purpose of the idea. The purpose od matchmaking is to match opponents of as similar skill as possible. I suggested a way to make the process more precise. I think its weird because, then what is the rating that displays as your main rating? you'd have at least 3 ratings, vs all races, or 4 vs random (??) for your 4 best mus... it becomes hard to read and select what is your rating really lol I expect if I just play P most of the time I have one rating with P, and if I offrace I have a lower rating with another race and thats not the rating thats displayed as my main rating but my highest with P rather than display your main rating as your highest rating across any mu o_o besides what if there are more players of a certain race at certain levels I feel it would introduce weird system bias??
The question I asked is whether > matchmaking < should function this way. MMR (matchmaking rating), NOT ladder points, which are affected by stuff as bonus points etc.
I'll quote myself:
On July 02 2017 06:24 niteReloaded wrote: The idea is to have separate rating for each matchup. EDIT: to clarify, I'm not arguing for separate Ladders for each matchups, but only suggesting that 'under the hood' numbers, only visible to Blizzard, should be calculated this way.
--- my current conclusion: Ladder points should be a number which is made by an arbitrary formula. This formula should, as best as possible, encapsule the ratings of 3 different challenges of Starcraft. Challenge of playing vsZ, vsP and vsT.
However, this formula for ladder points should not be a priority in anyones head. Because it's not ladder points that keep people playing games, but the gameplay itself. And best gameplay comes out of playing opponents of equal skill. To achieve this, the matchmaking system should work as precise as possible, that's why I made this thread.
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On July 09 2017 21:02 iFU.pauline wrote: If my opponent random I alt qq immediately. So there should be a filter weather you agree to face random or not. If you're a baby thats what you do, most people are more than happy to tell you their race if you ask. Those ones that say Random are probably garbo and gonna cheese you anyway, so prepare.
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I would like a different ranking with every race. But thats about it
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This will be prone to abuse by rank hunting players
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I dont like the idea of under the hood number and obscure system I like to know how the ladder works and what it means if anything lol, so I want to know my rating and how it is calculated thats how I know what it means whether I look at mine or somebody else's dont rly like bonus points definitely not bonus pool (absurd?) and even win streak bonus I dont like cause it discourages taking more risks/trying new things, you get rewarded for going for the most probable win
basic good system imo gives as many points for a win as you lose for a loss at equal rating.. giving more points for a win encourages grinding
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On July 10 2017 00:42 ProMeTheus112 wrote: I dont like the idea of under the hood number and obscure system I like to know how the ladder works and what it means if anything lol, so I want to know my rating and how it is calculated thats how I know what it means whether I look at mine or somebody else's dont rly like bonus points definitely not bonus pool (absurd?) and even win streak bonus I dont like cause it discourages taking more risks/trying new things, you get rewarded for going for the most probable win
basic good system imo gives as many points for a win as you lose for a loss at equal rating.. giving more points for a win encourages grinding sooo, what you're saying is that you don't like how the system already works.
My suggestion is meant to improve on the formula of an under-the-hood number that already exists.
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you must be talking about the SC2 system (already works) but I don't play sc2, I dropped it for good years ago the ladder system was not very good but i like automatchmaking
afaik it is unknown right now the details of how the ladder of remastered works though we have had an indication that it would look similar to SC2 in terms of cosmetics/presentation, did they say it would be the same system behind it?
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I think the most logical answer would be No, Race stats yes but match-up no... and still I think it should just be a big no.
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race stats sound good to have especially when you have just one account some players like to play a second race when playing against their main switching their mirror mu for another of their preference, that way they are able to play against any race but random riskier^^ its hard to accomodate on ladder, unless you add to the interface for your race pick a more complex option such as "vs Z pick T / vs P pick T / vs T pick P / vs R pick T" being able to select match up when you start ladder would help for practicing a select matchup thats for sure... but how does it work with the ratings.. if a rating per mu, a main rating is not visible.. it becomes complicated [unless your main rating is the average of your best vsT vsP vsZ ratings??] normally, on ladder like iccup or fish you pick your race at game start and i guess most people dont switch at the end so you can pick against their pick if you want so maybe if the interface would match this functionality the ladder of remastered could match you against someone of your rating without looking at races, and then you are in lobby and pick race while the game starts automatically in 10sec or smtg? but, it wouldn't allow practicing a offrace for fun on other ratings and you have just one account so I guess per race stats sound better
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