• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:09
CEST 04:09
KST 11:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play2Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon75.0.16 Hotfix (June 30) - Balance + Bug Fixes16Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4168 users

Some proleague stats

Blogs > heyoka
Post a Reply
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2009-04-17 22:03:21
April 17 2009 22:02 GMT
#1
(that may or may not mean anything)

Inspired by this article I decided to see if there was any intersting analysis that could be done.

Looking at the past two normal (non-winner's league) proleague rounds, the number of 3-0 wins is 12 (18%) for round 1 and 16 (24%) for round 2. I combined them for a sample of 21% (28/132). Doing a basic hypothesis test, under the assumption that .21 is an accurate predictor for the future, the z-value ends up being around 3.4. This makes the probability of getting this result by chance somewhere near a tenth of a percent. Using that data, it seems that we can say that the new maps have influenced the result and the coaches who won 3:0 are right in their gloating.

Thats probably not a good conclusion though. Taking the wind out of that argument's sails is Samsung's performance: they won 3-0 against Woongjin Stars and then lost 0-3 to Hite Sparkyz. Its especially damning because statistically Stars and Sparkyz should have roughly equal strength vs Samsung as a whole. Feeling frisky, I ran the numbers again after having throwing out one and then both of those matches, and the probability hits just above 1% in the second case. Still a strong number, but the sample size becomes so small its hardly trustworthy data (in a case where the "good" sample size is still way too small).


The more interesting thing I found doing this is the distribution of match lengths.

[image loading]



In rounds 1 and 2 of the current season, just over half the matches went to the ace match. This means that the skill difference between teams looks like its pretty small (even though final standings might not reflect it), but more importantly, shows just how necessary having a good ace player is. Oz and Samsung take many of matches to ace (45% for both of them between rounds 1 and 2) and were able to stay above the pack for the duration of that period by having ace players in the 60-70% winrate.

For more evidence as to just how close the teams are in wins, a distribution of who holds the most embarassing losses



[image loading]



Unsurprisingly, ACE is the biggest contributer to the number of matches that only last 3 games. With a single team having 30% of the losses that end before set 4, it seems that the skill gap between teams 1-11 is even smaller than the match length chart indicates.



Ultimately, there aren't any strong conclusions that can be made, as the sample size is small and I'm using methods you might find in a 9th grade stats class, but some of the numbers are fascinating. I think there still might be a way to try and test the idea that some teams are likely to do better on a new map pool, but I haven't decided on any good metrics of measurement yet. The maps are the start of this season weren't new so the data set to work with will stay impossibly small for the forseable future.

I am not ready to throw out the idea that skill gaps change as the metagame developes, but I can't say it DOES happen with a ton of confidence. Tenatively, I want to say that there is probably a (larger than normal) difference between teams right now, and this week we are likely to see a slightly higher percentage of short matches with the numbers normalizing the week after.



An interesting aside:
+ Show Spoiler +

I played around with some probability distributions, and if we assume each player is exactly 50% against each other player, then the chance of getting 7 3-0s in 10 matches (first week) is .000038. If we assume 65% (which I think is near what we would find if we could quantify it) then it is still .00029, both of which are considerably less than a tenth of a percent. There is absolutely nothing that can be said from getting those numbers of course, the assumptions are wide and the methods used are rough at best.


***
@RealHeyoka | ESL / DreamHack StarCraft Lead
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 17 2009 22:16 GMT
#2
Lol, nice dude. I'm gonna go out on a limb and say you to are studying for the AP stat exam in may? Also, I'm pretty sure you didn't meet a few of the conditions when you went and did these :p
MyLove + Your Love= Supa Love
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
April 17 2009 22:48 GMT
#3
Hm im interested if its possible to redo the percentages without ACE as they tend to lopside the graph (love you ace but ;
OMG you nasty gurl
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
April 18 2009 21:44 GMT
#4
On April 18 2009 07:16 n.DieJokes wrote:
Lol, nice dude. I'm gonna go out on a limb and say you to are studying for the AP stat exam in may? Also, I'm pretty sure you didn't meet a few of the conditions when you went and did these :p



It doesn't for central limit stuff, but for testing proportions it should be fine (we're sort of assuming that the first 2 rounds had a normal distribution though which might be iffy).
@RealHeyoka | ESL / DreamHack StarCraft Lead
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#88
PiGStarcraft716
CranKy Ducklings108
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft716
ViBE182
oGsTOP 92
RuFF_SC2 72
Nina 29
StarCraft: Brood War
GuemChi 3451
Rain 3057
Shuttle 587
Artosis 565
sSak 79
Noble 19
Bale 13
Counter-Strike
taco 200
Super Smash Bros
hungrybox430
AZ_Axe226
Other Games
summit1g9740
Fnx 1501
C9.Mang01033
JimRising 468
Sick199
Maynarde87
UpATreeSC52
JuggernautJason19
minikerr3
Organizations
Other Games
gamesdonequick919
Dota 2
PGL Dota 2 - Main Stream255
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 97
• mYiSmile19
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra938
• Stunt206
• Lourlo87
Upcoming Events
Kung Fu Cup
8h 51m
Replay Cast
21h 51m
CrankTV Team League
1d 8h
Bombastic Starleague
1d 17h
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
[ Show More ]
OSC
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.