• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:54
CEST 22:54
KST 05:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)81ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 Is the larve respawn broken? The future of the SC game model Daily SC2 Player Grid - feedback wanted
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 532 Nuclear Family The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13293 users

RWA Plugin Updates

Blogs > tec27
Post a Reply
tec27
Profile Blog Joined June 2004
United States3702 Posts
July 13 2008 02:02 GMT
#1
(For those of you who don't know what the RWA plugins are, check this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=70326 )

Disclaimer: Before you all hate me and think there's an update for the plugins up that you can auto-update to with ChaosLauncher, there isn't. I have only just finished doing all of this, and I'm about to be away from home for a week. Therefore, I think its in our best interest that I wait until I'm home again so I can fix any unforeseen bugs that crop up with the new stuff. So you'll have to wait, but only a week.

Alright, you all probably thought I was just going to let these plugins die, and well, I can't blame you. I'd like to say I've been doing a lot thats been preventing me from updating them with new features and fixing bugs and such, but to be honest, I just haven't really felt like doing it (after school ended, I just got really, really lazy).

However, about 3 days ago, I got a very strong urge to do some more programming for SC, and so I cracked out Delphi and opened the RWA project. This blog post will detail all the things I've fixed, updated, and changed:

- Replay Data Storage
The replay data storage format has been completely overhauled. I've (hopefully) made it a lot easier for other developers to store data in replays, and also made it a lot easier for my plugin's data to co-exist with other's.

What this means to you: Not much, really. My plugin will read the old format as well as the new one, so you should see no real changes other than perhaps improved load times for the newer format. [ And for developers who'd like to see or comment on the format, see here. ]

- Sound Library
Brand new sound input/output handling. Before, I was using waveIn/waveOut to record and play sound, but I got quite fed up with it, as it was over-complicated, annoying, and not very responsive. I've now replaced that with the BASS library, which was not only easier to use, but is also a better choice by leaps and bounds.

What this means to you: Sound will be more responsive and the plugin will be less of a processor hog.

- Device Choice
I've added support for device choice when recording. You can now select which device you'd like to record from in the RWARecorder config, and it will save the setting for future launches. So if you'd like to record with something other than your default recording device for whatever reason, it can now be done.

What this means to you: Doing some weird recording setups will now be a whole lot easier.

- Text Drawing
Text drawing on the Starcraft window is a whole lot less resource intensive. In fact, I'm having trouble even registering any extra CPU usage while its going on.

What this means to you: Hopefully no more of those strange issues where it makes your screen flash like crazy. Also, improved battery life on laptops. Better performance when using W-Mode. More resources for your background apps. Really, this fix is one I am most happy with, and I was quite amazed by how big the effect of a few changes in code could be.

- Audio Syncing
Syncing is now about as perfect as it will ever get. As I said before, the BASS library is a lot more responsive than waveOut. Because of this, its a helluva lot better at syncing. I've been able to lower the threshold for auto-sync from 50 frames (about 2 seconds) to 8 frames (about .3 seconds) and still go through an entire game without auto-syncing once.

What this means to you: No more of that annoying auto-sync happening every 3 minutes. Also, because the library is a lot more responsive, syncing is immediate. There will no longer be a half-second wait for the audio to update to the newly synced position. Since that was one of my biggest annoyances with the plugin, I'm quite pleased.


Alright, those are the main things. The good news here is that I'm sufficiently happy with the basic functionality now, and I can continue on to more complex functionality, such as my next plan: speed syncing. I'll leave you with that to think about

*****
Can you jam with the console cowboys in cyberspace?
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
July 13 2008 02:03 GMT
#2
This is awesome, but I wish people made rwa's.
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
tec27
Profile Blog Joined June 2004
United States3702 Posts
July 13 2008 02:09 GMT
#3
On July 13 2008 11:03 Wizard wrote:
This is awesome, but I wish people made rwa's.

Hopefully they will once I introduce speed syncing (In case you don't realize what that is, it would basically allow you to speed up and slow down a replay while recording audio for it, and then those speed changes would be automatically emulated for anyone watching the RWA in the future. That way, you can do RWA's more in the style of people who make video commentaries of replays, where they typically speed past the early game and slow down at good parts.)
Can you jam with the console cowboys in cyberspace?
Please log in or register to reply.
Live Events Refresh
Next event in 5h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 342
Railgan 133
Vindicta 70
StarCraft: Brood War
Dewaltoss 144
NaDa 9
Dota 2
LuMiX1
League of Legends
Doublelift18820
Counter-Strike
ScreaM2839
shoxiejesuss1545
kennyS1193
kRYSTAL_41
Super Smash Bros
hungrybox615
Heroes of the Storm
Khaldor130
Other Games
summit1g10524
Grubby3931
FrodaN3378
Liquid`RaSZi1749
JuggernautJason1199
B2W.Neo636
KnowMe170
UpATreeSC64
Mew2King45
Organizations
Other Games
gamesdonequick1980
BasetradeTV261
StarCraft 2
angryscii 24
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• musti20045 29
• Adnapsc2 3
• Response 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie888
• Shiphtur517
Upcoming Events
RSL Revival
5h 6m
WardiTV Weekly
14h 6m
RSL Revival
1d 13h
RSL Revival
1d 20h
Bombastic Starleague
1d 23h
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.