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Replay P2P software

Forum Index > BW General
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1 2 3 4 Next All
bine
Profile Blog Joined April 2005
United States2352 Posts
Last Edited: 2006-07-12 23:48:35
July 11 2006 02:52 GMT
#1
I think is would be incredible to have a program that functioned like Napster, except instead of songs, its Replays. Data like players, races, apm etc could easily be imported from the technology in BWChart, and this would allow player to search for endless replays of whoever they want. FPReplays could be marked as well.

Right now, there are several replay sites out there, but its often difficult to find a huge amount of replays by a specific player, for example, when there isn't a current reppack of them available. If this existed, 100s of replays of every known player would be available, which would enable intense study and learning.

Also, there are a lot of types of replays that just don't get put onto big sites. For example, replays could be assigned Build Order data either by the user or it could somehow be detected, enabling someone to search for, say, 9 pool speedling games, or whatever. this would also be great for 2v2 players, as 2v2 games are not widely available.

We all have hundreds of reps sitting on our harddrives, why not put them to use somehow?

I feel like there are a lot of talented programmers associated with starcraft, so it shouldn't be that hard to make. Maybe if there's enough interest, someone will look into it.


Edit: Lot's of great work/discussion starting to happen on this! Check out this thread: http://www.bwprogrammers.com/modules.php?name=Forums&file=viewtopic&t=495
over at bwprogrammers.com if you're interested in helping with developement or curious about the project. This thread will continue to serve as a place to suggest features, talk about the project in general terms. thanks everyone!
superjoppe
Profile Joined December 2004
Sweden3694 Posts
Last Edited: 2006-07-11 03:18:09
July 11 2006 03:17 GMT
#2
make a program and i'll use it

edit: and a port to linux and mac osx
Ashur
Profile Joined January 2004
Czech Republic646 Posts
July 11 2006 03:19 GMT
#3
read documentation of replays from JCA, it wont be hard
mafia shit bullshit
kidd
Profile Blog Joined November 2002
United States2848 Posts
July 11 2006 03:39 GMT
#4
The only problem, as small as it may be, is alot of reps would require different patches to view them :o

Me = lazy T.T
Hi
alphablend
Profile Blog Joined November 2005
647 Posts
July 11 2006 04:12 GMT
#5
Why not just use a P2P that is already in place. For instance if EVERYONE used soul seek and their was a thread that had a list of user names in soul seek that would be ALOT easier then writing another p2p prog
bine
Profile Blog Joined April 2005
United States2352 Posts
July 11 2006 06:25 GMT
#6
On July 11 2006 12:39 kidd wrote:
The only problem, as small as it may be, is alot of reps would require different patches to view them :o

Me = lazy T.T


you could just filter by patch
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 11 2006 06:35 GMT
#7
If only I had the skills to handle a project this large... =/ (well, its not *too* far out of my scope, but not something I'd want to attempt...well, knowing me, I may play with the idea, we'll see )
Can you jam with the console cowboys in cyberspace?
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 11 2006 07:12 GMT
#8
I thought lord martin replay browser was something like this... guess not
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 11 2006 07:23 GMT
#9
ok, in the past hour or so, this idea has grown on me quite a bit. Still needs a ton of fleshing out and all, but I'm going to attempt it, we'll see how it goes
Can you jam with the console cowboys in cyberspace?
funkie
Profile Blog Joined November 2005
Venezuela9377 Posts
July 11 2006 08:09 GMT
#10
On July 11 2006 16:23 tec27 wrote:
ok, in the past hour or so, this idea has grown on me quite a bit. Still needs a ton of fleshing out and all, but I'm going to attempt it, we'll see how it goes


GOOOOOOOOO
CJ Entusman #6! · Strength is the basis of athletic ability. -Rippetoe /* http://j.mp/TL-App <- TL iPhone App 2.0! */
sundance
Profile Blog Joined May 2004
Slovakia3201 Posts
Last Edited: 2006-07-11 09:11:14
July 11 2006 08:58 GMT
#11
If i have time,i'll do it.

EDIT:I decided that i'll start working on it becasue p2p software has some very interesting implementation aspects that i was planning to look at.
Nick Cave & the Bad Seeds
Sequence~
Profile Joined February 2006
United States418 Posts
July 11 2006 09:00 GMT
#12
we should donate our pro rep packs to the thread starter. are you interested bine?
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 11 2006 09:17 GMT
#13
On July 11 2006 18:00 Sequence~ wrote:
we should donate our pro rep packs to the thread starter. are you interested bine?

He's not really searching for replays for himself, I think, but rather for a way for others. I mean, while bine may benefit, I believe he's merely suggesting something that would be good for the entire community.
Can you jam with the console cowboys in cyberspace?
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
July 11 2006 09:54 GMT
#14
On July 11 2006 16:23 tec27 wrote:
ok, in the past hour or so, this idea has grown on me quite a bit. Still needs a ton of fleshing out and all, but I'm going to attempt it, we'll see how it goes

On July 11 2006 17:58 sundance wrote:
If i have time,i'll do it.

