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Active: 683 users

Brood War Exploits, Tricks, Glitches? Please help!

Forum Index > BW General
Post a Reply
1 2 Next All
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
Last Edited: 2016-10-12 12:12:42
October 08 2016 10:38 GMT
#1
[image loading]

So I wanna find ALL the resources on the topic. The guide below is a good starting point alto most of it has been patched. I want to make clear I am not looking for additional software or 3rd party tools that enable things. Just ANY tricks that are ALREADY in the game and have not been patched out.

Also how did people find out about those? Some tricks would be discovered by playing countless hours and trying everything out. Others are so specific I cant imagine anyone discovering by coincidence.

http://www.starcraftai.com/wiki/Tricks,_Glitches_and_Exploits#Allied_Mines

Also found this:

http://www.yellowchrome.org/glitchfactor/SCGG.html
ko-fi.com/luckynoob
rotta
Profile Joined December 2011
5585 Posts
October 08 2016 10:49 GMT
#2
Have you checked this page: http://wiki.teamliquid.net/starcraft/Bugs
don't wall off against random
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
October 08 2016 13:35 GMT
#3
On October 08 2016 19:49 rotta wrote:
Have you checked this page: http://wiki.teamliquid.net/starcraft/Bugs


Yeah thats basically the same. Thanks for it anyway!
ko-fi.com/luckynoob
Freakling
Profile Joined October 2012
Germany1529 Posts
October 08 2016 17:27 GMT
#4
Another source you may want to look into is https://kb.speeddemosarchive.com/StarCraft. They are heavy abusers for obvious reasons ;D
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
October 08 2016 18:58 GMT
#5
On October 09 2016 02:27 Freakling wrote:
Another source you may want to look into is https://kb.speeddemosarchive.com/StarCraft. They are heavy abusers for obvious reasons ;D


Awesome! Thanks! This 1 seems even more complete.
ko-fi.com/luckynoob
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
October 09 2016 10:39 GMT
#6
I also found this thing http://www.teamliquid.net/forum/bw-strategy/33633-did-you-know

Not exactly what I was looking for but still information I didnt know and is fun!
ko-fi.com/luckynoob
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 09 2016 15:13 GMT
#7
I religiously repeat following facts:

1. Workers + Ensnare

workers, for some reason, still harvest almost as much ensnared as they would normally. The difference is really, really small. Been testing this over and over again for some article we wrote for the Advent Calendar. Supposedly has something to do with the gather move and how workers turn around after gathering minerals.

2. Queen + Hallucination / Hallucination in general

A hallucination of a queen can still infest a command center.

Also, any spell onto a hallucination will destroy it - e.g. recall. Found this out the hard way when trying to troll someone with recalls of hallucinations of probes ;/


more known "exploits"

3. Turrets + Obs bug

You can make turrets fire again, if they were broken by observers. Just order them to stop often enough. Same goes for glitches out ranged units, that won't move. Just stop and it works again.

4. Unload / Patrol + Aircraft Ships

Unloading pressed on overlords/shuttles/dropships makes them drop their units while still flying onwards (moving drop). If you find the sweet spot (relatively hard / magic box), it will unload multiple aircraft units.

If a transporter (or a corsair/valkyrie/devourer) is moved with patrol, it will automatically retreat if it's fired on from ground. Helps as newb to stop a silly drop in no-time.

5. Casting on moving units

Casting dark swarm on big units like Ultralisks while the army moves is a nice technique. The defilers are slower, the ultras are slightly faster when upgraded. So, when ultras clash, the swarms will come with a slight delay, but sourround the bulk of your army quite nicely.

