On September 08 2005 18:14 Bill307 wrote:
Some of these maps have very serious problems in their current state. These things should be fixed in the final versions, though. In fact, some of these are so bad, I'm sure they'll justify releasing second-beta versions of the maps in the near future, so that people can playtest them without the issues below.
Issues with the maps:
King of the Abyss - The 2 o'clock nat is blocked by a doodad. You cannot place a CC there.
Nightlight - The 3 o'clock nat gets blocked up by a CC/nexus/hatch, with only a TINY pathway to let you move across. And if you build an addon there is NO pathway across. This excludes trying to move through your mining workers because everyone knows that won't work.
Roads to Antiga Prime - You basically get 2 gas: your main and your nat. The rest are very difficult to hold on to since they're essentially in the centre of the map. Will make ZvT very hard.
Signal - trcc these mineral formations are too slow and need to be fixed (talking about the ones in the mains, though some of the others might be bad too). Please, even for the rough versions of your maps, arrange the minerals in normal formations.
Crusader - Name of existing ladder map . Actually there were no such glaring issues with Crusader that must be addressed, at least not in my 1 game on the map.
Some of these maps have very serious problems in their current state. These things should be fixed in the final versions, though. In fact, some of these are so bad, I'm sure they'll justify releasing second-beta versions of the maps in the near future, so that people can playtest them without the issues below.
Issues with the maps:
King of the Abyss - The 2 o'clock nat is blocked by a doodad. You cannot place a CC there.
Nightlight - The 3 o'clock nat gets blocked up by a CC/nexus/hatch, with only a TINY pathway to let you move across. And if you build an addon there is NO pathway across. This excludes trying to move through your mining workers because everyone knows that won't work.
Roads to Antiga Prime - You basically get 2 gas: your main and your nat. The rest are very difficult to hold on to since they're essentially in the centre of the map. Will make ZvT very hard.
Signal - trcc these mineral formations are too slow and need to be fixed (talking about the ones in the mains, though some of the others might be bad too). Please, even for the rough versions of your maps, arrange the minerals in normal formations.
Crusader - Name of existing ladder map . Actually there were no such glaring issues with Crusader that must be addressed, at least not in my 1 game on the map.
rofl didnt think that little doodad blocked building, thanks