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PROgame. Autosuicide after 87 minutes?

Blogs > LuDwig-
Post a Reply
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LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
Last Edited: 2009-07-18 07:16:22
July 18 2009 06:54 GMT
#1
I was just surfing the internet this mornig on our beloved youtube. I find something interesting.
A game on Andromeda with a lenght of ~87 minutes between Stork and GGPlay

(The video shows only highlights from the game)

WARNING SPOILER

When i finally look at the last attack I was like:"WTF". GGplay swarm his entire base against archon. You could say:"this is a nice move because archon damage will be reduced" but i have to tell to you that GGplay has only Hydralisk in his base... Autosuicide?




***EDIT: I am an idiot. That was stork mindcontrolling delifer. Thanks to nevake for pointing it out****

*
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Zozma
Profile Blog Joined November 2008
United States1626 Posts
Last Edited: 2009-07-18 07:05:05
July 18 2009 06:56 GMT
#2
That's not how dark swarm works. Edit: (Is it? I think that your own projectiles are fine in dark swarm.)
29 fps
Profile Blog Joined March 2008
United States5724 Posts
July 18 2009 06:57 GMT
#3
that game was lol. i remember sitting through the whole thing. and then people said they shouldnt be allowed to play against each other ever again while others said they should play again so that more people can LOL once more.
4v4 is a battle of who has the better computer.
spydernoob
Profile Blog Joined April 2008
Canada1066 Posts
Last Edited: 2009-07-18 07:02:14
July 18 2009 07:01 GMT
#4
still my favorite pro game, just for the sheer rediculousness and humor of it
wow. waste of the 1000th post.

fml
wraiths go pew pew
ketomai
Profile Joined June 2007
United States2789 Posts
Last Edited: 2009-07-18 07:09:50
July 18 2009 07:07 GMT
#5
That was stork's mind controlled defiler.

Edit: also DS nullifies all ranged attacks, not just theirs.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 18 2009 07:14 GMT
#6
YEAH you are right. I am an idiot.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 18 2009 07:22 GMT
#7
On July 18 2009 16:07 nevake wrote:
That was stork's mind controlled defiler.

Edit: also DS nullifies all ranged attacks, not just theirs.

Yup, it was a very good idea to MC that defiler.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
georgir
Profile Joined May 2009
Bulgaria253 Posts
July 18 2009 09:22 GMT
#8
how does 1 defiler have so much energy?
consume doesn't work with toss units
konadora *
Profile Blog Joined February 2009
Singapore66155 Posts
July 18 2009 09:46 GMT
#9
Stork had like 2-3 defilers, maybe even more.
POGGERS
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
July 18 2009 09:47 GMT
#10
maybe he had 2 defilers :o
UNFUCK YOURSELF
29 fps
Profile Blog Joined March 2008
United States5724 Posts
July 18 2009 10:13 GMT
#11
On July 18 2009 16:01 spydernoob wrote:
still my favorite pro game, just for the sheer rediculousness and humor of it
wow. waste of the 1000th post.

fml


dont worry, there's always post # 1111, 1500, 2000, and many more chances.
4v4 is a battle of who has the better computer.
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
July 18 2009 10:21 GMT
#12
Hey, 1337 too if you want it. Post benchmarks are flexible ^_^
AIV_Funnytoss and sGs.Funnytoss on iCCup
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
Last Edited: 2009-07-18 12:11:27
July 18 2009 12:07 GMT
#13
On July 18 2009 15:56 Zozma wrote:
That's not how dark swarm works. Edit: (Is it? I think that your own projectiles are fine in dark swarm.)

DS makes all units attacking into it get 100% miss chance, but the units standing inside it shooting out are fine.
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
July 18 2009 12:42 GMT
#14
On July 18 2009 21:07 Klockan3 wrote:
Show nested quote +
On July 18 2009 15:56 Zozma wrote:
That's not how dark swarm works. Edit: (Is it? I think that your own projectiles are fine in dark swarm.)

DS makes all units attacking into it get 100% miss chance, but the units standing inside it shooting out are fine.



It is not true. Splash damage work._.(in some situation )
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
July 18 2009 14:23 GMT
#15
Actually, if I recall correctly, Stork mind-controlled a drone and then developed Defiler tech.

And yes, that was one of the best and most ridiculous matches I have ever seen. It practically included the entire arsenals of the Protoss and Zerg and was also the first time a Protoss actually used mind-control to develop his own Zerg base.