Similarly, casting psi storm ON TOP of zealots/Archons against zerglings/zealots is very helpful. Just move the zealots back the instant anfter and the hostile units will follow them, running into their doom.
noname_
Profile Blog Joined April 2007
456 Posts
October 09 2016 16:15 GMT
#8
Destroying interceptors with landing buildings.
XenOsky
Profile Blog Joined March 2008
Chile2260 Posts
Last Edited: 2016-10-10 03:36:16
October 10 2016 03:35 GMT
#9
On October 10 2016 00:13 GeckoXp wrote:

If a transporter (or a corsair/valkyrie/devourer) is moved with patrol, it will automatically retreat if it's fired on from ground. Helps as newb to stop a silly drop in no-time.



does this work with corsair + probe stack?

On October 10 2016 01:15 noname_ wrote:
Destroying interceptors with landing buildings.


that was fixed ages ago.
StarCraft & Audax Italiano.
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
October 10 2016 06:00 GMT
#10
Hallucinated queens can infest command centers?! I'd have to see that to believe it. Wtf?
"Time to put the mustard on the hotdog. -_-"
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
October 10 2016 08:17 GMT
#11
TIL hallucinated queens O_o
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
Last Edited: 2016-10-10 10:25:35
October 10 2016 10:12 GMT
#12
On October 10 2016 00:13 GeckoXp wrote:
I religiously repeat following facts:

1. Workers + Ensnare

workers, for some reason, still harvest almost as much ensnared as they would normally. The difference is really, really small. Been testing this over and over again for some article we wrote for the Advent Calendar. Supposedly has something to do with the gather move and how workers turn around after gathering minerals.

2. Queen + Hallucination / Hallucination in general

A hallucination of a queen can still infest a command center.

Also, any spell onto a hallucination will destroy it - e.g. recall. Found this out the hard way when trying to troll someone with recalls of hallucinations of probes ;/


more known "exploits"

3. Turrets + Obs bug

You can make turrets fire again, if they were broken by observers. Just order them to stop often enough. Same goes for glitches out ranged units, that won't move. Just stop and it works again.

4. Unload / Patrol + Aircraft Ships

Unloading pressed on overlords/shuttles/dropships makes them drop their units while still flying onwards (moving drop). If you find the sweet spot (relatively hard / magic box), it will unload multiple aircraft units.

If a transporter (or a corsair/valkyrie/devourer) is moved with patrol, it will automatically retreat if it's fired on from ground. Helps as newb to stop a silly drop in no-time.

5. Casting on moving units

Casting dark swarm on big units like Ultralisks while the army moves is a nice technique. The defilers are slower, the ultras are slightly faster when upgraded. So, when ultras clash, the swarms will come with a slight delay, but sourround the bulk of your army quite nicely.

Similarly, casting psi storm ON TOP of zealots/Archons against zerglings/zealots is very helpful. Just move the zealots back the instant anfter and the hostile units will follow them, running into their doom.


Time to test the hallucinated queen! That is AWESOME! Thanks for the contribution!

5 minutes later... I tested it on version 1.09 and doesnt work. Doesnt work on 1.16.1 either. Have you done it yourself? How should I do it?
ko-fi.com/luckynoob
Endymion
Profile Blog Joined November 2009
United States3701 Posts
Last Edited: 2016-10-10 11:33:31
October 10 2016 11:30 GMT
#13
the craziest (most applicable) glitch that i didn't learn until like last year after playing for like 12 years was the worker stacking attack.. it's absolutely fucking op if used correctly.. not drone drilling, i mean the shift to gas then attack stack.. i believe the command order is this:

1 group drones (or scvs/probes) on a mineral stack
2 right click an unoccupied geyser
3 before the drones reach the geyser, shift-attack move near where you want them to attack

the drones will STAY clumped regardless of orders if done correctly, allowing for mega drone drills that give you like 40 DPS (aka marine ONESHOTS) if you have 8 drones.. this combined with ling micro can make holding BBS pretty ezpz lol but most people don't know about the glitch (well, terran and toss will usually have gas up anyways if they have lings near workers so it's not as readily applicable for them). but still! try it out, it's dope

edit ~ lmfao at someone trying to hallucinate probes for a bm recall... nice. best game ever
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
October 10 2016 11:41 GMT
#14
On October 10 2016 20:30 Endymion wrote:
the craziest (most applicable) glitch that i didn't learn until like last year after playing for like 12 years was the worker stacking attack.. it's absolutely fucking op if used correctly.. not drone drilling, i mean the shift to gas then attack stack.. i believe the command order is this:

