• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:24
CEST 10:24
KST 17:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters0Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Balance hotfix patch 5.0.16b (July 16)62Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!14Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" [D] Wireframe Casting Removed
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Animated Gateway NaDa's Body BW General Discussion ASL22 General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Role of Gaming on Mental Hea…
TrAiDoS
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17641 users

Superfight Map Discussion

Forum Index > BW General
Post a Reply
1 2 Next All
azndsh
Profile Blog Joined August 2006
United States4447 Posts
March 27 2007 14:15 GMT
#1
I know there was already some discussion in the news thread, but those were mostly first impressions. I wanted to get some input from people who have already played a few games on it.

Anyway, my thoughts --

Geometry: I like this map a lot. Except with the annoying pathing problem if the small ramp minerals aren't mined, it's really fun to play on. It's like Peaks in some ways, but with more money and more open. Also seems highly susceptible to gay zerg style.

Monty Hall: Incredibly innovative map. The rush distance is the longest possible, requiring the player to bring 3 workers all the way across the map even. At the same time, FE is much riskier since both the main and expo can be easily attacked. Hard to predict what will be standard on this map. Also, there'll probably be at least a few BASE RACES!

Nemesis: Haven't played much on this. Different from traditional maps in the backyard expansion and no non-island non-main expansions. A very large, flankable center should make some interesting strategies.
airdave519
Profile Joined March 2005
United States111 Posts
March 27 2007 14:50 GMT
#2
these maps area available already? I didn't see anyone link them in the superfight thread
azndsh
Profile Blog Joined August 2006
United States4447 Posts
Last Edited: 2007-03-27 14:51:30
March 27 2007 14:51 GMT
#3
map download
airdave519
Profile Joined March 2005
United States111 Posts
March 27 2007 15:11 GMT
#4
awesome, i'll try to get on bnet and play several games on each
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
Last Edited: 2007-03-27 15:42:37
March 27 2007 15:42 GMT
#5
my first opinion of these maps has changed since my initial post in the superfight thread. geometry makes for very interesting games and i like it a lot. the pathing issues are a bit annoying since i haven't figured out the correct rallies, but the complexity of it is enjoyable.

nemesis is quite the opposite. it's incredibly simple but we really haven't had a map like it in a while, and it can be refreshing to see how the pros play it.

i don't know monty hall at all but the games i've seen on it seem really interesting. lots of possibilities offered in this map, can't wait to try it out myself.
Moderatorsloppy little slug
cYaN
Profile Joined May 2004
Norway3322 Posts
March 27 2007 16:29 GMT
#6
I played them quite a bit. I thought Nemesis was dead boring and expecting to see some very boring games on that. Monty Hall was very interesting and fun, but i really doubt it can be balanced at all. Geometry I like... think it's fun and possibly balanced decently.

We'll have to wait and see i guess^^
Purind
Profile Blog Joined April 2004
Canada3562 Posts
March 27 2007 20:08 GMT
#7
I've played Monty Hall once. It was quite an ugly game because we didn't know the map and we were playing off races, but it seems like an entertaining map to play. I dunno how the pro games will evolve on it. I'd imagine it'll involves proxies. But it's fun to play.
Trucy Wright is hot
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
March 27 2007 20:19 GMT
#8
Geometry was fun as hell ^_^

It's like Arena and Peaks mixed together ... although I think Z will have an easier time on this map ...

I haven't got the time to play the others, though.
^-^
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
March 28 2007 03:36 GMT
#9
my take on Nemesis.

http://www.sc2.org/Blogs/tabid/64/EntryID/12/Default.aspx

I havent played on the other maps so I cant really tell
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
March 28 2007 03:50 GMT
#10
I've played Geometry twice I think and observed a number of games on it. The pathing is horrible and Terran can do so much gay shit with Tanks, but other than that it's kinda ok

Monty Hall..., don't know how P is supposed to survive in PvZ lategame, otherwise it's decent. The 3 "naturals" have only 1000 minerals per block and 3400 gas per geyser btw.

Haven't played Nemesis yet, only observed, TvP timing push must be incredibly strong here
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Brutalisk
Profile Joined February 2007
794 Posts
Last Edited: 2007-03-28 05:12:00
March 28 2007 05:11 GMT
#11
I've neither played any of the maps nor seen matches on them, but I think they are in the range of "OK" to "good".

Geometry: I think it's quite a balanced map, just like Peaks.
The ramps are wide, so it's not just a big Terran advantage, the other races also can use the ramps to good effect (e.g. with lurkers or reavers).
The expansion spots are all quite risky / hard to defend, that may be a problem especially for Zerg and maybe Protoss.
The two side expansions have their geysir positioned towards the center of the map, which is not a good idea IMHO, because Terran tanks can easily reach it.

