• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:12
CEST 06:12
KST 13:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War935.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War ASL22 General Discussion ASL FINALS HYPE VIDEO 2X [Megathread] Daily Funny Videos BW General Discussion
Tourneys
ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Semifinal A
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13353 users

Replay Classification Update

Blogs > StRyKeR
Post a Reply
StRyKeR
Profile Blog Joined January 2006
United States1756 Posts
Last Edited: 2009-06-29 02:45:15
June 29 2009 00:52 GMT
#1
I'm making an automated replay player identifier. With this, it'd be much easier to tell whether you played against a progamer or a well-known foreigner on ICCup. With this, romad doesn't have to be working all the time.

For the time being, I am not going to pursue the Support Vector Machines approach to classifying replays, because we already have an instance that can learn a replay signature just by looking at one sample (romad). I took it as proof that it is possible to formulate a much simpler replay classifier, and that it is the feature selection that is prominently the hardest task.

Support Vector Machines might be more accurate in the long run, after I amass hundreds of samples per player, but realistically, the main problem with identifying replays is their scarcity.

I'm using the Nearest-Neighbors algorithm to classify replays, with a slight modification. I am currently designing it to be half-human half-machine.

There are currently five categories, the fifth being the combination of previous categories.
1) Building hotkeys
2) Hotkey actions
3) Hotkey spam
4) Hotkey usage
5) Total

The program produces a "closeness" rating for a given replay in each category, and looks for replays in the database that are closest to the given replay.

For the database, the program uses replays from TSL (there are a ton of replays from TSL!).

Example
I put in the recent ret vs. IdrA replay. Here are the results:

1) Building hotkeys
Top fifty consists entirely of IdrA.

2) Hotkey actions
The top 4 consists of IdrA.
Top fifty consists mostly of IdrA.
Top fifty has many ret's.
Top fifty also has BRAT_OK's and some Haypro's.

3) Hotkey spam
EDIT: Almost entirely of IdrA. I had a bug in my previous program.

4) Hotkey usage
Lots and lots of Horror. Some IdrA's. The thing is, the top fifty have NO differences from the given replay. That is, hotkey usage is a pretty poor discriminant. I'm sure many IdrA reps have the same hotkey usages, and that if I listed the top 100, IdrA would appear.

5) Total
Top fifty all consist of IdrA's.

It's clear from this example that often, the player will not win in every category. However, put together, it's likely that the player will be at the top.

I will be adding / removing / refining categories in the future.

Also, eventually, there will be an online database and an online real-time classifier, for which I need the Linux version of the repasm.dll that serves as the PHP extension in Windows (I'm using Taiche's RepASM).

Anyway, please send me replays of foreigners if you'd like to test my current program!

*****
Ars longa, vita brevis, principia aeturna.
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
June 29 2009 02:08 GMT
#2
Very exciting project!

If you end up optimalizing this it would be awesome.
Moderatorsometimes I get intimidated by the size of my right testicle
Archaic
Profile Blog Joined March 2008
United States4024 Posts
June 29 2009 02:23 GMT
#3
I'm not quite sure I understand this project. What exactly do you hope to accomplish with it, assuming it was completed, and functional?
StRyKeR
Profile Blog Joined January 2006
United States1756 Posts
June 29 2009 02:25 GMT
#4
On June 29 2009 11:23 Archaic wrote:
I'm not quite sure I understand this project. What exactly do you hope to accomplish with it, assuming it was completed, and functional?


Identify who's playing in a replay. Basically, take romad's ability and automate it.
Ars longa, vita brevis, principia aeturna.
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
June 29 2009 02:30 GMT
#5
That is some sweet sounding shit yo. GL!
觀過斯知仁矣.
Please log in or register to reply.
Live Events Refresh
Next event in 5h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 188
ProTech145
Nina 78
StarCraft: Brood War
GuemChi 3597
Yoon 551
Aegong 45
ZergMaN 26
Terrorterran 11
Icarus 5
Britney 0
Dota 2
NeuroSwarm199
PGG 110
febbydoto27
LuMiX2
Counter-Strike
taco 1262
Super Smash Bros
hungrybox1072
AZ_Axe175
Mew2King13
Other Games
summit1g6878
JimRising 629
WinterStarcraft617
PiGStarcraft285
C9.Mang0149
Livibee141
Sick139
ViBE136
Organizations
Other Games
gamesdonequick804
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH342
• practicex 18
• Letter148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota230
League of Legends
• Rush704
• Stunt167
Other Games
• Shiphtur439
Upcoming Events
The PondCast
5h 48m
WardiTV Qualifier
6h 48m
Online Event
1d 6h
Korean StarCraft League
1d 22h
Afreeca Starleague
2 days
Rush vs Soulkey
CranKy Ducklings
2 days
AI Arena Tournament
2 days
BSL Open Qualifier
2 days
Sparkling Tuna Cup
3 days
IPSL
3 days
[ Show More ]
BSL Open Qualifier
3 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.