You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
MrHoon *
Profile Blog Joined April 2008
10183 Posts
July 18 2009 16:57 GMT
#16
No stork only made zerglings. I don't believe he had the resources to make anything after that.

I'm rather surprised how alot of people say this was an amazing game because when we were watching this live so so so so many people were groaning.
dats racist
PH
Profile Blog Joined June 2008
United States6173 Posts
July 18 2009 20:46 GMT
#17
On July 18 2009 21:42 LuDwig- wrote:
Show nested quote +
On July 18 2009 21:07 Klockan3 wrote:
On July 18 2009 15:56 Zozma wrote:
That's not how dark swarm works. Edit: (Is it? I think that your own projectiles are fine in dark swarm.)

DS makes all units attacking into it get 100% miss chance, but the units standing inside it shooting out are fine.



It is not true. Splash damage work._.(in some situation )

Splash damage is always dealt inside swarm (archons and tanks pretty much, I think), except against burrowed units. For instance, burrowed lurkers never take damage from tanks when under swarm.

Swarm only affects the units under it.
Hello
ketomai
Profile Joined June 2007
United States2789 Posts
July 18 2009 21:41 GMT
#18
Are you completely sure about that? Because I'm pretty sure my Lurkers still die to tank splash even under the swarm.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
July 18 2009 22:51 GMT
#19
Stork mind controlled 1-2 defilers and a drone that game, and made lings for the defilers to consume.

Final attack was full of lulz
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
July 19 2009 01:56 GMT
#20
The reason why your Lurkers die to tank splash even under swarm is because the tank is shooting at something else, and while the actual shot doesn't do any damage, the splash does. So ironically, more friendly units under swarm actually increases the odds that they take damage. If you only have a lone lurker, then the tank shouldn't be able to damage it, if I remember correctly. I think it's because swarm actually changes the location of where the shot lands.

Shooting uphill seems to be a bit different though - seems like splash hits regardless of whether or not the actual blast does.
AIV_Funnytoss and sGs.Funnytoss on iCCup
OnceKing
Profile Blog Joined January 2009
United States939 Posts
July 19 2009 01:56 GMT
#21
Ranged attacks that hit inside a swarm are moved something like one matrix down. Thus, splashless attacks such as marine and dragoon shots miss and deal no damage.
However, a siege tank's splash will still affect a unit inside swarm unless it is burrowed. It seems that burrowing makes the unit size or hitbox a bit smaller or something, I'm not sure. That is why one lurker burrowed under swarm cannot be hit by a siege tank's splash.
However, since the attacks are moved down one matrix, a siege tank can still actually hit something in swarm for splash. So the siege tank targeting a lurker above a defiler's attack can hit the defiler with splash damage.
"Every man has his follies - and often they are the most interesting thing he has got."
maga33
Profile Blog Joined December 2008
United States247 Posts
July 19 2009 02:09 GMT
#22
haha i remember going through this entire game.
The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.
RLTY
Profile Blog Joined January 2009
United States965 Posts
July 19 2009 02:24 GMT
#23
On July 19 2009 10:56 OnceKing wrote:
Ranged attacks that hit inside a swarm are moved something like one matrix down. Thus, splashless attacks such as marine and dragoon shots miss and deal no damage.
However, a siege tank's splash will still affect a unit inside swarm unless it is burrowed. It seems that burrowing makes the unit size or hitbox a bit smaller or something, I'm not sure. That is why one lurker burrowed under swarm cannot be hit by a siege tank's splash.
However, since the attacks are moved down one matrix, a siege tank can still actually hit something in swarm for splash. So the siege tank targeting a lurker above a defiler's attack can hit the defiler with splash damage.


I learn something new everyday
Disregard
Profile Blog Joined March 2007
China10252 Posts
July 19 2009 03:25 GMT
#24
It was like IntotheRainbow vs Cloud, but 50x more humorous and 100x more in the boring category.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
poilord
Profile Blog Joined January 2007
Germany3252 Posts
July 19 2009 08:05 GMT
#25
oh I remember watching this game, pure entertainment; too bad we don't see many of those these days.
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
July 19 2009 08:18 GMT
#26
One of my fav games of all time.

Stork has some epic fucking PvZ in long games, like REALLY epic.
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
Ideas
Profile Blog Joined April 2008
United States8082 Posts
July 19 2009 08:52 GMT
#27
one of the greatest PL matches of alltime lol


man I miss the days ggplay was on rosters :\
Free Palestine
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