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Starparty+Empyrean BlizzCon Final submission

Forum Index > BW General
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Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
Last Edited: 2005-08-11 04:57:54
August 11 2005 04:14 GMT
#1
Ok, so here is my and Empyreans final BlizzCon submission. As you might see it was originally a evolved version of Storm since i didnt wanna post that map cause it was made ages ago.

This map has several options:
* The 1nat is expable from both sides. if you exp close, you get gas, but if you exp at "min only" side, you get choke coverage. This might play interesting in differentt zerg match ups. Also the mineral in that nat is decreased to 1000 to avoid terran powering up too much vs protoss.

Edit: Also the small blockades has 8 minerals so scouts can mine them open so p can get optional flankingspace. The large blocks on ramps has 500 each so when you take the exp you can mine it for say 5 minutes before it goes open.

The side paths are blocked just like on Storm to make new routes open up the longer you play. all exps are quite easy to take but can be harrased in someway almost everywhere. The stray minerals on the sides have no real point except as decoration, and perhaps someone will udse them in a cool way

We hope You like it just as much as we do!

[image loading]



Visit the map at Broodwarmaps.net for comments and DL
The artist formerly known as Starparty
teh leet newb
Profile Blog Joined January 2005
United States1999 Posts
August 11 2005 04:15 GMT
#2
I played Empyrean ZvZ on this map. He had 49 minerals and no drones, then he realized he could cancel his flyer attack upgrade, so I lost >.<
"The best argument against democracy is a five-minute conversation with the average voter." - Winston Churchill
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
August 11 2005 04:16 GMT
#3
I heard you're not allowed to host the map itself until after the contest.
ModeratorSIRL and JLIG.
SwedishHero
Profile Joined April 2005
Sweden869 Posts
August 11 2005 04:18 GMT
#4
looks nice
Italiano??...no...no italiano?
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
August 11 2005 04:21 GMT
#5
noone told me that, and it's not said anything about that on the page itself either. i just waited with upload until the deadline was over cause i didnt want our ideas to spread..
The artist formerly known as Starparty
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
August 11 2005 04:35 GMT
#6
Well, I like it. Looks like it would be conducive to creativity, and interesting play.
ModeratorSIRL and JLIG.
rel
Profile Blog Joined January 2005
Guam3521 Posts
August 11 2005 04:36 GMT
#7
Sweet map
I'll tank push my way into her heart. ☮♥&$!
karelen
Profile Joined October 2003
Sweden2407 Posts
August 11 2005 04:43 GMT
#8
very nice map, gl in the contest
zzzzzz
SwedishHero
Profile Joined April 2005
Sweden869 Posts
August 11 2005 04:49 GMT
#9
haha come on empyrean, make PROS and CONS, rofl
Italiano??...no...no italiano?
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
August 11 2005 04:56 GMT
#10
btw, all doodads in center are walkable, so its just as plain as it looks like. Those shiny things doesnt stop unit movement.
The artist formerly known as Starparty
Empyrean
Profile Blog Joined September 2004
17082 Posts
August 11 2005 05:04 GMT
#11
Will, I cancelled my MELEE attack upgrade. Watch the rep :[

I always upgrade in every match up...in fact, I usually make one less Mutalisk for faster upgrade T_t
Moderator
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
August 11 2005 05:32 GMT
#12
i wanna get my sc going again soon gotta play!
The artist formerly known as Starparty
Empyrean
Profile Blog Joined September 2004
17082 Posts
August 11 2005 06:05 GMT
#13
Hey at least you're not playing Diablo 2 instead of Starcraft
Moderator
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
August 11 2005 06:11 GMT
#14
been on that for a while, but its only fun over lan
The artist formerly known as Starparty
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
August 11 2005 06:12 GMT
#15
btw, blizzcon hould look over their page and update it a bit
The artist formerly known as Starparty
decafchicken
Profile Blog Joined January 2005
United States20173 Posts
August 11 2005 06:50 GMT
#16
Umm, what choke advantage?
how reasonable is it to eat off wood instead of your tummy?
MuShu
Profile Joined March 2005
United States3223 Posts
August 11 2005 07:25 GMT
#17
Wow, this map looks great. GL to you guys for BlizzCon.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
August 11 2005 12:52 GMT
#18
Hmm... an interesting idea. I'm not sure how to evaluate the map, balance-wise, because I don't fully understand the effects of having such a mineral-reduced nat in your main while having your 2nd nat quite in the open.

I've spent some time trying to analyse it, but couldn't come up with anything conclusive. Except that I'm not exactly confident in P=Z balance (I'm thinking Z>P).
Empyrean
Profile Blog Joined September 2004
17082 Posts
August 11 2005 13:15 GMT
#19
Also, the only way for Zerg to Sunken wall without 3 hat is to build the Hatchery on the other side of the minerals. Zerg players probably won't do this though. Oh well.

Thanks for your positive (?) review, Bill
Moderator
Sorrow_eyes
Profile Joined February 2005
United States1007 Posts
August 11 2005 14:26 GMT
#20
wow this looks like a piece of art, and that's all im caring xD
Myacctmessup: People tried to create a Perfect language that the whole world can communicate with out difficulty, that it is universal and easy to learn. Do you hapen to know what language is it? Fireblast: You mean love?
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