• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:10
CEST 19:10
KST 02:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed ASL21 General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1841 users

Starcraft 2 Analysis..Inventive, reserved or plain

Blogs > SlickR12345
Post a Reply
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
May 09 2008 20:51 GMT
#1
You are probably one that likes everything so far in Starcraft 2, one that thinks there are too little changes and new ideas or one that thinks there is too much changes and new "things" making the game feel less Starcraft.
This is a thread to check out all the new things incorporated in Starcraft 2 and see if they are good, bad or just average.

I'll start with units abilities and go towards new mechanics, UI and so on...

Blink ability: Pretty simple ability, probably already familiar to you from other games or WC3... Nothing ground braking or unique here, though it adds a little bit more to the micro side of things.

Hardened shield: The Immortal is a unit that immediately feels like it was in Starcraft all along or that how could Starcraft not have this unit... Its strong presence is rock-solided by its hardened shield which neglects huge amounts of damage done to it. The hardened shield is a very interesting ability that adds a lot to the gameplay of Starcraft and has significant strategy effect on the Protoss.
Overall a worthy and interesting new ability that is a bit looked-over because it fits so well in the Starcraft universe!

Overload ability: When we were first introduced with the overload ability some considered it to be too powerful and others too weak, denying each other and proving its quite well thought and balanced out. This is not some unique ability or very interesting one but opens up possibilities with new Protoss tactics and warfare traditions. It requires a "six' sense" or in other words good game sense and prediction to use it effectively.
In the overall sense this adds a little bit more micro management but as already said it requires other skills as well...

Anti-Gravity: As far as I’m familiar with RTS games and I consider myself I am then this ability is one of the most unique in Starcraft 2 and overall RTS games world. It's an interesting ability with great potential and with recent Q&A explanations it causes for some interesting tactics from dual matchups.
Is it balanced is another question though as it seems to me that it can be quite devastating if used right and there is even the scare of mass anti-gratifying lifting whole armies in air while using the time to destroy the enemy base.
Still though great ability which I’m sure is going cause some controversy in the Beta balancing...

Since i'm not sure what abilities will end up on the Mothership I will leave it alone in this batch.

New Carrier interceptors/escorts: Although recognizable from Starcraft the "new" interceptors or better yet the way they now work needs for a little analysis.
The new interceptors or how they work are pretty much the bad side of things in my opinion, having them automated and fire by default without being able to click point them where to fire is a downward thing made that will reduce the skill level. Although just a little bit it’s still enough to cause the need for worry. The new escort ability can only been really commented and analyzed when you play the game but from what I've read I can say that it really doesn’t work too good considering it last 40 seconds but then again can be build unlimited amount of times. I fail to see the strategic and/or gameplay improvement here and am skeptical about it.

Phase Prism-prism ability: Call it revolutionary, evolutionary or ground braking but this ability along with warp-in(which I'm going to talk about later on)is like a gameplay element like send from the Protoss themselves. It has Protoss written all over it and its just perfect.

Marauder's slow ability: You have probably seen this ability elsewhere in some games and it doesn’t feel like it belongs to the Starcraft universe from the start but anyways its strategic use is clearly visible and meant as a crucial ability especially against little but powerful armies and/or already slow moving units. How much this ability is needed to have a new unit for it is another question, will the attack fewer marauders are worth the price for building it is hard to say at this point? Overall it’s a useful ability but I can't seem to shake off that it would be better to put it on an already existing unit...

The Queen: The old-new Zerg Queen can be classified as a group of abilities and gameplay changes that have been incorporated into the Zerg. I won't go into details as you probably already know what the Queen does and what her abilities are instead I’m going to talk about the strategic and gameplay changes and more importantly Zerg gameplay changes she will bring.
The Queen looks like a well balanced and thought out unit for the Zerg right off the bat and actually fits the Zerg very nicely considering they are sort of the bug-like race and is controlled by "greater" units (de la Queen bitch Kerigan>cerebrates=queen).
It’s pretty safe to say that because of the importance and most of all slowness of the Queen as well as you can have only 1 at a time, she will not be used in offensive battles, though I’m not excluding her to be a game turnout if it comes to last army victor.
Its progressive enlargement(improvement)makes it useful in every time of the game as well as not overpowering or feeling like a hero unit like in WC3.

