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The final solution to ZvT

Blogs > sparknineone
Post a Reply
1 2 3 Next All
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 02:45 GMT
#1
Very high Diamond player here. I have a very good understanding of the game as well as the metaphysical aspects of balance so I wanted to propose this combination of balanced changes. I also have a Masters in economics and minored in game theory. I've also spent about 2 years working with game developers in various departments. I don't think these can be implemented individually so all of these changes should be systematically implemented as the game develops.





Allow the Queen to switch to flight mode. How did it suddenly lose the ability to fly? Creep Tumors should also be allowed to float in the air and thus allow Zerg buildings to be constructed mid-air, much like the Baneling Nest, except that it behaves like a lifted-off building that is still functional while lifted off. Zerg buildings are biological, like the Overlord, which can fly. Think about it.



Spawn Larva can be injected multiple times at the same time. Remove the limit of 19 Larva at a Hatchery. Allow injections into creep instead of the Hatchery. Larva should be able to survive on creep. It just makes sense. Since Creep Tumors can fly, the Larva should be able to fly as well.



Remove the de-cloak functionality of Scans. It's like an invincible Observer. Only allow scans in areas that are already visible.



Queens have 7 range on ground so that it can fight on par with Reapers. Give the air attack a range of 16 so queens can micro more effectively. The damage is low so it should be fine. Queen's vision should be increased to 18 so the Queen can effectively use the long range anti-air attack.



Six roaches come out of one Larva and they collectively take up 4 supply. This should allow Zergs to effectively use Roaches again. The nerf was too much. Give Roaches back their 2 armor and give them an air attack as well. Stalkers can attack air.



Include the Leviathan in multiplayer with Brutal stats. Protoss has the Mothership, Terran has generally overpowered units like Marauders, what do Zergs have? We need a "Blow-it-up" unit as well.



Remove Hive tech. Move all Hive tech buildings to Lair tech. Terrans and Protoss don't need a hive to tech, do they? They don't. Remove Lair requirement for Hydralisk Den. We have no units in Tier 1 that have an air attack.



All Zerg buildings can now lift-off after merging an Overlord with the Zerg building. The building has 200+ more HP and provides 10 more supply.



Wings should be functional, yes? Allow Speedlings to fly.



Mules should cost 300 minerals instead of energy. Their lifespan stays the same. This will allow the Terran player to have more viable options in terms of spending their Orbital Command energy instead of having to invest in the currently OP Mule.



All Terran buildings must be built around a Command Center, Orbital Command, or Planetary Fortress. Zerg Need to build on creep, Protoss needs to build around Pylons, and Terrans can build anywhere?!



Give Drones splash damage.




Inception.




****
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
August 26 2010 02:51 GMT
#2
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.
im deaf
AleC
Profile Joined December 2009
332 Posts
August 26 2010 02:51 GMT
#3
5/5
Risen
Profile Blog Joined March 2010
United States7927 Posts
August 26 2010 02:52 GMT
#4
I'll admit this made me giggle.

...

Drones... splash damage.... must... report back to blizzard HQ....
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
SubtleArt
Profile Blog Joined January 2010
2710 Posts
August 26 2010 03:01 GMT
#5
It's BRILLIANT! Brb emailing blizzard
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
August 26 2010 03:01 GMT
#6
I like the whole "Mules cost 300 minerals" bit.

Let's spend 300 minerals in order to gather ~270 back for us :D
TwitteR: @NeverExpo follow me, i'll follow back :)
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
August 26 2010 03:02 GMT
#7
On August 26 2010 11:51 imBLIND wrote:
you had me for a second with the flying queen. I can't believe you had me for a second with the flying queen.

"Mudkip"
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
August 26 2010 03:02 GMT
#8
5/5

ZvT is finally solved. There is no other way to explain it!
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
August 26 2010 03:04 GMT
#9
On August 26 2010 11:45 sparknineone wrote:
I have a very good understanding of the game as well as the metaphysical aspects of balance

I knew I should've stopped reading here...
Yhamm is the god of predictions
Redunzl
Profile Blog Joined January 2010
862 Posts
August 26 2010 03:08 GMT
#10
great troll. i knew i was being entertained after the first sentence.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
August 26 2010 03:11 GMT
#11
Troll post move along now...
TL+ Member
LittleMikeStarCraft
Profile Blog Joined June 2010
Canada120 Posts
August 26 2010 03:12 GMT
#12
Blew my mind, it all makes perfect sense now.
10% of the time, I am awesome.
Assault_1
Profile Joined April 2009
Canada1950 Posts
August 26 2010 03:14 GMT
#13
it wont be funny when blizz actually implements all these in the next patch
groms
Profile Joined May 2010
Canada1017 Posts
August 26 2010 03:18 GMT
#14
LOL when he started talking about game theory and stuff I was feeling it until I saw flying queen. Epic troll is epic. GJ OP
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
jackofclubs81
Profile Joined January 2010
United States196 Posts
August 26 2010 03:19 GMT
#15
On August 26 2010 11:45 sparknineone wrote:
Very high Diamond player here. I have a very good understanding of the game as well as the metaphysical aspects of balance so I wanted to propose this combination of balanced changes. I also have a Masters in economics and minored in game theory. I've also spent about 2 years working with game developers in various departments. I don't think these can be implemented individually so all of these changes should be systematically implemented as the game develops.


Haha I smelled the troll here when you were talking about your credentials but a very, very good job. 5/5. I bet someone will post this on the Blizzard forums and be like "this amazing pro said these would fix the matchup u N00bZ."
mOnion
Profile Blog Joined August 2009
United States5657 Posts
August 26 2010 03:21 GMT
#16
lol so good
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 03:22 GMT
#17
Now if I were feeling ballsy, I would've posted on SC2 General discussion..
Imbu
Profile Blog Joined May 2009
United States903 Posts
August 26 2010 03:37 GMT
#18
Seriously. The fact that the zerglings have wings but never used them always confused me. And how did the Queen de-evolve to become both slow and stuck on the ground?
@DreamingBird
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 26 2010 03:42 GMT
#19
On August 26 2010 12:37 orz.fail wrote:
Seriously. The fact that the zerglings have wings but never used them always confused me. And how did the Queen de-evolve to become both slow and stuck on the ground?


They are flightless chickens.
hofodomo
Profile Joined March 2010
United States257 Posts
August 26 2010 03:43 GMT
#20
Remove Lair requirement for Hydralisk Den. We have no units in Tier 1 that have an air attack.


But...but...aren't roaches the ultimate T1 antiair now?
Smoke weed ev'ry day.
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