ZvP is imbalanced - Page 31
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Avidkeystamper
United States8552 Posts
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DM20
Canada544 Posts
PVZ tech gets you all the prereqs fast, and an arbiter camped over a nexus like a corsair would cloak all toss' probes and templar helping against the muta harras. Or would that be to much wasted gas early on? | ||
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motbob
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United States12546 Posts
On October 20 2009 10:37 DM20 wrote: Would arbiters ever be viable in pvz? PVZ tech gets you all the prereqs fast, and an arbiter camped over a nexus like a corsair would cloak all toss' probes and templar helping against the muta harras. Or would that be to much wasted gas early on? Scourge, man. | ||
baubo
China3370 Posts
On October 20 2009 08:13 zulu_nation8 wrote: its a waste if you actually build the pylon and not cancel it, its a waste for anything but vs 12 hatch. Is a manner pylon even worth it against 12 hatch? Early game protoss BO is based on the zerg opening anyway. Zerg can just go pool first, and force toss to go forge->Nex->cannons before teching. OTOH, 14 Nex > 12 Hatch. On October 20 2009 10:37 DM20 wrote: Would arbiters ever be viable in pvz? PVZ tech gets you all the prereqs fast, and an arbiter camped over a nexus like a corsair would cloak all toss' probes and templar helping against the muta harras. Or would that be to much wasted gas early on? Defending templars at your base is useless because the zerg can always wait until you push out before sniping. And the gas consumption is WAY too high. Not to mention arbiters are slow as hell to make. You can basically get DA + mass corsairs for the same price. | ||
Elite00fm
United States548 Posts
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da_head
Canada3350 Posts
On October 20 2009 11:03 Elite00fm wrote: I don't see why this is a thread, statistically ZvP is more balanced than PvT and TvZ. have u even read this thread at all? honestly | ||
BanZu
United States3329 Posts
On October 20 2009 11:03 Elite00fm wrote: I don't see why this is a thread, statistically ZvP is more balanced than PvT and TvZ. Looool, since when? | ||
selboN
United States2523 Posts
On October 20 2009 09:51 Zato-1 wrote: Yeah, you show 'em! Manner pylons are great in PvZ. I mean, in order to render them completely useless, Zerg would need a cheap, low-tech unit capable of taking down pylons really fast, while simultaneously by its very existence be a threat to the Protoss bases, forcing them to spend minerals on defenses. Additionally, this unit's name would have to start with 'zerg' and rhyme with 'ling'. Now where on earth would Zergs get that kind of unit? Good see D- players still sportin' their opinion. Keep it up! | ||
fusionsdf
Canada15390 Posts
since ever | ||
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motbob
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United States12546 Posts
maybe since ever but not since March! | ||
Elite00fm
United States548 Posts
On October 20 2009 11:05 da_head wrote: have u even read this thread at all? honestly Not entirely. The thread is a joke, you can't just grab a few maps, look at recent results and say "lol imbalanced." If OP actually wants to prove something then what he should do is actually analyze winrates for zvp for the past 6 months or w/e, then compare this figure to TvZ and PvT to see if the win rate discrepancy is significantly (statistically speaking) higher than the other non mirror MUs. If it is in fact imbalanced then the OP should then search for variables that would skew the data (for example, let's say JaeDong accounted for 20% of all zerg wins or something, this doesn't mean zvp is imba, it just means jaedong is ridiculously good lol. Or if for an unusually long period of time certain coaches sent out very new, weak protoss players, a number significantly higher than zergs, who all lost an extremely high % of their games. There are many outside variables that would have to be checked for in order for ZvP to be acually declared "imbalanced"). | ||
zulu_nation8
China26351 Posts
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selboN
United States2523 Posts
On October 20 2009 11:32 zulu_nation8 wrote: motbob if i tell you to flip a coin 10 times but in those 10 times, 7 were heads, 3 were tails, would you call coin flipping imbalanced? depends who pocket it came out of ;-) | ||
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motbob
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United States12546 Posts
On October 20 2009 11:32 zulu_nation8 wrote: motbob if i tell you to flip a coin 10 times but in those 10 times, 7 were heads, 3 were tails, would you call coin flipping imbalanced? What if I were to flip the same coin 100 times, with 70 heads? | ||
Elite00fm
United States548 Posts
On October 20 2009 12:07 motbob wrote: What if I were to flip the same coin 100 times, with 70 heads? man heads runs good | ||
zulu_nation8
China26351 Posts
On October 20 2009 12:07 motbob wrote: What if I were to flip the same coin 100 times, with 70 heads? you should clearly make a thread about coin flipping imbalance then | ||
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motbob
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United States12546 Posts
On October 20 2009 12:15 zulu_nation8 wrote: you should clearly make a thread about coin flipping imbalance then What the hell? Who brought up coin-flipping in the first place? Don't just dismiss the line of reasoning you started. | ||
zulu_nation8
China26351 Posts
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motbob
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United States12546 Posts
On October 20 2009 12:30 zulu_nation8 wrote: how am i dismissing the line of reasoning? I'm saying 1, your sample size is bad, 2, when something that looks very much like variance occurs in a set of data you ignore everything and jump to the conclusion that something is "imbalanced." If what you actually wanted to bring to attention at first is indeed variance then you should be using words like trends, shift, or whatever, and not "imbalance." Is this what all of your hostility in this thread comes from? The fact that I used one word instead of another? Fine. I wish I hadn't named this thread what I did. My sample size is most definitely big enough for this difference in zerg winrate to be statistically significant. Unfortunately, I've only been able to calculate winrate on individual maps, as TLPD doesn't allow you to sort by matchup when you're looking at all the matches in the database. | ||
Elite00fm
United States548 Posts
On October 20 2009 12:42 motbob wrote: Is this what all of your hostility in this thread comes from? The fact that I used one word instead of another? Fine. I wish I hadn't named this thread what I did. My sample size is most definitely big enough for this difference in zerg winrate to be statistically significant. Unfortunately, I've only been able to calculate winrate on individual maps, as TLPD doesn't allow you to sort by matchup when you're looking at all the matches in the database. show me your calculations that show the difference to be statistically significant | ||
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