• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:31
CEST 01:31
KST 08:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
Pros React To: First 'Fastest' Map in ASL History ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro24 Group B Toronto invitational lan 22 august [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Russo-Ukrainian War Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5063 users

RWA Plugin Updates

Blogs > tec27
Post a Reply
tec27
Profile Blog Joined June 2004
United States3702 Posts
July 13 2008 02:02 GMT
#1
(For those of you who don't know what the RWA plugins are, check this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=70326 )

Disclaimer: Before you all hate me and think there's an update for the plugins up that you can auto-update to with ChaosLauncher, there isn't. I have only just finished doing all of this, and I'm about to be away from home for a week. Therefore, I think its in our best interest that I wait until I'm home again so I can fix any unforeseen bugs that crop up with the new stuff. So you'll have to wait, but only a week.

Alright, you all probably thought I was just going to let these plugins die, and well, I can't blame you. I'd like to say I've been doing a lot thats been preventing me from updating them with new features and fixing bugs and such, but to be honest, I just haven't really felt like doing it (after school ended, I just got really, really lazy).

However, about 3 days ago, I got a very strong urge to do some more programming for SC, and so I cracked out Delphi and opened the RWA project. This blog post will detail all the things I've fixed, updated, and changed:

- Replay Data Storage
The replay data storage format has been completely overhauled. I've (hopefully) made it a lot easier for other developers to store data in replays, and also made it a lot easier for my plugin's data to co-exist with other's.

What this means to you: Not much, really. My plugin will read the old format as well as the new one, so you should see no real changes other than perhaps improved load times for the newer format. [ And for developers who'd like to see or comment on the format, see here. ]

- Sound Library
Brand new sound input/output handling. Before, I was using waveIn/waveOut to record and play sound, but I got quite fed up with it, as it was over-complicated, annoying, and not very responsive. I've now replaced that with the BASS library, which was not only easier to use, but is also a better choice by leaps and bounds.

What this means to you: Sound will be more responsive and the plugin will be less of a processor hog.

- Device Choice
I've added support for device choice when recording. You can now select which device you'd like to record from in the RWARecorder config, and it will save the setting for future launches. So if you'd like to record with something other than your default recording device for whatever reason, it can now be done.

What this means to you: Doing some weird recording setups will now be a whole lot easier.

- Text Drawing
Text drawing on the Starcraft window is a whole lot less resource intensive. In fact, I'm having trouble even registering any extra CPU usage while its going on.

What this means to you: Hopefully no more of those strange issues where it makes your screen flash like crazy. Also, improved battery life on laptops. Better performance when using W-Mode. More resources for your background apps. Really, this fix is one I am most happy with, and I was quite amazed by how big the effect of a few changes in code could be.

- Audio Syncing
Syncing is now about as perfect as it will ever get. As I said before, the BASS library is a lot more responsive than waveOut. Because of this, its a helluva lot better at syncing. I've been able to lower the threshold for auto-sync from 50 frames (about 2 seconds) to 8 frames (about .3 seconds) and still go through an entire game without auto-syncing once.

What this means to you: No more of that annoying auto-sync happening every 3 minutes. Also, because the library is a lot more responsive, syncing is immediate. There will no longer be a half-second wait for the audio to update to the newly synced position. Since that was one of my biggest annoyances with the plugin, I'm quite pleased.


Alright, those are the main things. The good news here is that I'm sufficiently happy with the basic functionality now, and I can continue on to more complex functionality, such as my next plan: speed syncing. I'll leave you with that to think about

*****
Can you jam with the console cowboys in cyberspace?
Wizard
Profile Blog Joined May 2007
Poland5055 Posts
July 13 2008 02:03 GMT
#2
This is awesome, but I wish people made rwa's.
sAviOr[gm] ~ want to watch good replays? read my blog: http://www.teamliquid.net/blog/wizard
tec27
Profile Blog Joined June 2004
United States3702 Posts
July 13 2008 02:09 GMT
#3
On July 13 2008 11:03 Wizard wrote:
This is awesome, but I wish people made rwa's.

Hopefully they will once I introduce speed syncing (In case you don't realize what that is, it would basically allow you to speed up and slow down a replay while recording audio for it, and then those speed changes would be automatically emulated for anyone watching the RWA in the future. That way, you can do RWA's more in the style of people who make video commentaries of replays, where they typically speed past the early game and slow down at good parts.)
Can you jam with the console cowboys in cyberspace?
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:00
FSL s11 - code S championships
Freeedom26
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 141
ViBE139
ProTech131
JuggernautJason28
Dota 2
XaKoH 657
monkeys_forever209
League of Legends
Doublelift4812
Counter-Strike
minikerr34
Super Smash Bros
Mew2King85
Other Games
gofns24562
summit1g7051
FrodaN503
C9.Mang0273
ROOTCatZ164
Livibee94
Trikslyr47
Organizations
Other Games
gamesdonequick648
BasetradeTV24
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1202
• imaqtpie1119
Upcoming Events
CranKy Ducklings
10h 29m
PiG Sty Festival
12h 29m
Zoun vs Solar
SHIN vs Maru
Patches Events
16h 29m
Sparkling Tuna Cup
1d 10h
PiG Sty Festival
1d 12h
TBD vs Reynor
Serral vs TBD
OSC
1d 16h
Afreeca Starleague
2 days
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
3 days
Soulkey vs PianO
JyJ vs sSak
GSL
3 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.