• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:41
CET 02:41
KST 10:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ The top three worst maps of all time Foreign Brood War Data analysis on 70 million replays BW General Discussion
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1675 users

New ongamenet Maps for possible use next season

Forum Index > BW General
Post a Reply
1 2 3 Next All
FireBlast!
Profile Blog Joined January 2005
United Kingdom5251 Posts
Last Edited: 2005-09-26 05:31:20
September 26 2005 05:30 GMT
#1
I posted this on the news section of the PGT site, here it is for those who haven't seen it yet.

OnGameNet has recently nominated a selection of maps for possible use during the next Starleague and Proleagues through the map-making community site, mapdori.com.

'The concept of the day' is the innovative placement of neutral buildings, which are placed in tactical locations throughout all but one of the maps.

The following are the four selected maps and their brief descriptions:

[image loading]


Hae Bing Gi 解氷期 by Byun Jong Suk (the infamous Rose.of.Dream)
This four-player map has the starting positions focused into the centre. The players have the option to take two different routes; the long way around the walls, or to break through the neutral buildings to gain access into the centre area.


[image loading]


Industrial Revolution by Kim Jin Tae
This pretty three player map forces the players to shorten their routes by destroying the many neutral temples littered around the map.


[image loading]


Hitchhiker by Jo Seung Yun
The styles of play on this two player map hugely differs according to the stages of the game. The distance between the two starting positions is very short, however at the same time the route is very narrow. In order to expand and maneuvre sizeable armies during mid/late game the players will be forced move outwards by clearing away the neutral buildings.


[image loading]


Calm Breeze by Goh Mung Soo
This three player map encourages tussles to take place in the centre, however there are also routes for skirmishes around the edges of the map.

Better start planning your strategies!

http://esports.uzoo.net/Es/Star/News/detail.do?categoryStep=040101&newsSeq=496030
Victoria Concordia Crescit
racebannon
Profile Joined January 2004
Canada1225 Posts
September 26 2005 05:35 GMT
#2
can we DL them?
when they really get to know you they will run
Xeofreestyler
Profile Blog Joined June 2005
Belgium6774 Posts
September 26 2005 05:37 GMT
#3
That looks whack, I love it
Cant wait to see what games this brings forth
Graphics
Sadist
Profile Blog Joined October 2002
United States7292 Posts
September 26 2005 05:37 GMT
#4
they look cool just glancing at them ;p
How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
T______T
Profile Joined August 2005
United States538 Posts
September 26 2005 05:40 GMT
#5
Very neat looking maps... I'll be looking forward to seeing pro games on these.

Finally, a return of ice and badlands maps.
- pride and shame -
LegendaryDreams
Profile Blog Joined November 2004
Canada1350 Posts
September 26 2005 05:41 GMT
#6
Awesome. :0
call me moxie
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 26 2005 05:41 GMT
#7
Calm Breeze looks cool but those big-ass ramps scare me.
What fun is it being cool if you can’t wear a sombrero?
Empyrean
Profile Blog Joined September 2004
17018 Posts
September 26 2005 05:43 GMT
#8
Bandwagons are gay.
Moderator
Travin
Profile Blog Joined June 2004
Sweden672 Posts
September 26 2005 05:56 GMT
#9
do anybody know about the kind of hp the buildings will have?
like 500? 5000? 200?
T______T
Profile Joined August 2005
United States538 Posts
Last Edited: 2005-09-26 06:06:07
September 26 2005 05:58 GMT
#10
On September 26 2005 14:43 Empyrean wrote:
Bandwagons are gay.


Assuming that an agreement means "bandwagon" is gay.
- pride and shame -
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
Last Edited: 2005-09-26 06:09:05
September 26 2005 06:04 GMT
#11
i really like the last one. 3 player maps becoming more popular is definitely a good thing!

not sure if i like the building concept of the other maps yet.

oh and the first one is horrible, i think you can siege other starting position's mineral lines from the center -_-, also it's positionally very imbalanced.

meh, after having looked at it again the 2nd one is really bad as well.
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
Luhh
Profile Joined October 2003
Sweden2974 Posts
September 26 2005 06:07 GMT
#12
Calm breeze looks awesome. I don't like the others really.

