On July 06 2008 03:39 Steelflight-Rx wrote:
I don't see why people keep saying "this build never works" or "rarely works" against good players, jaedong did a 3 hatch zergling all in against upmagic in the last OSL for in their last game, and completely destroyed up's FE build.
I don't see why people keep saying "this build never works" or "rarely works" against good players, jaedong did a 3 hatch zergling all in against upmagic in the last OSL for in their last game, and completely destroyed up's FE build.
That was a slightly different circumstance though, as rather than doing the usual run-in-and-surround-the-wall, he mined the mineral patches (it was the RoV spawn on Monghwan) and ran behind him. The factor of being able to do this made the strategy a lot more effective and a lot less of a cheese, as it was nothing more than a calculated strategy.
I noticed I threw the word cheese around; in some opinions, a cheese strategy is something that's guaranteed to work, or at least has a very large chance of working, if the opponent doesn't scout it properly. This is a pretty broad spectrum; if Protoss doesn't scout 3hatch mutas and therefore has no cannons at his main, he's pretty screwed, but 3hatch mutas are definitely not cheese :p
Like was posted before, I believe cheese is something that lowers the skill requirement in an attempt to end the game quickly, ie; proxy dark templars or 5pool.