• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:44
CET 19:44
KST 03:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice6Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Gypsy to Korea BW General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ It's March 3rd
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL22] Open Qualifier #1 - Sunday 21:00 CET BWCL Season 64 Announcement
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1601 users

the way i play - Page 2

Blogs > axel
Post a Reply
Prev 1 2 All
meathook
Profile Joined December 2007
1289 Posts
November 27 2008 17:17 GMT
#21
On November 28 2008 00:47 axel wrote:
u need high apm to reach high ranks especially as terran , read again my exemple there are several critiqal situations, for every matchup i guess , where you really need to be very fast and the way you will deal theses situations can decide who will win/ lose on a long run.

I almost quit reading your OP because of the awful writing. What I gather is that you confuse bad decision making with not having enough apm. You should post the replay you were talking about so that ppl can gauge whether you are correct on your theory or not.

I know a guy who reached C level as terran with only 110 apm and did so without dodging or playing low level players whom he could easily beat.

On November 27 2008 21:42 distant_voice wrote:
people have been trying to figure out how to measure apm more effectively, that's why you see a lot of people who talk about eapm, which doesn't really solve the problem.

what you describe is multitasking. having decent apm has something to do with it, but a number alone doesn't make a valid statement about how good you are at it.
in the end apm doesn't really say anything about the quality of your game, it's all about the results you get, and that can be pretty nicely measured by your iccup rank because it takes a lot of games into account and is much more valid than "I beat [good player], I'm as good as him."


EAPM does not solve the problem because the formula used to measure it is flawed. From what I understand about how it is measured, is that actions that are "doubles" and random selecting are dropped. What is left is the "EAPM".

I realised some time ago that effective multitasking revolves around properly allocating your actions by prioritising them. This epiphany came to me after I showed a B level friend an FPVOD I recorded of myself playing. His comments were not really helpful except for one thing he told me "sometimes you spam your scvs instead of macroing". I later started understanding exactly how much this meant when I saw how progamers played in their FPVODs (Xellos really good example).

What this means is that you avoid doing actions that are not needed at any given time replacing them with actions that are needed. For example, you do not move around or select your main force while you are not being attacked or attacking or setting up an attack, this is the time for base management. Sounds like common sense, right? Because it is.
However, ppl do not always play by common sense and it is not always clear what "sensible" is at certain moments so ppl play with instinct.

My point is that merely dropping duplicate actions from the total apm and calling it Effective APM is only a small part of getting the true EAPM.
Starcraft is also a game of incomplete information -- as a player, never know all the variables of the match you are playing (unless you are using maphack, perhaps) so writing a program that would put itself in each player's shoes, analyse his situation during each minute and decide on what the optimal action is would be extremely difficult, I am guessing.

What are the chances of someone writing an AI that would analyse replay files?

If you're serious about faking being good though, you'll manage to manipulate your rank too (by dodging koreans or only 4-pooling for example).

This comes to mind . . .
An ugly planet. A bug planet.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
November 27 2008 19:59 GMT
#22
try changing your screen every second.
And all is illuminated.
axel
Profile Blog Joined March 2007
France385 Posts
November 28 2008 12:32 GMT
#23
On November 28 2008 01:29 Chef wrote:


OP: I know you say you're LIMITED to B- (you're not) with 130 APM, but I'd like to know what your actual rank is...


Actually u wrong my best rank is b- check lafranceonsux
http://www.iccup.com/iccscprofile/255217/
(and i'm national B )
axel
Profile Blog Joined March 2007
France385 Posts
November 28 2008 12:46 GMT
#24
On November 28 2008 01:48 RaGe wrote:

Unless you have bad hand-eye coordination,

i think you pointed my real problem, when i was younger i was left handed and was forced to become right handed. This caused me some troubles , especially for playing piano or others things which requires 2 hands. I have always been very weak at doing it, it's like my brain is freezing during a lil second everytime i have to execute things with my 2 hands coordinated. I dont know how to solve it .
Harem
Profile Joined November 2007
United States11393 Posts
November 28 2008 13:16 GMT
#25
On November 28 2008 01:48 RaGe wrote:
I was stuck at ~120 for a long time too. The reason is usually not your handspeed, it's the latency between actions. This means its a mental problem.

