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Active: 1152 users

Most significant BW third-party program?

Forum Index > BW General
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GTR
Profile Blog Joined September 2004
51476 Posts
February 05 2015 17:04 GMT
#1
Over the course of Starcraft's long and decorated lifetime, there have been a variety of third party programs developed by fans to help improve the game we all enjoy.

However, some of these programs had so much of an impact that they helped shape how the game has been played significantly.

I propose three programs that have changed the history of Starcraft and it's up to you to vote which one you think has had the most impact.


1. BWChart by jca
[image loading]
Arguably the king of third-party BW programs and the program that gave birth to the term 'actions per minute'. BWChart allowed users for the first time to look right inside of game replays, from the amount of units produced to how many exact resources each player had harvested.

In addition, BWChart was also able to detect whether a player had map hacked or not by detecting unit selection among fog of war - leading to hack makers to rethink their programming methods and catching a lot of prominent players out.

Lastly, BWChart provided hotkey maps which allowed people to analyze player's hotkeys. In an age where smurfing on ladder was prevalent, hotkey 'detectives' were called upon frequently by the community in order to find out which professional Korean players were smurfing on which account on the major ladders.

2. ChaosLauncher and Latency Changer by MasterOfChaos
[image loading]
Building on the foundations provided by the program BWLauncher, ChaosLauncher was the definite launcher program for Brood War. With the ability to utilize dozens of plugins at any given time, ChaosLauncher had a very easy-to-use interface and was updated frequently by its creator.

However, the main draw of ChaosLauncher was a plugin created by MasterOfChaos himself called 'Latency Changer'. Before the creation of Latency Changer, players (especially professionals in Korea that did not live in the same house) had to rely on a LAN emulation program known as Hamachi to help recreate the settings of practicing under LAN/offline latency. However, this meant that players would be distant away from the world of battle.net, missing out on contact and chatting with friends etc.

The creation of Latency Changer completely changed the landscape of battle.net for everyone and made the game a lot more cleaner to play, especially in an age where mutalisk micromanagement was starting to shape the metagame heavily. The implementation of the plug-in into their launcher (along with their anti-hack), helped iCCup become the premier BW ladder system after the demise of PGTour.

BWScanner by TravelToAiur
[image loading]
These days, many of us can't fathom to play people without some sort of anti-hack, whether it would be wLauncher or iCCup Launcher. However, before BWScanner and BWChart arrived, a lot of skepticism would loom over major tournaments online as the suspicion of hacking would always be apparent without the prevalence of anti-hack software.

This would change when TravelToAiur, an Italian player, released BWScanner, a program which built upon the foundations of a previous anti-map hack program, BWSentinel. It would message you if your opponent was map hacking while using the program, and while it may seem very archaic to us now, was actually an effective method against the map hacks developed at that time.

Like BWChart, BWScanner was used as a tool to stop competitive players from map hacking, and those that tried to push the boundaries would be punished. Several instances of players being caught by BWScanner had occurred over its life time. BWScanner became obsolete once launchers for the competitive ladders of the time (PGTour) were developed with their own anti-hack software.


Poll: Most significant third party program?

(Vote): BWChart by jca
(Vote): ChaosLauncher by MasterOfChaos
(Vote): BWScanner by TravelToAiur
(Vote): Other (suggest in the thread)

Commentator
GTR
Profile Blog Joined September 2004
51476 Posts
February 05 2015 17:05 GMT
#2
Some other third party programs I didn't mention.

Replay with Audio by jca - Audio commentaries BUILT INTO replays?!?!?!
SCMDraft - Changed Starcraft mapping completely.
Commentator
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
February 05 2015 17:23 GMT
#3
It's gotta be lan latency.
People are imbeciles, lucky thing god made cats.
jca2 *
Profile Joined March 2006
France52 Posts
February 05 2015 17:37 GMT
#4
Yeah baby! I voted for the "the king of third-party BW programs".
Thank you GTR you made my day.
APM? Never heard of it...
Kau *
Profile Joined March 2007
Canada3500 Posts
February 05 2015 17:40 GMT
#5
What about PenguinPlug!?

