• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:27
CET 15:27
KST 23:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0212LiuLi Cup: 2025 Grand Finals (Feb 10-16)15Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker9PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Revival: Season 4 Korea Qualifier (Feb 14) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Gypsy to Korea Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Path of Exile Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Ask and answer stupid questions here! Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2597 users

Game Design Internships

Blogs > HyoSang
Post a Reply
HyoSang
Profile Blog Joined March 2008
United States194 Posts
February 12 2009 07:13 GMT
#1
Hey guys!

So im a sophomore in college studying Computer Science, and im hoping to end up with a career in game design someday. They are just starting up a Game Design Department here at NYU and im trying to get into that as soon as they figure out their major/minor programs.

So, right now im looking to see if I can land some internships as either a game programming/design intern or as a QA tester. I've already applied to the following companies:

Microsoft
Blizzard
THQ
Insomniaq
EA Games

But i'm still looking for more. I was wondering if anyone knows of any openings for the summer?

EE HAN TIMING!!
paper
Profile Blog Joined September 2004
13196 Posts
February 12 2009 07:18 GMT
#2
-EA games imo
Hates Fun🤔
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
February 12 2009 07:23 GMT
#3
-paper imo
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
February 12 2009 08:09 GMT
#4
I'm a game designer myself, but don't know of any openings in particular -- I suggest cold-mailing a bunch of companies. Most companies (especially smaller ones) will take the time to check it out. You'd be doing yourself a favor to shy away from the mega-companies, and instead work yourself into a low to mid-size company. You'll get much more quality experience that actually matters, and have a much greater chance of breaking in. If you've got what it takes, you'll get a LOT of responses. Use www.gamedevmap.com to find companies you're interested in.

Additional suggestions:
Get a portfolio website/blog, update it often.
Make games now -- With a team or by yourself. (Sounds obvious, but many don't do this.)
Don't plan on being a full-fledged designer until you're in the industry for few years.

Good luck.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
PH
Profile Blog Joined June 2008
United States6173 Posts
February 12 2009 08:27 GMT
#5
I heard EA's headquarters in LA is crazy. I think it has a gym and pool or something crazy like that...and a really nice cafeteria.

I dunno. It's right next to LMU's campus as well. I saw the EA building from the outside when I went to chill with a friend from LMU. haha.
Hello
HyoSang
Profile Blog Joined March 2008
United States194 Posts
February 12 2009 17:31 GMT
#6
On February 12 2009 17:09 Mikilatov wrote:
I'm a game designer myself, but don't know of any openings in particular -- I suggest cold-mailing a bunch of companies. Most companies (especially smaller ones) will take the time to check it out. You'd be doing yourself a favor to shy away from the mega-companies, and instead work yourself into a low to mid-size company. You'll get much more quality experience that actually matters, and have a much greater chance of breaking in. If you've got what it takes, you'll get a LOT of responses. Use www.gamedevmap.com to find companies you're interested in.

Additional suggestions:
Get a portfolio website/blog, update it often.
Make games now -- With a team or by yourself. (Sounds obvious, but many don't do this.)
Don't plan on being a full-fledged designer until you're in the industry for few years.

Good luck.


Wow thanks for the advice.

BTW, I've heard that its both hard and easy to switch to game design once your a programmer. I've heard that companies dont like losing a programmer so they force them to keep their position, while i've also heard that once you have programming experience its easy to switch to design. Do you know which one is true Mikilatov?
EE HAN TIMING!!
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
February 13 2009 03:07 GMT
#7
On February 12 2009 17:27 PH wrote:
I heard EA's headquarters in LA is crazy. I think it has a gym and pool or something crazy like that...and a really nice cafeteria.

I dunno. It's right next to LMU's campus as well. I saw the EA building from the outside when I went to chill with a friend from LMU. haha.


Yeah, many of the large publishers and bigger companies have some SERIOUSLY pimped out buildings.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2009-02-13 03:16:28
February 13 2009 03:14 GMT
#8
On February 13 2009 02:31 HyoSang wrote:
Show nested quote +
On February 12 2009 17:09 Mikilatov wrote:
I'm a game designer myself, but don't know of any openings in particular -- I suggest cold-mailing a bunch of companies. Most companies (especially smaller ones) will take the time to check it out. You'd be doing yourself a favor to shy away from the mega-companies, and instead work yourself into a low to mid-size company. You'll get much more quality experience that actually matters, and have a much greater chance of breaking in. If you've got what it takes, you'll get a LOT of responses. Use www.gamedevmap.com to find companies you're interested in.