1 group drones (or scvs/probes) on a mineral stack
2 right click an unoccupied geyser
3 before the drones reach the geyser, shift-attack move near where you want them to attack

the drones will STAY clumped regardless of orders if done correctly, allowing for mega drone drills that give you like 40 DPS (aka marine ONESHOTS) if you have 8 drones.. this combined with ling micro can make holding BBS pretty ezpz lol but most people don't know about the glitch (well, terran and toss will usually have gas up anyways if they have lings near workers so it's not as readily applicable for them). but still! try it out, it's dope

edit ~ lmfao at someone trying to hallucinate probes for a bm recall... nice. best game ever


Yeah. Thats why it is banned in all tournaments. ; D
ko-fi.com/luckynoob
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 10 2016 13:15 GMT
#15
On October 10 2016 20:41 ProllTarodies wrote:
Show nested quote +
On October 10 2016 20:30 Endymion wrote:
the craziest (most applicable) glitch that i didn't learn until like last year after playing for like 12 years was the worker stacking attack.. it's absolutely fucking op if used correctly.. not drone drilling, i mean the shift to gas then attack stack.. i believe the command order is this:

1 group drones (or scvs/probes) on a mineral stack
2 right click an unoccupied geyser
3 before the drones reach the geyser, shift-attack move near where you want them to attack

the drones will STAY clumped regardless of orders if done correctly, allowing for mega drone drills that give you like 40 DPS (aka marine ONESHOTS) if you have 8 drones.. this combined with ling micro can make holding BBS pretty ezpz lol but most people don't know about the glitch (well, terran and toss will usually have gas up anyways if they have lings near workers so it's not as readily applicable for them). but still! try it out, it's dope

edit ~ lmfao at someone trying to hallucinate probes for a bm recall... nice. best game ever


Yeah. Thats why it is banned in all tournaments. ; D


is it really??? i only ever see observer trick and allied mines banned, never seen anything about the a-move stack being banned (or else i would have looked into it sooner xD)
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Dante08
Profile Blog Joined February 2008
Singapore4126 Posts
October 10 2016 15:57 GMT
#16
Yeah I think it's banned that's why you never see it when the pros play. Another use for it is for a worker to bypass a unit blocking the ramp. I used to do the trick last time when there was a dragoon blocking my scv on the ramp
xboi209
Profile Blog Joined June 2011
United States1173 Posts
October 10 2016 16:17 GMT
#17
I know that someone was able to uninfest a command center somehow
http://www.reddit.com/r/broodwar/
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
October 10 2016 16:57 GMT
#18
On October 11 2016 01:17 xboi209 wrote:
I know that someone was able to uninfest a command center somehow


I think if you tried you would not be able to be more vague about it!
Please tell me how or where I might be able to find a way to do that. Seems cool.
ko-fi.com/luckynoob
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1423 Posts
Last Edited: 2016-10-10 17:49:45
October 10 2016 17:31 GMT
#19
JUST DID IT! INFESTED A CC WITH A HALLUCINATED QUEEN. SO HAPPY!

Here are the Koreans doing it:



It ALSO works with a Scout. You need mutalisks. I suspect you would be able to do it with any air unit that can attack the CC being it landed or floating.
ko-fi.com/luckynoob
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 10 2016 17:40 GMT
#20
On October 11 2016 01:57 ProllTarodies wrote:
Show nested quote +
On October 11 2016 01:17 xboi209 wrote:
I know that someone was able to uninfest a command center somehow


I think if you tried you would not be able to be more vague about it!
Please tell me how or where I might be able to find a way to do that. Seems cool.


You have to repair it fast enough in between the Queen entering and the Queen actually infesting it. It's hard, but I saw it happen, most memorably in a match between Bakuryu and sas.non.
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