It was a hard choice between BWChart and ChaosLauncher. I won't say which one I voted for since jca just posted above me haha.
Moderator
BisuDagger
Profile Blog Joined October 2009
Bisutopia19248 Posts
Last Edited: 2015-02-05 18:00:20
February 05 2015 17:57 GMT
#6
edit: This post is just a shout out to similar programs that build of the impactful ones in the OP.
[image loading]

BwRepInfo is really good. For BWChart fans, definitely check this out! http://wiki.teamliquid.net/starcraft/BwRepInfo

MCA64 Launcher is also extremely useful as it combines a lot of things we want.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ArvickHero
Profile Blog Joined October 2007
10387 Posts
February 05 2015 17:59 GMT
#7
wlauncher
Writerptrk
DiMiaN
Profile Joined October 2013
Finland300 Posts
February 05 2015 18:07 GMT
#8
I would vote MCA64Launcher because of this two powerful features: UPnP support and streaming.
Peeano
Profile Blog Joined March 2009
Netherlands5066 Posts
February 05 2015 18:22 GMT
#9
BWChart! This helped me identify and dodge hackers back in my b.net days.
Thanks a lot, jca2.
FBH #1!
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
February 05 2015 18:26 GMT
#10
On February 06 2015 02:23 hellokitty[hk] wrote:
It's gotta be lan latency.


I agree.
Battle net is unplayable. Mutalisk micro feels like it's under water
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2015-02-05 19:02:02
February 05 2015 19:01 GMT
#11
MasterofChaos and the Lan Latency. Plus that guy was the younger/older ( i don't recall) brother of my Clan ally: Aop)Werzerg(
So, there's some bias in my judgement ^^
Broodwar for life!
diehilde
Profile Joined September 2008
Germany1596 Posts
February 05 2015 19:07 GMT
#12
For bw in general its gotta be BWChart. That thing was really impressive at the time. For me personally it was Doxstar. Made the game a lot more enjoyable for me
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
February 05 2015 19:55 GMT
#13
The BWAPI:
[image loading]

It allows AI researchers to use StarCraft for research in RTS games.
Besides that, it also has functionality for increasing and decreasing the game speed during the game ( even in Human vs Human), up to 16x fastest speed.
If you cannot win with 100 apm, win with 100 cpm.
DarkNetHunter
Profile Joined October 2012
1224 Posts
February 05 2015 20:19 GMT
#14
Penguinplug should have gotten a shoutout, more so than BWScanner.

Latency-Changer itself is far more valuable than Chaoslauncher, as there were already other launchers and have since been (see MCA wlauncher) etc. that can launch multiple plugins. Nonetheless I still use Chaos because MoC made the best thing ever.

I'd say BWRepInfo and the Advbnet plugin from Advloader were more valuable for me personally than BWChart, as it really helped differentiate between pure speed and actual utility for myself and others. (Also it doesn't crash when you load a thousand replays etc.)

As a replay fanatic I remember replay with text as a feature that was not native to BW and that definitely made watching replays far more interesting especially in team games and UMS where you could follow through players conversations and thought processes.


Big shoutout to Xenotron for making the W-Mode plugin, often allowing people to play BW that had all sorts of OS issues etc. and allowing you to obs games while doing other things.

Also Obsmode and Statinfo plugins by SmK, they helped be understand the value of worker economic advantage so much better and also made for a much more entertaining play/obs experience.









Learn from the mistakes of others. You can't live long enough to make them all yourself.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2015-02-05 21:26:14
February 05 2015 21:12 GMT
#15
BWchart is the clear winner. Jca is essentially responsible for the iconic APM idea. Before this no one even talked about apm. There was no way to measure it. I dont think the newer people appreciate what an awesome advance this was for brood war or gaming in general. Sure it may not seem like much now but back then it changed everything. It was exciting to finally see who was really the fastest pro gamer; before then everyone just had to guess. It gave all the newbs like me something to focus on, a real tangible number to measure our game play and improve. When bwchart first came out it was mind blowing.

Close 2nd is lan latency.


Also i'd like to give a shout-out to the newest launcher, mca64. Really helped my lag problems(direct ip, no dns etc) with iccup and has a nice built in apm tool.
Not to mention the color fix, high res options, window mode, and more.
Being healthy, it has been said, really consists of having the same disease as everybody else.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
February 05 2015 21:29 GMT
#16
On February 06 2015 04:55 LetaBot wrote:
The BWAPI:
[image loading]

It allows AI researchers to use StarCraft for research in RTS games.
Besides that, it also has functionality for increasing and decreasing the game speed during the game ( even in Human vs Human), up to 16x fastest speed.