Additional suggestions:
Get a portfolio website/blog, update it often.
Make games now -- With a team or by yourself. (Sounds obvious, but many don't do this.)
Don't plan on being a full-fledged designer until you're in the industry for few years.

Good luck.


Wow thanks for the advice.

BTW, I've heard that its both hard and easy to switch to game design once your a programmer. I've heard that companies dont like losing a programmer so they force them to keep their position, while i've also heard that once you have programming experience its easy to switch to design. Do you know which one is true Mikilatov?


Switching to design from anything is difficult. Design in general is difficult to get into. Most people who switch into design are actually DOWNGRADING in terms of career. However, this is changing somewhat in that design is becoming more prominant... But competition is too.

Basically, (in general) in order to get into design, you have to have a decent amount of industry experience in another area, or work your way up through a small-mid size company. On the plus side, once you have -any- design experience, your options go up 10,000%. The problem is getting that little bit.

Most who go into programming tend to stay in programming, because it pays so well. Way better than design, that's for damn sure. Switching from programming to design within the same company may be difficult. It's much more common for someone to come from the art/leveldesign department, but still not impossible. As long as you show an aptitude for it, and have some tangible projects of your own to show off, you can land a design position from programming.

The key thing is to continually work on your design skills and personal projects. You're not going to get a design position based on programming experience if you don't have any design projects to show off. This should be easier for you than most, however, considering you'll have the skillset (programming) to create projects of your own, in your spare time.

And I can't stress it enough, get a portfolio website and start making games, rightnow! Your games don't have to be huge and flashy, either. Interesting design always prevails.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Abydos1
Profile Blog Joined October 2008
United States832 Posts
February 13 2009 04:03 GMT
#9
On February 13 2009 02:31 HyoSang wrote:
Show nested quote +
On February 12 2009 17:09 Mikilatov wrote:
I'm a game designer myself, but don't know of any openings in particular -- I suggest cold-mailing a bunch of companies. Most companies (especially smaller ones) will take the time to check it out. You'd be doing yourself a favor to shy away from the mega-companies, and instead work yourself into a low to mid-size company. You'll get much more quality experience that actually matters, and have a much greater chance of breaking in. If you've got what it takes, you'll get a LOT of responses. Use www.gamedevmap.com to find companies you're interested in.

Additional suggestions:
Get a portfolio website/blog, update it often.
Make games now -- With a team or by yourself. (Sounds obvious, but many don't do this.)
Don't plan on being a full-fledged designer until you're in the industry for few years.

Good luck.


Wow thanks for the advice.

BTW, I've heard that its both hard and easy to switch to game design once your a programmer. I've heard that companies dont like losing a programmer so they force them to keep their position, while i've also heard that once you have programming experience its easy to switch to design. Do you know which one is true Mikilatov?


You might be able to find a Design position that involves some programming for example a little scripting on the side.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2009-02-13 08:12:35
February 13 2009 08:09 GMT
#10
On February 13 2009 13:03 Abydos1 wrote:
Show nested quote +
On February 13 2009 02:31 HyoSang wrote:
On February 12 2009 17:09 Mikilatov wrote:
I'm a game designer myself, but don't know of any openings in particular -- I suggest cold-mailing a bunch of companies. Most companies (especially smaller ones) will take the time to check it out. You'd be doing yourself a favor to shy away from the mega-companies, and instead work yourself into a low to mid-size company. You'll get much more quality experience that actually matters, and have a much greater chance of breaking in. If you've got what it takes, you'll get a LOT of responses. Use www.gamedevmap.com to find companies you're interested in.

Additional suggestions:
Get a portfolio website/blog, update it often.
Make games now -- With a team or by yourself. (Sounds obvious, but many don't do this.)
Don't plan on being a full-fledged designer until you're in the industry for few years.

Good luck.


Wow thanks for the advice.

BTW, I've heard that its both hard and easy to switch to game design once your a programmer. I've heard that companies dont like losing a programmer so they force them to keep their position, while i've also heard that once you have programming experience its easy to switch to design. Do you know which one is true Mikilatov?


You might be able to find a Design position that involves some programming for example a little scripting on the side.


This generally falls under the parameters of level design. If you want a level design job, you should work on such things and have a few VERY impressive levels to show off to potential employers. Preferably on your portfolio website. Demonstratable Maya experience, and experience in 3D editors (Unreal3ED, Fallout 3's GECK, or something similar) will be required. Learning LUA, or other scripting will also probably be required.

