Thanks
Ladder Ranking system
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Nomad-
119 Posts
Thanks | ||
XXGeneration
United States625 Posts
Beat someone = + points Lose to someone = - points The amount of points gained or lost is based upon their rank compared to your rank. Once you pass a certain threshhold in points, you become D+, C-, etc. There is also a limit of how many ranks up or down you can play. I believe it is 2. So, if you were C, you could play people who are C, C+, B-, C-, or D+ to get points. | ||
greenelve
Germany1392 Posts
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sM.Zik
Canada2543 Posts
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xxpack09
United States2160 Posts
On July 21 2011 01:57 XXGeneration wrote: No, it works almost like an ELO system. Beat someone = + points Lose to someone = - points The amount of points gained or lost is based upon their rank compared to your rank. Once you pass a certain threshhold in points, you become D+, C-, etc. There is also a limit of how many ranks up or down you can play. I believe it is 2. So, if you were C, you could play people who are C, C+, B-, C-, or D+ to get points. There is 0 rank limit on iCCup, it is just highly frowned upon | ||
LML
Germany1754 Posts
Basically you gained points for a win depending on your opponent's score, if he had alot more than you, you won more and he lost more, if he had less, you won less. You could view the top 1000 people or something on battle.net However, most of the accounts in there were from winbots (enter two account names, say which gets the win, which the loss and it creates a game for both, one leaves after 2minutes, and you gain pts, make new accounts for the losing part once in a while so you get more pts for the win) and also the speed for laddering was only 5 out of 7 (7=fastest) for quite some time, so it wasn't that much played anyways. edit: yea, there is no limit for iccup, you can play vs an A+ or olymp rank as D- or E rank, no problem. But the points you gain/lose reach a maximum after 3 or 4 ranks difference. | ||
blabber
United States4448 Posts
Basically you choose Ladder game type (iirc) and a ladder map (most people chose Lost Temple). The game speed was automatically set to Fast and cannot be changed (the game is normally played on Fastest). You can play a 1v1 or FFA with however many people can fit on the map. If you win an FFA, you would get more points than if you won a 1v1 (I think). I remember there was no losses given for disconnects so people would just disconnect when they were losing | ||
craz3d
Bulgaria856 Posts
On July 21 2011 04:44 blabber wrote: To play on the old Battle.net ladder, you needed 10 wins on your account (every 2 wins you get a star on your chat channel icon. Once you get the full 5 stars, you can play ladder matches). Many people would play "comp stomps" to get this fast. Basically you choose Ladder game type (iirc) and a ladder map (most people chose Lost Temple). The game speed was automatically set to Fast and cannot be changed (the game is normally played on Fastest). You can play a 1v1 or FFA with however many people can fit on the map. If you win an FFA, you would get more points than if you won a 1v1 (I think). I remember there was no losses given for disconnects so people would just disconnect when they were losing There was an option where you could set which gave losses to people who disconnected. The shitty thing about it was that if they disced, you got a draw and not a win, so if you cared, you had to talk to blizzard about it on their forums. In the end, most of the top 1000 was people with winbots. Near the end there was also a hack which you could use to make the setting to fastest. Later on though blizz made the ladder games set to fastest by default and they even updated Lost Temple so that it was less imbalanced (but it still was!). I think the update came a couple years too late since PGT was already around at this time (iirc) which was a far superior ladder. | ||
blabber
United States4448 Posts
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laLAlA[uC]
Canada963 Posts
On July 21 2011 06:29 blabber wrote: cool that they let people play on Fastest. I think I had switched to playing War3 by that time though :D Fastest was the game speed, not the map in case you're confused s: | ||
LML
Germany1754 Posts
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Ribbon
United States5278 Posts
On July 21 2011 01:26 Nomad- wrote: Hey guys. I was just curious about how the ranking system worked for battle net ladders in starcraft 1 since i cant find anything about it. Was it organised into leagues and division like starcraft 2 or otherwise? Thanks ICCUP is organized into "ranks" which are like leagues with some major differences 1. There are a lot more of them (D- to A+ makes 15, plus Olympic at the very top and E at the bottom makes 17, as opposed to 7 SC2 leagues). 2. It's designed to be harder to advance. The playbase is not spread out roughly evenly over the leagues (like in SC2 Bnet). Most players on ICCUP are in the Ds, and being even a C player is considered an achievement. Right now, on ICCUP, there are no A, A+ or Olympic Players. Not one, according to the league standings. Some A-level players went pro in BW (Idra and Artosis were both on Entus, and day[9] was the BW player outside of Korea worth a damn for a long time. Liquid'Tyler, then known as Nony, infamously beat Idra in the TSL 2 [A BW tournament then] with a single probe) 3. Any two players can compete against each other, regardless of rank. I could log on, find a B+ player, and get crushed by him right now. 4. There is no MMR. Most leagues use ELO (which is slightly less accurate as a measure of skill, but is used in lots of types of tournaments - especially chess - because it's comparatively easy to work out). ELO is often spelled in all caps for some reason, but it's not an acronym. The system was invented by Armand Elo. 5. Your Elo Ranking is visible, but it's rare to see people talk about them. Usually, they just say "I'm D" or "That dude's A, so gosu". A 1900 D level player is generally a lot better than a 950 D player, though. On July 21 2011 04:13 sM.Zik wrote: The original B.net ladder was based on a rating system, there was no divisions and no ranks. The official SC1 bnet ladder ended in I think 2005, though you can still play unranked on bnet. You probably shouldn't, though, unless you like NR20, 7-vs-1 Computer, and maphacks. I remember there were a lot of cool customs on bnet, though. I went back recently I couldn't find any of them ![]() EDIT: Whoops! I don't know my foreign BW history. Idra was on eSTRO, then CJ Entus. Liquid'Ret was on eSTRO. Atosis lived at the eSTRO house, but not as a player He got Ret in, and presumably did other things for them. Nony (Liquid'Tyler) also joined eSTRO for five minutes, getting second in Courage. If you're curious, Legionnaire was a foreign BW player of actual note (back in 2003!), and the best foreigner was Grrrr..., who was the only foreigner to win an OSL, but that was back when even Korea didn't care much about this whole Starcraft thing (the pre-Boxer era) | ||
epikAnglory
United States1120 Posts
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XXGeneration
United States625 Posts
On July 21 2011 04:15 xxpack09 wrote: There is 0 rank limit on iCCup, it is just highly frowned upon Is there a 0 rank limit for people whom you can play and get points for? I know that there is no limit for just playing, but I thought there was a limit for when you can get points. | ||
Kurt_Russell
Canada147 Posts
Most worthwhile and precise response in this thread, thanks, Ribbon. In case you're wondering how to start playing, I would suggest the aforementioned server: iccup [details in spoilers] + Show Spoiler + http://www.iccup.com/starcraft/ For more details on how to run the server. It's best to play on iccup when starting out because of latency issues b.net may have, not to mention the ranking system which makes it easier to find same-level players, unlike on B.net where there is no such system. Just have to make sure to properly open your router ports (6112 in TCP and UDP) for the game ( http://portforward.com/ ) There is also a practice partner thread on the TLBW forums if you find starting out on the ladder is not the best way to go at it. Great community, just have to find the right people and resources to help you. | ||
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