This is very cool...
Pro-gamers should channel their inner DBZ and play at 2x speed (gravity?). If you can play a game at 2x speed, 1x should be easy right?
Being healthy, it has been said, really consists of having the same disease as everybody else.
~chut~
Profile Joined September 2003
France1317 Posts
February 05 2015 21:38 GMT
#17
For me, obviously bwchart. It basically started the whole thing, opened the way to 3rd party programs to make BW even better.
The APM concept is awesome, before that we used to speculate on how fast someone was or not, and it was nearly impossible to find out about shared accounts. BWchart became known at the time of the bananasplit controversy and it helped a lot in that case of obvious cheating. Lots of features were also helpful to analyse the game.
It changed the game more than any other program, imo.
TelecoM
Profile Blog Joined January 2010
United States10675 Posts
February 05 2015 22:08 GMT
#18
Penguin Plug, and Advanced Launcher should be added. Adv Launcher was REALLY good
AKA: TelecoM[WHITE] Protoss fighting
2Pacalypse-
Profile Joined October 2006
Croatia9510 Posts
February 05 2015 22:44 GMT
#19
ReXplorer! Manifesto7 agrees as well if I remember correctly.

Too bad it doesn't work on Windows Vista+
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
tec27
Profile Blog Joined June 2004
United States3701 Posts
February 05 2015 22:48 GMT
#20
BWChart definitely gets my vote, but PenguinPlug is definitely important as it started out the long chain of various popular launchers that improved upon the BW experience over the years. It also caused Blizzard to implement some new features in BW (and we all know that getting Blizzard to fix and write new code for BW is basically impossible )

RWA's will always have a special place in my heart though, as they're what got me into BW heavily in the first place (and how I found teamliquid!).
Can you jam with the console cowboys in cyberspace?
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
February 05 2015 22:49 GMT
#21
ICCup anti-hack launcher.
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
TelecoM
Profile Blog Joined January 2010
United States10675 Posts
Last Edited: 2015-02-05 23:07:09
February 05 2015 23:00 GMT
#22
Does no one remember the ADV launcher? I think this was the first program to ever give you APM / EAPM / micro / macro results after the game in lobby.

EDIT : not in game Lobby I mean but in chat room after game.
AKA: TelecoM[WHITE] Protoss fighting
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 06 2015 01:01 GMT
#23
For me, SCMDraft is the most prominent because I was primarily usemap maker & player. There was some massive communities purely dedicated to map-making & UMS back then.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
February 06 2015 01:06 GMT
#24
I really like mca64launcher and am surprised it hasn't been mentioned more in this thread. Can someone elaborate as to why it doesn't stack up as well as the aforementioned AH's?
"Time to put the mustard on the hotdog. -_-"
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-02-06 01:09:08
February 06 2015 01:06 GMT
#25
On February 06 2015 10:01 Hesmyrr wrote:
For me, SCMDraft is the most prominent because I was primarily usemap maker & player. There was some massive communities purely dedicated to map-making & UMS back then.


yeah actually, i think a mapmaking tool should be on the top3 of third party programs, without it it wouldn't have been possible to make some of the fine competitive maps we see today, which are a vital part of BW's balance efforts. And also team/UMS games are still the biggest aspect of BW gaming today which is also in large part thanks to mapping tools.

so basically unlike BWchart (which only applies for competitive BW players), mapping tools permeates all aspects of BW, which imo deserve significant recognition.
jinyung2
Profile Joined November 2014
Luxembourg1455 Posts
February 06 2015 01:10 GMT
#26
wlauncher!
Argentina
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2015-02-06 01:13:31
February 06 2015 01:12 GMT
#27
Most players have no idea how huge of an impact third party map editors had on the game.

Does everyone remember the days of no inverted ramps? That's right, Lost Temple 9 o clock. Weird as fuck ramps on Bifrost. Without third party map editors, no map in the rotation for the past 5+ years (Just a guess. Probably even longer) would've been possible. Fighting spirit would have awkward downward pointing ramps and long thin crappy bridges. Python 11 o clock and 5 o clock would probably be lowground with the ramps, again being fucked. Blue Storm's maw wouldn't exist, nor would any of its high-ground elements nor its small-unit paths. Remember RoV and its huge hill in the center of the map? Boom, doesn't exist.