Monty Hall: Interesting map, but I don't really have an opinion on this map yet, nor can I guess if it is balanced or not. Hard to say. We'll see how it works out.

Nemesis: I think this map is a clear anti Terran map (huge open center where all Terran units can be flanked easily), and it's good to have one of these, considering that Terran usually can adapt to all maps quite well.
It'll be interesting to see how this map is gonna be played in PvZ/ZvP. Both have an easily defendable expansion in the back of the base.
Rushes probably won't happen because main base and natural expansion can be defended easily by all 3 races just at that small ramp.

Overall ratings (range: -- - o + ++):
Geometry: o
Monty Hall: If it turns out to be imbalanced: "-" or "o", if not: + or ++
Nemesis: +
Pressure
Profile Blog Joined October 2006
7326 Posts
March 28 2007 05:54 GMT
#12
On March:51 azndsh wrote:
map download

i click the download link inside this link and i get directed to the main page
diff site please ?
SteelString
Profile Joined July 2006
446 Posts
March 28 2007 06:04 GMT
#13
the nat on Geometry is ridiculously small, IMO

and its also impossible to sunken break uphill
azndng
Profile Joined July 2004
United States344 Posts
March 28 2007 07:06 GMT
#14
me and my friend love when new maps come out... and the first day these 3 came out, we analyzed (to our specifics) and gamed tvp on all three.

Monty Hall - felt like it was a good pvt map, but it ended up being very lopsided because i didn't realize it was a "race for expos" when my natural ran outta minerals before my main. So it was annoying getting cliffed every time i expo'd. but overall, 40 minute game.. so it was pretty fun back and forth style.

Nemesis - i looked at how there wasn't that many expo's and such a huge main base that i just abused how terran's are weak in the beginning and rushed my friend proxy 3 gate. not once, but twice! and i think its pretty timed if you know nal_ra's proxy 2 gate BO. T_T my impressions...looks to be the best and most balanced maps of all 3.

Geometry - i obs PvT... and the terran can just gay it up with tanks. and the ramps seem very anti protoss. but i can't say any more since i didn't play it.
azndng
Profile Joined July 2004
United States344 Posts
March 28 2007 07:06 GMT
#15
On March 28 2007 15:04 SteelString wrote:
the nat on Geometry is ridiculously small, IMO

and its also impossible to sunken break uphill


i think they were thinking of savior when they made this map too!
azndsh
Profile Blog Joined August 2006
United States4447 Posts
March 28 2007 07:34 GMT
#16
http://files.filefront.com/Supefight_Mapsrar/;7022069;/fileinfo.html

I don't know why the other one doesn't work.

Also there are a total of 14 gases on Monty Hall, which seems like a record high, especially for a two-player map. However, it seems unlikely that the game will progress far enough to allow that unless both sides play extremely conservative.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
March 28 2007 07:38 GMT
#17
r-point has 18, but it's a 4 player map.
boongee
Profile Joined November 2004
United States967 Posts
March 28 2007 08:36 GMT
#18
Monty Hall is the only good one
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
March 28 2007 09:22 GMT
#19
whats to stop someone from 4-pooling nemesis?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
March 28 2007 09:26 GMT
#20
how does the timing work out with a scout off of 8 pylon (for instance)?. Short distances also would mean short time to discovery of the 4 pool right?
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 1136
BeSt 640
actioN 234
Leta 186
Larva 84
Free 65
Sharp 64
ggaemo 53
Aegong 38
soO 33
[ Show more ]
Nal_rA 22
yabsab 22
scan(afreeca) 21
Noble 18
Movie 17
910 17
HiyA 10
Dota 2
NeuroSwarm151
League of Legends
JimRising 564
Other Games
summit1g8429
ceh9754
RuFF_SC222
Organizations
Other Games
gamesdonequick1975
BasetradeTV218
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH514
• StrangeGG 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2121
League of Legends
• Rush1642
• Stunt590
• HappyZerGling121
Upcoming Events
WardiTV Weekly
2h 37m
Monday Night Weeklies
7h 37m
PiGosaur Cup
1d 15h
The PondCast
2 days
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Replay Cast
3 days
CrankTV Team League
4 days
Korean StarCraft League
4 days
[ Show More ]
RSL Revival
5 days
Online Event
5 days
Replay Cast
5 days
RSL Revival
6 days
Liquipedia Results

Completed

IPSL Spring 2026
HSC XXIX
Eternal Conflict S2 E3

Ongoing

Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.