• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:31
CEST 13:31
KST 20:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!35Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
ASL22 General Discussion BW General Discussion Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5248 users

Some proleague stats

Blogs > heyoka
Post a Reply
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
Last Edited: 2009-04-17 22:03:21
April 17 2009 22:02 GMT
#1
(that may or may not mean anything)

Inspired by this article I decided to see if there was any intersting analysis that could be done.

Looking at the past two normal (non-winner's league) proleague rounds, the number of 3-0 wins is 12 (18%) for round 1 and 16 (24%) for round 2. I combined them for a sample of 21% (28/132). Doing a basic hypothesis test, under the assumption that .21 is an accurate predictor for the future, the z-value ends up being around 3.4. This makes the probability of getting this result by chance somewhere near a tenth of a percent. Using that data, it seems that we can say that the new maps have influenced the result and the coaches who won 3:0 are right in their gloating.

Thats probably not a good conclusion though. Taking the wind out of that argument's sails is Samsung's performance: they won 3-0 against Woongjin Stars and then lost 0-3 to Hite Sparkyz. Its especially damning because statistically Stars and Sparkyz should have roughly equal strength vs Samsung as a whole. Feeling frisky, I ran the numbers again after having throwing out one and then both of those matches, and the probability hits just above 1% in the second case. Still a strong number, but the sample size becomes so small its hardly trustworthy data (in a case where the "good" sample size is still way too small).


The more interesting thing I found doing this is the distribution of match lengths.

[image loading]



In rounds 1 and 2 of the current season, just over half the matches went to the ace match. This means that the skill difference between teams looks like its pretty small (even though final standings might not reflect it), but more importantly, shows just how necessary having a good ace player is. Oz and Samsung take many of matches to ace (45% for both of them between rounds 1 and 2) and were able to stay above the pack for the duration of that period by having ace players in the 60-70% winrate.

For more evidence as to just how close the teams are in wins, a distribution of who holds the most embarassing losses



[image loading]



Unsurprisingly, ACE is the biggest contributer to the number of matches that only last 3 games. With a single team having 30% of the losses that end before set 4, it seems that the skill gap between teams 1-11 is even smaller than the match length chart indicates.



Ultimately, there aren't any strong conclusions that can be made, as the sample size is small and I'm using methods you might find in a 9th grade stats class, but some of the numbers are fascinating. I think there still might be a way to try and test the idea that some teams are likely to do better on a new map pool, but I haven't decided on any good metrics of measurement yet. The maps are the start of this season weren't new so the data set to work with will stay impossibly small for the forseable future.

I am not ready to throw out the idea that skill gaps change as the metagame developes, but I can't say it DOES happen with a ton of confidence. Tenatively, I want to say that there is probably a (larger than normal) difference between teams right now, and this week we are likely to see a slightly higher percentage of short matches with the numbers normalizing the week after.



An interesting aside:
+ Show Spoiler +

I played around with some probability distributions, and if we assume each player is exactly 50% against each other player, then the chance of getting 7 3-0s in 10 matches (first week) is .000038. If we assume 65% (which I think is near what we would find if we could quantify it) then it is still .00029, both of which are considerably less than a tenth of a percent. There is absolutely nothing that can be said from getting those numbers of course, the assumptions are wide and the methods used are rough at best.


***
@RealHeyoka | ESL / DreamHack StarCraft Lead
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 17 2009 22:16 GMT
#2
Lol, nice dude. I'm gonna go out on a limb and say you to are studying for the AP stat exam in may? Also, I'm pretty sure you didn't meet a few of the conditions when you went and did these :p
MyLove + Your Love= Supa Love
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
April 17 2009 22:48 GMT
#3
Hm im interested if its possible to redo the percentages without ACE as they tend to lopside the graph (love you ace but ;
OMG you nasty gurl
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
April 18 2009 21:44 GMT
#4
On April 18 2009 07:16 n.DieJokes wrote:
Lol, nice dude. I'm gonna go out on a limb and say you to are studying for the AP stat exam in may? Also, I'm pretty sure you didn't meet a few of the conditions when you went and did these :p



It doesn't for central limit stuff, but for testing proportions it should be fine (we're sort of assuming that the first 2 rounds had a normal distribution though which might be iffy).
@RealHeyoka | ESL / DreamHack StarCraft Lead
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Sea Duckling Open #148
CranKy Ducklings99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko329
PiGStarcraft258
MindelVK 40
StarCraft: Brood War
Britney 44388
Horang2 5055
Jaedong 2054
Pusan 597
BeSt 549
Hyuk 547
firebathero 531
Zeus 212
EffOrt 194
Barracks 161
[ Show more ]
Leta 161
Last 158
Rush 155
Mong 131
PianO 76
ZerO 64
ToSsGirL 61
hero 51
[sc1f]eonzerg 47
sorry 44
Free 41
HiyA 39
Sharp 29
Sexy 25
Bale 25
NotJumperer 15
Sacsri 13
ZergMaN 13
Noble 8
zelot 6
Dota 2
The International41965
singsing3995
Fuzer 410
Dendi224
KheZu194
XcaliburYe110
Counter-Strike
fl0m1513
zeus286
edward51
Super Smash Bros
Mew2King177
Other Games
B2W.Neo313
ToD191
Trikslyr21
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick566
StarCraft: Brood War
UltimateBattle 18
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH321
• StrangeGG 89
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1522
League of Legends
• Jankos1559
Upcoming Events
PiG Sty Festival
29m
herO vs Krystianer
Solar vs Cure
IPSL
4h 29m
Sparkling Tuna Cup
22h 29m
PiG Sty Festival
1d
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 4h
OSC
1d 12h
Afreeca Starleague
1d 22h
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
1d 23h
The Patches Monday
2 days
Afreeca Starleague
2 days
Sharp vs Shinee
Action vs Shine
[ Show More ]
PiGosaur Cup
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.