• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:32
CEST 16:32
KST 23:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War645.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released Rollback Netcode in Brood War ChatGPT cheats at StarSkirmish SCAI tournament BW General Discussion TL Sidebar missing streams
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8593 users

UMS AI help (how to make computer stim?)

Blogs > village_idiot
Post a Reply
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 12:12 GMT
#1
I'm working on a map that helps practise ZvT army control.

However, I am having a huge problem as I can not figure out how the make the damn Computer stim its marines! The map is otherwise finished, but without the marines stimming it is good for nothing.

I remember that in the campaign the marines know how to stim so it should be possible in StarEdit too.

*
t_co
Profile Blog Joined July 2007
United States702 Posts
Last Edited: 2008-12-05 12:57:09
December 05 2008 12:56 GMT
#2
use starforge, i think there's stim in there.

EDIT YAY MARINE
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
qet
Profile Joined May 2007
Australia245 Posts
December 05 2008 13:42 GMT
#3
SCMDRAFT is one of the best map editors. stim might be in there?

also, have you tried using the AI command "execute strategic attack on location" or similar? using that command will siege tanks and burrow lurks, so it might stim also.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 14:32 GMT
#4
On December 05 2008 22:42 qet wrote:
also, have you tried using the AI command "execute strategic attack on location" or similar? using that command will siege tanks and burrow lurks, so it might stim also.

Yeah, doesn't work. But I could try setting the AI to Insane and then try that. When I tried just using the Insane AI the only thing it did differently was D-matrixing tanks.

The script I want the computer to follow is

After killing any unit, stim all Terran Marines and A-move all Terran Marines to a certain location.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 16:38 GMT
#5
Ahh fuck it

I googled for a few hours and it gave me jack shit

It seems to be impossible to make the marines stim when you want them to; it's the same with any editor. Stimming is left to the retarded computer AI, which has no idea when it should be used.

I had a really good idea for the map too.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
December 05 2008 16:59 GMT
#6
http://www.broodwarai.com/forums/ ask here or PM heinerman there : )
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Steelflight-Rx
Profile Blog Joined July 2007
United States1389 Posts
December 05 2008 17:57 GMT
#7
you have to give the terran the stim ability? Did you do this? Also, you could turn on an AI by running a script, i htink that makes it micro more intelligently (i.e. use stims etc.) PM me if you are still having trouble or dont understand my post (i know it was pretty vague)
yubee wrote: you know? it's a great night you should all smile no matter what harddships, because grass grows and the sky is blue and it's a good life.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 19:30 GMT
#8
On December 06 2008 01:59 Physician wrote:
http://www.broodwarai.com/forums/ ask here or PM heinerman there : )

I checked the site. This was in the FAQ.
Before you begin, make note of the limitations of SC AI editing that will never change.

- You cannot change how the AI micros.
- You cannot change structure placement.
- You cannot alter pathing of units or buildings.
- You cannot change how the AI uses spells, abilities, or other such things.
- You cannot change how the AI targets, defends, or anything of that sort.
- You can only tell the AI to build stuff, create defense protocols, attack, and expand.


so yeah...

On December 06 2008 02:57 Steelflight-Rx wrote:
you have to give the terran the stim ability? Did you do this? Also, you could turn on an AI by running a script, i htink that makes it micro more intelligently (i.e. use stims etc.) PM me if you are still having trouble or dont understand my post (i know it was pretty vague)

I gave the comp both stim and range, the problem is the computer AI which uses stim only once in a blue moon and even then only with a few marines.

What I was aiming to do was to construct a situation where the Terran is hammering your sunken line with tanks before your defilers are out. I was going to give the Terran 3 control groups of marimedi, 2 tanks and a vessel. Then the Zerg user would have had the option to choose which kind of army to defeat the push with.

I gave the zerg up to 5 control groups of lings, up to 8 lurks, up to 2 queens, and 1 pair of scourge and I was going to add muta too. Then he could have easily tried what kind of outcome each combination was going to bring and thus be able to evaluate the situation better in a real match.
Please log in or register to reply.
Live Events Refresh
Next event in 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Railgan 95
Codebar 65
StarCraft: Brood War
Britney 63287
Bisu 3104
FanTaSy 1185
Stork 743
Rush 558
hero 253
Snow 227
firebathero 200
Mind 104
Free 84
[ Show more ]
Last 75
Sexy 64
Sea.KH 63
Pusan 57
Sharp 57
ToSsGirL 42
Trap 33
Bale 28
Mong 25
Hm[arnc] 23
HiyA 21
Terrorterran 20
Rock 19
Aegong 17
yabsab 16
zelot 15
Noble 12
Sacsri 11
scan(afreeca) 10
IntoTheRainbow 9
Shine 7
Dota 2
Gorgc9058
Dendi917
Super Smash Bros
Mew2King92
Other Games
singsing2701
fl0m2388
Liquid`RaSZi1328
B2W.Neo676
Beastyqt622
Mlord409
Happy367
Khaldor333
KnowMe263
Hui .201
crisheroes191
olofmeister183
Chillindude68
Organizations
Other Games
BasetradeTV260
[ Show 14 non-featured ]
StarCraft 2
• HeavenSC 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FT.aCt)Sony4
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV540
League of Legends
• Nemesis4226
Counter-Strike
• C_a_k_e 1322
Upcoming Events
Patches Events
28m
BSL Open Qualifier
4h 28m
BSL Open Qualifier
4h 28m
OSC
8h 28m
Replay Cast
8h 28m
OSC
21h 28m
WardiTV Weekly
1d 20h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
Online Event
4 days
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.