EDIT:I decided that i'll start working on it becasue p2p software has some very interesting implementation aspects that i was planning to look at.

need help?

create SourceForge project gogogogo
https://www.twitch.tv/argsabbath/
to miss the mark
Profile Joined November 2005
Bosnia-Herzegovina1381 Posts
July 11 2006 10:22 GMT
#15
I'll be a beta tester if you guys need me .
Act happy, feel happy, be happy, without a reason in the world. Then you can love, and do what you will.
Amnesty
Profile Joined April 2003
United States2054 Posts
July 11 2006 12:45 GMT
#16
I was playing with this idea last year. Actually, P2P was just part of it. I was envisioning a Replay Studio type program that did pretty much what all other programs were doing in one package. Anyway, when i posted the idea here and the general consensus was 'why bother'.

Here is the only surviving pic. Maybe Serge has more? Doubt it. Source went down when i reformatted 2 months ago.




The sky just is, and goes on and on; and we play all our BW games beneath it.
bine
Profile Blog Joined April 2005
United States2352 Posts
July 11 2006 12:57 GMT
#17
wow, awesome!

i'm really glad people have taken an interest. i don't really know much about programming, but i'll totally help with the layout/design of the interface, and I can test out the ass. thanks to people offering chunks of reps--- hopefully, if the program comes about, all you'll need to do is boot it up, and it will put your reps to good use!

seriously though, if you are working on anything (tec <33<3) lemme know if there's anything I can do. I can host downloads and stuff if need be as well.
Taiche *
Profile Blog Joined December 2004
France1963 Posts
July 11 2006 15:26 GMT
#18
OK guys, here are my thoughts on the subject :
* As one of the two developers of ReXplorer, I have acquired a non-negligible knowledge about the replay file format and how decode it. Plus, we have a good C++ API to get most of the parsing job done : info parsing, map extraction, minimap generation, etc... I'd be glad to help
* Why do you want to start something from scratch ? I mean, there are tons of P2P programs all over the Internet so why not reusing one ? I was thinking of Azureus which proposes a plugin system. Maybe torrent is not the way we want to do it, but the plugin idea should definitely not be overlooked. Building a whole P2P system is a lot of work, especially in the DESIGN part. You need to spend a lot of time before starting the code in itself because you don't want to realize every 2 months that the software needs to be rewritten completely, making it it very difficult to be compatible with the previous version...

Anyway, feel free to discuss it ! Maybe the technical details could be discussed on BWProgrammers, which might be more suitable than TL.net for this
Manifesto7 Uses ReXplorer, and so should you! : http://repasm.net/rx/
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 11 2006 15:29 GMT
#19
On July 12 2006 00:26 Taiche wrote:
* Why do you want to start something from scratch ? I mean, there are tons of P2P programs all over the Internet so why not reusing one ? I was thinking of Azureus which proposes a plugin system. Maybe torrent is not the way we want to do it, but the plugin idea should definitely not be overlooked. Building a whole P2P system is a lot of work, especially in the DESIGN part. You need to spend a lot of time before starting the code in itself because you don't want to realize every 2 months that the software needs to be rewritten completely, making it it very difficult to be compatible with the previous version...

Thats definitely a good point, and one I'm taking into account in my "research" for this project. Problem is finding one suitable for this without being too bulky, but, we'll see
Can you jam with the console cowboys in cyberspace?
IntoTheWow
Profile Blog Joined May 2004
is awesome32282 Posts
July 11 2006 15:34 GMT
#20
On July 12 2006 00:26 Taiche wrote:
OK guys, here are my thoughts on the subject :
* As one of the two developers of ReXplorer, I have acquired a non-negligible knowledge about the replay file format and how decode it. Plus, we have a good C++ API to get most of the parsing job done : info parsing, map extraction, minimap generation, etc... I'd be glad to help
* Why do you want to start something from scratch ? I mean, there are tons of P2P programs all over the Internet so why not reusing one ? I was thinking of Azureus which proposes a plugin system. Maybe torrent is not the way we want to do it, but the plugin idea should definitely not be overlooked. Building a whole P2P system is a lot of work, especially in the DESIGN part. You need to spend a lot of time before starting the code in itself because you don't want to realize every 2 months that the software needs to be rewritten completely, making it it very difficult to be compatible with the previous version...

Anyway, feel free to discuss it ! Maybe the technical details could be discussed on BWProgrammers, which might be more suitable than TL.net for this



Well, maybe a plug in for uTorrent, because it eats less ram

Azureus might not run in everyones pc.
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