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BlizzCon Map Contest winner maps presented - Page 4

Forum Index > BW General
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Travin
Profile Blog Joined June 2004
Sweden672 Posts
September 08 2005 16:38 GMT
#61
On September 08 2005 18:14 Bill307 wrote:
Some of these maps have very serious problems in their current state. These things should be fixed in the final versions, though. In fact, some of these are so bad, I'm sure they'll justify releasing second-beta versions of the maps in the near future, so that people can playtest them without the issues below.

Issues with the maps:

King of the Abyss - The 2 o'clock nat is blocked by a doodad. You cannot place a CC there.

Nightlight - The 3 o'clock nat gets blocked up by a CC/nexus/hatch, with only a TINY pathway to let you move across. And if you build an addon there is NO pathway across. This excludes trying to move through your mining workers because everyone knows that won't work.

Roads to Antiga Prime - You basically get 2 gas: your main and your nat. The rest are very difficult to hold on to since they're essentially in the centre of the map. Will make ZvT very hard.

Signal - trcc these mineral formations are too slow and need to be fixed (talking about the ones in the mains, though some of the others might be bad too). Please, even for the rough versions of your maps, arrange the minerals in normal formations.

Crusader - Name of existing ladder map . Actually there were no such glaring issues with Crusader that must be addressed, at least not in my 1 game on the map.


rofl didnt think that little doodad blocked building, thanks
panschk[FP]
Profile Joined May 2005
Germany148 Posts
September 08 2005 18:45 GMT
#62
All doodads block building T_T Don't you test that ? -_-;
GTR
Profile Blog Joined September 2004
51497 Posts
September 08 2005 20:42 GMT
#63
Enough = (F) EnoughZerg from KTF, yes?
Commentator
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2005-09-08 20:48:24
September 08 2005 20:48 GMT
#64
--- Nuked ---
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 08 2005 21:13 GMT
#65
On September 08 2005 18:17 Bill307 wrote:
Show nested quote +
On September 08 2005 12:57 FrozenArbiter wrote:
1 pylon can block. 1 Gateway can block. 1 Forge can block.


Would zealots still be able to hit the lings (attacking the structure) if the entrance is blocked with one of these?

I should test, but I'm pretty sure probes could at the very least (without being hit back)
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
boongee
Profile Joined November 2004
United States967 Posts
September 09 2005 03:43 GMT
#66
hey bill, what do you think of this update I did? I used starforge to cut corners around the ramp to fix its little problem.

[image loading]
T______T
Profile Joined August 2005
United States538 Posts
September 09 2005 04:19 GMT
#67
why did they not test that stuff!?
- pride and shame -
boongee
Profile Joined November 2004
United States967 Posts
September 09 2005 04:26 GMT
#68
these maps are still subject to change.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2005-09-09 04:29:39
September 09 2005 04:29 GMT
#69
boongee: you're not allowed to use Starforge for these maps T_T. That's still not enough room anyway (after a comsat is added). You'll have to find another way to make more room.

By the way, if you flipped the map horizontally then it would be a lot easier to fix the problem because the comsat wouldn't narrow the gap. It helps to foresee as many issues as possible early in the design phase, such as this issue =/.
boongee
Profile Joined November 2004
United States967 Posts
September 09 2005 04:41 GMT
#70
no starforge >_< I forgot. stupid blizzard... I wonder if I told them that it's essential to the map's balance that they'd let me use it?

anyway, it's pretty funny because this is my first map that will actually get recognized and I didn't intend for it to be. I just made this one day and kinda kept it in my folder. I've never even played on this one until yesterday with a friend, haha
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22256 Posts
September 09 2005 05:57 GMT
#71
Blizzard is currently looking for comments on these maps:

http://www.battle.net/forums/thread.aspx?fn=sc-general&t=139628&s=new&tmp=1#new
Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
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