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As long as I win

Blogs > Sonu
Post a Reply
Sonu
Profile Blog Joined December 2008
Canada577 Posts
March 01 2009 16:01 GMT
#1
I think i finally get why you must expand so much.

I like playing PvZ against my friend, and he has this really flipping hard strat. He goes Sauron, but with lurks and Ultras :o. I always win on Medusa and Chupungryeong against him, but Destination..... is not my map. However i played one game and I won

Heres the replay.
[image loading]



Any improvements to my game will help. Enjoy! Btw its 40 minutes long so.... yeah.

I learned that it doesnt matter how long it is. its a matter of winning...

***
"I really like this wall-in, because its not a fucking wall" - DAy[9]
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
March 01 2009 17:23 GMT
#2
I find it incredibly hard to well... care... when games last longer than 20 minutes.
I'm hesitant to call it fatigue, but probably laziness, I just mass goons 1a2a3a and if that fails, I lose.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
March 01 2009 17:38 GMT
#3
On March 02 2009 02:23 RoieTRS wrote:
I find it incredibly hard to well... care... when games last longer than 20 minutes.
I'm hesitant to call it fatigue, but probably laziness, I just mass goons 1a2a3a and if that fails, I lose.

-_-.
You have to at least try dude.
No no no no its not mine!
micronesia
Profile Blog Joined July 2006
United States24676 Posts
March 01 2009 17:38 GMT
#4
This brings up the topic of a long game (let's say 35+ minutes). Everyone handles it differently, but I remember slowly losing focus and caring less as the game went on. If I managed to win, it felt like an empty victory. If I lost, I said 'meh whatever I was getting sick of it.'

Not all of us can be like Dunaj!
ModeratorThere are animal crackers for people and there are people crackers for animals.
Sonu
Profile Blog Joined December 2008
Canada577 Posts
March 01 2009 17:40 GMT
#5
i actually care all the time

cuz if i win a long game tha means i havemore endurance than the other guy .

plz if tehre are any improvements that can be made to my game plz tell me.
"I really like this wall-in, because its not a fucking wall" - DAy[9]
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
March 01 2009 17:40 GMT
#6
the longer the game goes on, the harder I try to win. I see it as a time investment. If the game drags onto 30minutes or so, then the desire to win becomes that much stronger, because you have already put in 30minutes of really hard work, and the last thing you want is to invest that much effort just to lose in the end.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 01 2009 17:43 GMT
#7
Congrats on your win, but I doubt many people will download the rep to watch a 40:40 long game on you simply winning a random PvZ.
1. It's very long
2. You didn't mention your rank, for all we know this could be boring D- play
3. I don't see what is so special about the game, the ZvP win rate is only 50/50%.
Don't get me wrong though, it sounds like an achievement, but I'm going to pass watching the game.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
March 01 2009 17:43 GMT
#8
I generally just get reckless and try to finish the game as soon as possible, usually with bad results for me
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 01 2009 17:53 GMT
#9
lol You are the kind of people I hope for when I get into late game, because my late-game isn't that great.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
liger13
Profile Blog Joined February 2008
United States1060 Posts
March 01 2009 18:26 GMT
#10
lol, when i hit late game i start to get creative
but... random switches over to Valk/Vult combos don always work
I feel like pwning noobs
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 01 2009 18:35 GMT
#11
On March 02 2009 02:23 RoieTRS wrote:
I find it incredibly hard to well... care... when games last longer than 20 minutes.
I'm hesitant to call it fatigue, but probably laziness, I just mass goons 1a2a3a and if that fails, I lose.

You'll lose any matchup if you just mass pure goons and not bother to micro.
Sonu
Profile Blog Joined December 2008
Canada577 Posts
March 01 2009 18:47 GMT
#12
On March 02 2009 03:35 koreasilver wrote:
Show nested quote +
On March 02 2009 02:23 RoieTRS wrote:
I find it incredibly hard to well... care... when games last longer than 20 minutes.
I'm hesitant to call it fatigue, but probably laziness, I just mass goons 1a2a3a and if that fails, I lose.

You'll lose any matchup if you just mass pure goons and not bother to micro.

very true. u have to stop massing goons after u gain 2 control groups right?
"I really like this wall-in, because its not a fucking wall" - DAy[9]
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
March 01 2009 19:08 GMT
#13
On March 02 2009 03:47 Sonu wrote:
Show nested quote +
On March 02 2009 03:35 koreasilver wrote:
On March 02 2009 02:23 RoieTRS wrote:
I find it incredibly hard to well... care... when games last longer than 20 minutes.
I'm hesitant to call it fatigue, but probably laziness, I just mass goons 1a2a3a and if that fails, I lose.

You'll lose any matchup if you just mass pure goons and not bother to micro.

very true. u have to stop massing goons after u gain 2 control groups right?


Well in PvT you would base your goon count on his army mix. If he is going 4 or 5 fact but with only 1 addon, then a goon heavy army is a better choice. However if he is tank heavy, you will want to add more zealots than goons, and use army placement to avoid vultures raiding your zealots.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 01 2009 19:36 GMT
#14
Once a game goes over 20 minutes istop caring and macroing and usually lose the game because of it
Artillery spawned from the forges of Hell
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 01 2009 19:41 GMT
#15
For me, as the game goes on I start to focus almost entirely on just macro and my micro falters like hell, which often causes me getting stormed to death or something terrible like that.
Lurker
Profile Blog Joined October 2008
57 Posts
March 01 2009 19:48 GMT
#16
LOL nice I lost a 50min tvp LOL-.-t.t

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