There were a bunch of these third-party editors but probably the most used (at least in the foreign scene, I don't know if the koreans used the same one) was SCMDraft 2. The functionality it provided was amazing in comparison to the blizz editor. Remember neutral dark swarm and disruption webs? They were SCMDraft 2. Same with La Mancha's really cool 60 degree wide ramps in the middle. Avalon's neutral xel-naga temples and mineral fields placed on unbuildable locations. You might not notice it but it also has some really cool unbuildable cliff design, again, using a third party editor. Demian's special bridges and sex-ramps are all products of the third-party editor.

Edit: Ninja'd but yeah, SCMDraft and other third party mapping tools are by far and away the most influential third-party program.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
February 06 2015 01:37 GMT
#28
i have to go with bwchart. bwchart was huge and it's impact even spread to other games.
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
February 06 2015 02:50 GMT
#29
Any Build Order Calculators out there for BW?
User was warned for being hilarious
art_of_turtle
Profile Blog Joined September 2012
United States1186 Posts
February 06 2015 03:40 GMT
#30
SCMDraft gets the huge shoutout to me. wouldn't have half the maps we do today without it, as well as the still much more fun UMS compared to SC2 arcade.
Flash should fear Sacsri
castleeMg
Profile Blog Joined January 2013
Canada761 Posts
February 06 2015 03:45 GMT
#31
mcalauncher for sure.. it has everything integrated into one, i'm surprised you didn't even consider it as a vote option, my second option would be bwchart
AKA: castle[eMg]@USEast/ iCCup
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 06 2015 05:47 GMT
#32
Another shoutout to SCMDraft from me as I used to be quite into map making and that was such a step up in map making utility.

But overall BWChart would probably still get my vote.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Sero
Profile Joined October 2010
United States692 Posts
February 06 2015 05:52 GMT
#33
LAN lat is so much more important than BWChart.
<3 FlaSh HiyA Stats HoeJJa
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
February 06 2015 08:37 GMT
#34
On February 06 2015 11:50 [[Starlight]] wrote:
Any Build Order Calculators out there for BW?

There was Evolution Forge, but it didn't really work very well and nobody used it.

It's probably possible to use SCFusion (which works very well for SC2) because you can change game rulesets via XML files, but I don't think anyone has tried adapting it for BW.

As for other software, I don't know about ranking any of it by significance, but probably the coolest is Replay++, which uses BWAPI to take watching replays to the next level.
I'm not as thunk as dreople pink I am.
puppykiller
Profile Blog Joined August 2009
United States3128 Posts
February 06 2015 09:17 GMT
#35
No shoutout to MCA? Mca Launcher is amazing!
Why would I play sctoo when I can play BW?
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-02-06 10:30:43
February 06 2015 10:30 GMT
#36
mcalauncher!!!!! for upnp

I always different values for resources from scbw vs bwchart. Can anyone tell me why?
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
myminerals
Profile Joined August 2013
560 Posts
February 06 2015 14:00 GMT
#37
bwchart of course! I loved to analyze it after each replay.
jekku
Profile Joined December 2011
Canada1640 Posts
February 06 2015 14:29 GMT
#38
For me its chaos launcher cause it helps me with my let's play of brood war :D.
In the rear with the gear!
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
February 06 2015 15:16 GMT
#39
BWchart. Mca launcher is a great tool, but it hasn't affected the game as much as the way BWChart has.
TwiggyWan
Profile Blog Joined December 2013
France330 Posts
February 06 2015 16:28 GMT
#40
SCMDraft to me.

I always have been amazed seeing korean VODs at how funky some maps could be and I believe this program has a big responsibility in it.
No bad days
ne4aJIb
Profile Blog Joined July 2011
Russian Federation3209 Posts
February 06 2015 18:54 GMT
#41
resolution hack 100 %!
Bisu,Best,Stork,Jangbi and Flash, Fantasy, Leta, Light and Jaedong, Hydra, Zero, Soulkey assemble in ACE now!
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
February 11 2015 11:40 GMT
#42
Most significant is undoubtably Stardraft. Because it was from Stardraft that everything like SCMdraft, firegraft, arsenal, ice, AI editors, etc. all eventually spawned from. Without Stardraft, there would not have been modding as we know it.
oGoZenob
Profile Joined December 2011
France1503 Posts
February 11 2015 13:10 GMT
#43
bwchart hands downs for me. It completly change my approach of the game
I like starcraft
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