• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:26
CEST 22:26
KST 05:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors5Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament $1,400 SEL Season 3 Ladder Invitational RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2 Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Dawn of War IV Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1253 users

UMS AI help (how to make computer stim?)

Blogs > village_idiot
Post a Reply
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 12:12 GMT
#1
I'm working on a map that helps practise ZvT army control.

However, I am having a huge problem as I can not figure out how the make the damn Computer stim its marines! The map is otherwise finished, but without the marines stimming it is good for nothing.

I remember that in the campaign the marines know how to stim so it should be possible in StarEdit too.

*
t_co
Profile Blog Joined July 2007
United States702 Posts
Last Edited: 2008-12-05 12:57:09
December 05 2008 12:56 GMT
#2
use starforge, i think there's stim in there.

EDIT YAY MARINE
"Look, don't congratulate us when we buy a company, congratulate us when we sell it. Because any fool can overpay and buy a company, so long as there is money to buy it." --Henry Kravis
qet
Profile Joined May 2007
Australia245 Posts
December 05 2008 13:42 GMT
#3
SCMDRAFT is one of the best map editors. stim might be in there?

also, have you tried using the AI command "execute strategic attack on location" or similar? using that command will siege tanks and burrow lurks, so it might stim also.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 14:32 GMT
#4
On December 05 2008 22:42 qet wrote:
also, have you tried using the AI command "execute strategic attack on location" or similar? using that command will siege tanks and burrow lurks, so it might stim also.

Yeah, doesn't work. But I could try setting the AI to Insane and then try that. When I tried just using the Insane AI the only thing it did differently was D-matrixing tanks.

The script I want the computer to follow is

After killing any unit, stim all Terran Marines and A-move all Terran Marines to a certain location.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 16:38 GMT
#5
Ahh fuck it

I googled for a few hours and it gave me jack shit

It seems to be impossible to make the marines stim when you want them to; it's the same with any editor. Stimming is left to the retarded computer AI, which has no idea when it should be used.

I had a really good idea for the map too.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
December 05 2008 16:59 GMT
#6
http://www.broodwarai.com/forums/ ask here or PM heinerman there : )
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Steelflight-Rx
Profile Blog Joined July 2007
United States1389 Posts
December 05 2008 17:57 GMT
#7
you have to give the terran the stim ability? Did you do this? Also, you could turn on an AI by running a script, i htink that makes it micro more intelligently (i.e. use stims etc.) PM me if you are still having trouble or dont understand my post (i know it was pretty vague)
yubee wrote: you know? it's a great night you should all smile no matter what harddships, because grass grows and the sky is blue and it's a good life.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 05 2008 19:30 GMT
#8
On December 06 2008 01:59 Physician wrote:
http://www.broodwarai.com/forums/ ask here or PM heinerman there : )

I checked the site. This was in the FAQ.
Before you begin, make note of the limitations of SC AI editing that will never change.

- You cannot change how the AI micros.
- You cannot change structure placement.
- You cannot alter pathing of units or buildings.
- You cannot change how the AI uses spells, abilities, or other such things.
- You cannot change how the AI targets, defends, or anything of that sort.
- You can only tell the AI to build stuff, create defense protocols, attack, and expand.


so yeah...

On December 06 2008 02:57 Steelflight-Rx wrote:
you have to give the terran the stim ability? Did you do this? Also, you could turn on an AI by running a script, i htink that makes it micro more intelligently (i.e. use stims etc.) PM me if you are still having trouble or dont understand my post (i know it was pretty vague)

I gave the comp both stim and range, the problem is the computer AI which uses stim only once in a blue moon and even then only with a few marines.

What I was aiming to do was to construct a situation where the Terran is hammering your sunken line with tanks before your defilers are out. I was going to give the Terran 3 control groups of marimedi, 2 tanks and a vessel. Then the Zerg user would have had the option to choose which kind of army to defeat the push with.

I gave the zerg up to 5 control groups of lings, up to 8 lurks, up to 2 queens, and 1 pair of scourge and I was going to add muta too. Then he could have easily tried what kind of outcome each combination was going to bring and thus be able to evaluate the situation better in a real match.
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#50
RotterdaM949
TKL 338
SteadfastSC193
IndyStarCraft 192
BRAT_OK 166
ZombieGrub95
EnkiAlexander 41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 949
TKL 338
SteadfastSC 193
IndyStarCraft 192
BRAT_OK 166
ZombieGrub95
StarCraft: Brood War
Calm 3321
Mini 442
ggaemo 239
Dewaltoss 106
Hm[arnc] 24
Dota 2
Gorgc6420
monkeys_forever484
League of Legends
JimRising 217
Counter-Strike
pashabiceps2102
Super Smash Bros
Mew2King113
Heroes of the Storm
Liquid`Hasu448
Other Games
Grubby4272
FrodaN1291
Liquid`RaSZi1262
summit1g1179
Beastyqt1035
shahzam441
C9.Mang0286
ArmadaUGS157
KnowMe136
UpATreeSC115
mouzStarbuck105
Trikslyr56
MindelVK10
Organizations
Other Games
BasetradeTV564
Dota 2
PGL Dota 2 - Main Stream38
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 106
• Adnapsc2 14
• Reevou 6
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 46
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie2147
Other Games
• Shiphtur319
• WagamamaTV282
Upcoming Events
Replay Cast
3h 34m
Sparkling Tuna Cup
13h 34m
Afreeca Starleague
13h 34m
Snow vs Flash
WardiTV Invitational
14h 34m
SHIN vs Nicoract
Solar vs Nice
PiGosaur Cup
1d 3h
GSL
1d 13h
Classic vs Cure
Maru vs Rogue
GSL
2 days
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
The PondCast
3 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
4 days
Replay Cast
4 days
CranKy Ducklings
4 days
RSL Revival
4 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.