Hmm maybe, that wasnt clear enough. I'll elaborate a bit more. Low apm means you perform less actions in the same minute a higher apm guy performs more actions. Or differently said, you perform the same actions in a longer time than a high apm guy.

Unless you have bad hand-eye coordination, it's often not the action itself that takes longer than with an apm player, its the sequential act of multiple actions. With other words, it takes too long for your brain to prepare for the next action after the first has been completed.

Don't believe me? Look at your own words. You can split perfectly (which requires zero inter-action thinking, and high handspeed), but you have trouble doing multiple things midgame at the same speed you split.

The key to getting higher apm in your case isn't training 1a2a3a4a like mad to gain a couple of miliseconds, it's about being uberfocussed during the game. You need to think of your next action while you're performing the former. You need to have a queue of actions lined up in your brain, so you dont end up starting a depot and thinking about your next action for 0.1 second.

It's very hard to learn, and very hard to describe. I guess some people never really get past a certain APM barrier. Look at the pro's, they train HOURS a day and often cant make it past 250.
Everyone should be able to get 250 though, with a nice amount of training.

So, in your next game, stop thinking "gotta get higher apm gotta get higher apm", but start thinking "after sending this scv to make a depot I'm gonna check how far my tanks is from being done, gonna make an scv at my natural expansion etc.."

I hope this was useful

This post was gold.
Moderator。◕‿◕。
Chef
Profile Blog Joined August 2005
10810 Posts
November 28 2008 17:10 GMT
#26
On November 28 2008 21:32 axel wrote:
Show nested quote +
On November 28 2008 01:29 Chef wrote:


OP: I know you say you're LIMITED to B- (you're not) with 130 APM, but I'd like to know what your actual rank is...


Actually u wrong my best rank is b- check lafranceonsux
http://www.iccup.com/iccscprofile/255217/
(and i'm national B )

o.o I asked a question I wasn't that concerned with proof... When I said you're not limited to B- with 130 APM... I just mean people like Fisheye are probably capable of getting to A rank with low APM.
LEGEND!! LEGEND!!
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 160
elazer 149
DenverSC2 147
MindelVK 64
JuggernautJason47
StarCraft: Brood War
Sea 30749
Shuttle 1292
Jaedong 1211
Larva 524
Mini 431
Stork 345
EffOrt 315
Soma 272
firebathero 184
Dewaltoss 174
[ Show more ]
Sharp 149
ggaemo 143
Rush 104
Mong 69
Aegong 59
Mind 36
sSak 26
ajuk12(nOOB) 11
NaDa 9
Dota 2
qojqva2747
Counter-Strike
pashabiceps3893
fl0m3592
byalli813
Super Smash Bros
Mew2King106
Heroes of the Storm
Khaldor138
Other Games
Grubby2919
FrodaN1058
B2W.Neo787
Beastyqt631
ceh9452
C9.Mang0141
ArmadaUGS122
KnowMe113
Hui .65
Trikslyr56
capcasts40
mouzStarbuck6
Organizations
Other Games
BasetradeTV177
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 3
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis10985
• TFBlade1277
• Shiphtur421
Other Games
• imaqtpie981
Upcoming Events
Replay Cast
5h 17m
Ultimate Battle
17h 17m
Light vs ZerO
WardiTV Winter Champion…
17h 17m
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
OSC
23h 17m
Replay Cast
1d 5h
CranKy Ducklings
1d 15h
WardiTV Winter Champion…
1d 17h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Replay Cast
3 days
Monday Night Weeklies
3 days
OSC
4 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.