• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:58
CEST 08:58
KST 15:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror2[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)67Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released BW General Discussion PLAYzone Challenge - open offline tour in Prague 20-year-old Valorant player starting StarCraft
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9514 users

WYSIWYG programming

Blogs > Xeofreestyler
Post a Reply
Xeofreestyler
Profile Blog Joined June 2005
Belgium6786 Posts
March 05 2009 23:18 GMT
#1
Or well, 'programming'.

Its called FNK and I just came across it today


Fnk (pronounced fink) is an online visual programming environment that uses a dataflow approach for the analysis, processing and synthesis of image, sound and other data in real-time. It aims to be an easy and fun way to create multimedia and music presentation prototypes that interact with a number of input and output devices. It was born as an academic project, but has since then moved into a standalone one.


http://ffnnkk.org/about/about-fnk/

It looks pretty cool but my biggest worry is that it can get rreaaaally messy once it starts getting complex. Gonna have some fun playing around with this though.

here's an example:
http://ffnnkk.org/2008/11/25/camera-circles/

Graphics
exkgb
Profile Joined September 2005
United States504 Posts
March 05 2009 23:26 GMT
#2
It reminds me of labview which we use a lot in engineering labs. Needless to say, I hate labview because it takes so f***ing long to do any algorithm stuff since you need to drag and drop all those annoying nodes around and yes it gets really messing once things are more complex. I prefer text-based programming environment by far.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6786 Posts
March 05 2009 23:28 GMT
#3
Well needless to say I just find it interesting because of the direct graphical output

but yeah if you wanna do any real algorithms this sucks lol
Graphics
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
Last Edited: 2009-03-06 00:03:38
March 05 2009 23:47 GMT
#4
This is very similar to a programming 'language' called Max. To someone who has learnt programming without WYSIWIG it can be at times unintuitive, however if you give it the time necessary you'll get your head around it and it can be powerful for certain things.

I've found what this style of programming is useful for is extremely rapid development. With Max it comes with two plugin products, Jitter (On the fly video editing and analysis, stuff like colour tracking, blob tracking etc etc) and MSP (Complex sound editing control) which allow you to very quickly make (I'm talking a couple of hours) reasonably complex programs.

As an example, I wrote a program where users controlled a car's brakes, acceleration and steering in a game by wearing coloured gloves and making gestures with their hands. Did it in about 2 days. This was possible because it's so simple to just 'dump' this video analysis library into your dataflow and then get the numbers that you need to do your stuff. So with this FNK a lot of its success I think will come from the libraries you can get with it.

From my experience designers tend to be attracted to WYSIWIG programming. (Not saying that's a bad thing btw, it's simply a trend I've noticed. Interestingly, the homepage of their website reminds me of http://www.processing.org , open source java graphics libraries provided with an editor that also targets designers.

EDIT: I suck didn't read the last link in your op
Their are four errors in this sentance.
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
March 05 2009 23:59 GMT
#5
Why would people avoid learning real programming? It's much more fun....
Oh no
exkgb
Profile Joined September 2005
United States504 Posts
March 06 2009 00:05 GMT
#6
I agree that this style of programming can be useful for certain kind of applications. But you have to realize that the "libraries" which you use with these visual programming environments which does complex video processing such as blob tracking are probably written in C or some other high level imperative language.

What I find interesting with this style of programming is the similarity which it shares with functional programming. Both have features such a the lack of a global state and the fact that your programs turn out like a mathematical formula where data gets massaged through a series of functions. This is unlike imperative languages such where the mindset is that there is a list of statements which manipulates a set of states.

Processing is pretty different compared to these languages, processing is just a modified version of java as far as I know.

It'll be interesting to see if these visual programming languages catches on. From my experience ( perhaps tainted by my backgroudn in traditional languages ) doing simple things like indexing arrays..etc. are such a pain that its simply not worth it.

Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
March 06 2009 00:14 GMT
#7
On March 06 2009 09:05 exkgb wrote:
I agree that this style of programming can be useful for certain kind of applications. But you have to realize that the "libraries" which you use with these visual programming environments which does complex video processing such as blob tracking are probably written in C or some other high level imperative language.

What I find interesting with this style of programming is the similarity which it shares with functional programming. Both have features such a the lack of a global state and the fact that your programs turn out like a mathematical formula where data gets massaged through a series of functions. This is unlike imperative languages such where the mindset is that there is a list of statements which manipulates a set of states.

Processing is pretty different compared to these languages, processing is just a modified version of java as far as I know.

It'll be interesting to see if these visual programming languages catches on. From my experience ( perhaps tainted by my backgroudn in traditional languages ) doing simple things like indexing arrays..etc. are such a pain that its simply not worth it.



Oh definitely the libraries are written in C or w/e, it's just the ease of use, and that ease of understanding the ins and outs that do it for a lot of people.

Yeah processing is just java, I was commenting more on the site, the content and who it suggests the language is targeted to is similar to FNK's website.

And yeah, trying to do simple things in traditional languages in these visual programming ones, like storing a number for later access without resetting it, is pretty much a huge bitch. The solution that advocates for the languages state is that you shouldn't be doing traditional things with it in the first place heh.
Their are four errors in this sentance.
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 258
ProTech134
StarCraft: Brood War
Mong 273
Dewaltoss 104
Leta 56
sSak 52
Bale 37
NotJumperer 30
ZergMaN 21
Aegong 14
yabsab 8
Icarus 7
[ Show more ]
Noble 7
League of Legends
JimRising 606
Other Games
summit1g11017
Sick197
Nina82
Organizations
Other Games
gamesdonequick809
Dota 2
PGL Dota 2 - Main Stream45
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1164
• Stunt473
• Jankos122
Upcoming Events
Afreeca Starleague
3h 2m
Rush vs Light
WardiTV Weekly
4h 2m
Monday Night Weeklies
9h 2m
Replay Cast
16h 2m
Afreeca Starleague
1d 3h
Soma vs Soulkey
INu's Battles
1d 4h
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 17h
The PondCast
3 days
INu's Battles
3 days
Replay Cast
4 days
[ Show More ]
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
Patches Events
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.