Also, since games are getting so large today, dedicated gameplay scripters are often designated to projects SEPERATE from level designers just for this purpose. This could be a worthy avenue into design, for you'd be working very close with level designers and other designers as well.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2009-02-13 09:42:23
February 13 2009 09:39 GMT
#11
I've recieved a couple PM's about this, asking what exactly I meant by 'working on design skills' so I figured I'd post again for anyone else who was wondering.

Prettymuch what I mean by this is that you should work on whatever skills you wish to get a job doing. If you want to be a level designer, design levels, if you want to be a programmer, program some games, if you want to be a designer, design some games.

The best way to get into the door at any game company is to show them what you can do, and the only way to do that is through a portfolio. As I've stated a few times already, online portfolios are the way to go.

For design in particular, this means you probably should create some interesting complete designs. Design documents for full-fledged games, flash games, collaborate on mod teams, create your own mods/levels/games, pen+paper games, board games, card games, anything! A game is a game is a game. If it's fun, it's a game.

It also helps to learn design theory and really get into the nitty gritty of the art of game design. Remember, good design can compensate for your lack of manpower, funding, and even art. Your game doesn't have to be pretty, or have an epic story, it has to have fun, engaging gameplay. If you can't design a fun game without expert programmers and an art team, you're not a designer.

After all that, if you have what it takes, you may be able to land a job as a tester or intern at a company, and work your way from there...

I've been working on a list of quality independent games, so I might as well post it here on TL when I'm done. I think I'll be done with it within 24 hours or so.... I'll be sure to PM all of you who expressed your interest in game design in this thread and those of you who PM'ed me when I get it done. They should be a real inspiration to you, and hopefully help you better understand the art of game design.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Fzero
Profile Blog Joined October 2007
United States1503 Posts
February 13 2009 13:53 GMT
#12
sloperama.com (required reading)
gamedev.net
gamedevmap.com
igda.org/Forums/

The game industry is not easy work. I don't know how many times I can repeat this. Game testing is HARD. You have to do a lot of work for little to no pay/benefits. If you're awesome, you can rise the ranks. If not, you'll get replaced.
Never give up on something that you can't go a day without thinking about.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
February 13 2009 20:11 GMT
#13
On February 13 2009 22:53 Fzero wrote:
sloperama.com (required reading)
gamedev.net
gamedevmap.com
igda.org/Forums/

The game industry is not easy work. I don't know how many times I can repeat this. Game testing is HARD. You have to do a lot of work for little to no pay/benefits. If you're awesome, you can rise the ranks. If not, you'll get replaced.


Totally true, and great links - I can't believe I forgot to recommend Sloper's site. For anyone who uses that, be aware, it is slightly... Old-age, but the guy definitely knows his stuff, so take what he says with a mindset open to a changing atmosphere. Hell, the game industry is quite different now than it was even just a few years ago.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
joshjones
Profile Joined February 2012
United States1 Post
February 16 2012 18:16 GMT
#14
i am a second year in college for video game design and i am looking for a online internship
you may e-mail me for contact info or more info

User was banned for this post.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1229
IndyStarCraft 276
Rex 166
ProTech134
StarCraft: Brood War
Rain 4499
Jaedong 842
Hyuk 504
Snow 377
actioN 374
Soulkey 310
Zeus 296
firebathero 279
Rush 207
Barracks 156
[ Show more ]
Hm[arnc] 110
Sea.KH 96
Leta 62
Aegong 60
Yoon 48
[sc1f]eonzerg 43
ToSsGirL 39
soO 28
Nal_rA 26
Backho 26
scan(afreeca) 25
Noble 25
sSak 24
JulyZerg 23
ajuk12(nOOB) 16
yabsab 15
Rock 13
zelot 13
Sacsri 10
Terrorterran 10
Britney 0
Dota 2
Gorgc4871
singsing2879
qojqva1908
XcaliburYe165
420jenkins82
Counter-Strike
allub192
Super Smash Bros
Mew2King73
Heroes of the Storm
Khaldor167
Other Games
gofns17572
hiko537
crisheroes387
Happy314
Sick134
djWHEAT54
ArmadaUGS38
Organizations
StarCraft 2
IntoTheiNu 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4004
• Jankos1852
• TFBlade895
Upcoming Events
Big Brain Bouts
2h 33m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
12h 33m
RSL Revival
17h 33m
LiuLi Cup
20h 33m
uThermal 2v2 Circuit
21h 33m
RSL Revival
1d 3h
Replay Cast
1d 9h
Sparkling Tuna Cup
1d 19h
LiuLi Cup
1d 20h
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
LiuLi Cup
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.