Industrial revolution was pretty, but seems to hurt a protoss bigtime.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
cYaN
Profile Joined May 2004
Norway3322 Posts
September 26 2005 06:12 GMT
#13
calm breeze looks like a fun map.
this neutral building stuff though... i dunno.
will have to wait and see how it plays out i guess.
L!MP
Profile Joined March 2003
Australia2067 Posts
Last Edited: 2005-09-26 06:26:38
September 26 2005 06:24 GMT
#14
maybe im not a good judge, but the first one is iffy for tvp imo. i guess it kind of depends on how much HP those buildings have though.. also trying to kill the bottom right expansion when you're base is at 2 would be extremely difficult i imagine
map 2 has good possibilities, but there seems to be alot of buildings you have to kill which would probably be annoying. that map would definately take quite a bit of practice to get the hang of.
map 3 is perhaps the best of the "building kill" maps imo. simply because the idea of gameplay they proposed will probably work. and the fact that killing off those other buildings probably won't be too much of a hassle when you're that far into the game.
map 4 looks very clean. i'd like to try it out tbh ;D it has some very interesting possibilities i can already see.

these maps would definately bring some interesting and (albeit, forced) new style of play. look forward to them, if they're used.
T______T
Profile Joined August 2005
United States538 Posts
Last Edited: 2005-09-26 06:48:47
September 26 2005 06:45 GMT
#15
Yes, my main problem with these maps is that they seem new for the sake of being new.

It looks like it will be more fun to watch games on these maps than to actually play on them (with the exception of the third map, which all-round does a great job of dealing with ramp imbalance and with the general difficulties of making a 3-player map).
- pride and shame -
boongee
Profile Joined November 2004
United States967 Posts
September 26 2005 06:47 GMT
#16
first map = MEGA PATHING ISSUES. really really not fun
T______T
Profile Joined August 2005
United States538 Posts
September 26 2005 06:58 GMT
#17
Do buildings screw up paths like minerals do?
- pride and shame -
Grass.nS)
Profile Joined April 2004
United States121 Posts
September 26 2005 07:19 GMT
#18
Seems like a really cool concept but it's hard to say how balanced it will be not knowing how much hp the neutral buildings have. I would love to see how the pros play these maps, should make for some really interesting games.
radiaL
Profile Joined August 2003
Andorra2690 Posts
September 26 2005 07:20 GMT
#19
them suckers really know how to make them maps
sideproject: twitch.tv Starcraft II Viewers data - http://twitchsc2data.com/
LG)Sabbath
Profile Blog Joined July 2005
Argentina3024 Posts
September 26 2005 07:32 GMT
#20
when will we have pro 5/6 player maps for 1v1? :p
https://www.twitch.tv/argsabbath/
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
23:00
5.4k Patch Clash #9
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft505
elazer 148
StarCraft: Brood War
Shuttle 717
NaDa 40
Dota 2
monkeys_forever260
Heroes of the Storm
Khaldor129
Other Games
summit1g12069
shahzam679
Maynarde121
Mew2King88
ViBE21
fpsfer 1
Organizations
Other Games
gamesdonequick1265
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 106
• davetesta28
• Mapu4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5265
Other Games
• imaqtpie2579
Upcoming Events
Replay Cast
7h 19m
Wardi Open
10h 19m
StarCraft2.fi
14h 19m
Monday Night Weeklies
15h 19m
Replay Cast
22h 19m
WardiTV 2025
1d 10h
StarCraft2.fi
1d 14h
PiGosaur Monday
1d 23h
StarCraft2.fi
2 days
Tenacious Turtle Tussle
2 days
[ Show More ]
The PondCast
3 days
WardiTV 2025
3 days
StarCraft2.fi
3 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
RSL Revival
5 days
IPSL
5 days
Sziky vs JDConan
RSL Revival
6 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
6 days
IPSL
6 days
Tarson vs DragOn
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.