I think by today's standards I was like a D+ player?





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AcrossFiveJulys
United States3612 Posts
I think by today's standards I was like a D+ player? ![]() ![]() ![]() ![]() ![]() | ||
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pimptoss
United States6 Posts
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d(O.o)a
Canada5066 Posts
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Dazed.
Canada3301 Posts
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AcrossFiveJulys
United States3612 Posts
On December 23 2008 08:33 Dazed_Spy wrote: d- lol Yea back then I wasn't even hotkeying my army. My rationale was that focusing on macro and just pumping out more was the best use of my time ![]() Shows how much the skill bar has been raised in the last 5 years or so. Back then I reached C1 on WGTour without much problem but I guess it looks newbish nowadays, e.g. my usage of the 2 reavers parked outside the terran base and delaying his push was novel while nowadays that is nothing special. | ||
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Dazed.
Canada3301 Posts
On December 23 2008 08:44 AcrossFiveJulys wrote: To be honest, sometimes there is a point where the game has too much skill and too much knowledge. I kind of envy you that you were around five years ago to play starcraft competitively. Now a days you have to [as a new comer] learn 50 things as quickly as possible before you can even begin to get your ass handed to you for months on end. It's quite discouraging. Yea back then I wasn't even hotkeying my army. My rationale was that focusing on macro and just pumping out more was the best use of my time ![]() Shows how much the skill bar has been raised in the last 5 years or so. Back then I reached C1 on WGTour without much problem but I guess it looks newbish nowadays, e.g. my usage of the 2 reavers parked outside the terran base and delaying his push was novel while nowadays that is nothing special. | ||
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pangshai
Chinatown5333 Posts
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PH
United States6173 Posts
On December 23 2008 08:54 Dazed_Spy wrote: Show nested quote + To be honest, sometimes there is a point where the game has too much skill and too much knowledge. I kind of envy you that you were around five years ago to play starcraft competitively. Now a days you have to [as a new comer] learn 50 things as quickly as possible before you can even begin to get your ass handed to you for months on end. It's quite discouraging. On December 23 2008 08:44 AcrossFiveJulys wrote: On December 23 2008 08:33 Dazed_Spy wrote: d- lol Yea back then I wasn't even hotkeying my army. My rationale was that focusing on macro and just pumping out more was the best use of my time ![]() Shows how much the skill bar has been raised in the last 5 years or so. Back then I reached C1 on WGTour without much problem but I guess it looks newbish nowadays, e.g. my usage of the 2 reavers parked outside the terran base and delaying his push was novel while nowadays that is nothing special. I agree with you, it's definitely discouraging...but that's what makes SC, SC. There's no other game like this, with both as steep and long a learning curve. And if we ever get too discouraged, we can always take a break and just enjoy watching some pro games. The skill level is this high because of the pro scene in Korea, and pro scene exists because the game requires the nurturing of such skill. IMO, no other RTS will ever compare to BW, nor have the potential to be played as competitively. I've been spoiled by this game...I can't play any other RTSs now...lol. | ||
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