• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:42
CEST 03:42
KST 10:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)22Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion Bot on ladder a Announcement on the JEDI Ringing Where can I find Flash replays that work? Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9048 users

Replay Classification Update

Blogs > StRyKeR
Post a Reply
StRyKeR
Profile Blog Joined January 2006
United States1754 Posts
Last Edited: 2009-06-29 02:45:15
June 29 2009 00:52 GMT
#1
I'm making an automated replay player identifier. With this, it'd be much easier to tell whether you played against a progamer or a well-known foreigner on ICCup. With this, romad doesn't have to be working all the time.

For the time being, I am not going to pursue the Support Vector Machines approach to classifying replays, because we already have an instance that can learn a replay signature just by looking at one sample (romad). I took it as proof that it is possible to formulate a much simpler replay classifier, and that it is the feature selection that is prominently the hardest task.

Support Vector Machines might be more accurate in the long run, after I amass hundreds of samples per player, but realistically, the main problem with identifying replays is their scarcity.

I'm using the Nearest-Neighbors algorithm to classify replays, with a slight modification. I am currently designing it to be half-human half-machine.

There are currently five categories, the fifth being the combination of previous categories.
1) Building hotkeys
2) Hotkey actions
3) Hotkey spam
4) Hotkey usage
5) Total

The program produces a "closeness" rating for a given replay in each category, and looks for replays in the database that are closest to the given replay.

For the database, the program uses replays from TSL (there are a ton of replays from TSL!).

Example
I put in the recent ret vs. IdrA replay. Here are the results:

1) Building hotkeys
Top fifty consists entirely of IdrA.

2) Hotkey actions
The top 4 consists of IdrA.
Top fifty consists mostly of IdrA.
Top fifty has many ret's.
Top fifty also has BRAT_OK's and some Haypro's.

3) Hotkey spam
EDIT: Almost entirely of IdrA. I had a bug in my previous program.

4) Hotkey usage
Lots and lots of Horror. Some IdrA's. The thing is, the top fifty have NO differences from the given replay. That is, hotkey usage is a pretty poor discriminant. I'm sure many IdrA reps have the same hotkey usages, and that if I listed the top 100, IdrA would appear.

5) Total
Top fifty all consist of IdrA's.

It's clear from this example that often, the player will not win in every category. However, put together, it's likely that the player will be at the top.

I will be adding / removing / refining categories in the future.

Also, eventually, there will be an online database and an online real-time classifier, for which I need the Linux version of the repasm.dll that serves as the PHP extension in Windows (I'm using Taiche's RepASM).

Anyway, please send me replays of foreigners if you'd like to test my current program!

*****
Ars longa, vita brevis, principia aeturna.
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
June 29 2009 02:08 GMT
#2
Very exciting project!

If you end up optimalizing this it would be awesome.
Moderatorsometimes I get intimidated by the size of my right testicle
Archaic
Profile Blog Joined March 2008
United States4024 Posts
June 29 2009 02:23 GMT
#3
I'm not quite sure I understand this project. What exactly do you hope to accomplish with it, assuming it was completed, and functional?
StRyKeR
Profile Blog Joined January 2006
United States1754 Posts
June 29 2009 02:25 GMT
#4
On June 29 2009 11:23 Archaic wrote:
I'm not quite sure I understand this project. What exactly do you hope to accomplish with it, assuming it was completed, and functional?


Identify who's playing in a replay. Basically, take romad's ability and automate it.
Ars longa, vita brevis, principia aeturna.
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
June 29 2009 02:30 GMT
#5
That is some sweet sounding shit yo. GL!
觀過斯知仁矣.
Please log in or register to reply.
Live Events Refresh
Next event in 8h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 110
Nina 71
StarCraft: Brood War
Britney 12806
Rain 2219
Artosis 648
Dewaltoss 21
NaDa 19
Dota 2
monkeys_forever713
NeuroSwarm159
League of Legends
Doublelift4956
Counter-Strike
taco 463
Super Smash Bros
hungrybox1617
ArmadaUGS404
Heroes of the Storm
Khaldor1271
WinterStarcraft459
Other Games
summit1g7793
Day[9].tv710
shahzam664
JimRising 597
C9.Mang0171
PiGStarcraft165
Maynarde157
ViBE155
Organizations
Other Games
gamesdonequick943
Dota 2
PGL Dota 2 - Main Stream117
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 118
• davetesta28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv710
Upcoming Events
The PondCast
8h 18m
OSC
11h 18m
Stellar Fest
11h 18m
OSC
22h 18m
Stellar Fest
1d 11h
CranKy Ducklings
2 days
Online Event
2 days
FEL
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
Replay Cast
4 days
INu's Battles
5 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
5 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.