Roach regeneration ability: Nowhere even close to unique, new or interesting but year hearing, eye catching and mind gobbling is this "new" roach regeneration ability. It instantly screams IMBA and with reason too. Just this ability alone certainly moves the Zerg from small, weak but many to powerful, resilient and many. This raises concerns with the balance side of it and overshadows its gameplay and strategic importance. This regeneration ability by itself is not even close to IMBA but what concerns me personally is the pretty high HP of the roach and thus making it extremely difficult to destroy it, not to mention the implications it will have if you have a tight choke point and it’s been blocked off by dozens of these roaches. You will be forced to retreat, loose some precious minutes until you come back with high damage units such as the Colossus and/or the siege tanks.
Overall although this is an ability that adds to the gameplay for Zerg it has balance implications that may be hard to overcome...

Infestations/infester and moving while burrowed: One thing that i would have liked is to see the Lurker able to move while burrowed no matter how slow that would be.
But no it’s not the lurker that has this ability it’s actually the new ugly unit the infester. This ugly new unit has 2 very important and powerful abilities - moving while burrowed and infesting buildings so it produces your own Zerg controlled units. This seems well in place and on track with the original Starcraft yet bringing it to a new level of usage and adding more depth and strategy to it.
Overall I can't say much more until I hear more about the unit, though I would certainly like the infester to be visually remade!

Gameplay mechanics:

IK system: The IK system is a breeze of fresh air to the Starcraft 2 universe and a huge leap towards modern standards; it opens up a lot new strategies and tactics as well as some interesting map making ideas which I’m not going to tell you right now.
Anyways this is incorporated smoothly into the universe and feels totally right.

Warp in: I've mentioned this in the phase prism ability above and as I’ve said it’s like the perfect ability for the Protoss anyone can invent. It’s quite unique, gameplay improving, strategy increasing or in other words Oscar worthy.

[image loading]

Poll: Starcraft 2 is
(Vote): Inventive
(Vote): Reserved
(Vote): Plain

*
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
May 09 2008 20:52 GMT
#2
I would vote, if I could understand the meaning of those words o.O
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
May 09 2008 21:14 GMT
#3
Check dictionary or wiki for meanings...
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 09 2008 23:58 GMT
#4
Oh great, another thread about what they think shit does.
Moonlight Shadow
ggplay..
Profile Joined April 2008
United States33 Posts
May 10 2008 00:10 GMT
#5
i dont get what you mean by 'reserved'
-
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
May 10 2008 00:18 GMT
#6
Reserved means not willing to make big changes or bring many new mechanics and stuff... Just doing calculated changes
CDRdude
Profile Blog Joined May 2007
United States5625 Posts
May 10 2008 02:10 GMT
#7
Uhh, have you ever actually played SC2?
Force staff is the best item in the game.
HypnoticPoo
Profile Blog Joined March 2008
Singapore291 Posts
May 10 2008 02:58 GMT
#8
How come immortals can have hardened shields which can survive nukes, whereas roaches shouldn't get an imba regen?
MEOW.
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season 2 - Bonus Cup 8
uThermal323
RotterdaM302
IndyStarCraft 245
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
MaxPax vs Krystianer
Solar vs Cham
SteadfastSC92
Liquipedia
PSISTORM Gaming Misc
14:55
FSL s10 Code S FINALS
Freeedom38
Liquipedia
WardiTV Map Contest Tou…
11:00
Playoffs Day 3
MaxPax vs Percival
herO vs Clem
WardiTV1313
IntoTheiNu 281
Rex107
Ryung 101
EnkiAlexander 51
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 323
RotterdaM 302
IndyStarCraft 245
ProTech124
Rex 107
Ryung 101
SteadfastSC 92
BRAT_OK 55
EmSc Tv 17
StarCraft: Brood War
actioN 319
firebathero 227
Hyun 152
Dewaltoss 110
Sexy 107
ToSsGirL 52
Sharp 51
Free 51
Pusan 46
soO 35
[ Show more ]
Rock 35
yabsab 24
IntoTheRainbow 21
Terrorterran 14
GoRush 13
Barracks 12
Dota 2
Gorgc7118
qojqva1559
Counter-Strike
fl0m1900
byalli1007
Super Smash Bros
AZ_Axe110
Heroes of the Storm
Khaldor782
Liquid`Hasu448
MindelVK13
Other Games
Grubby2194
singsing1645
FrodaN1128
B2W.Neo610
XBOCT285
Sick255
QueenE252
mouzStarbuck241
KnowMe127
Organizations
Dota 2
PGL Dota 2 - Main Stream20895
Other Games
gamesdonequick417
StarCraft 2
EmSc Tv 17
EmSc2Tv 17
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• Adnapsc2 13
• Dystopia_ 5
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Airneanach32
• HerbMon 2
• Michael_bg 1
• FirePhoenix1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV310
League of Legends
• Jankos4427
• TFBlade1075
Other Games
• imaqtpie310
• Shiphtur240
Upcoming Events
BSL
1h 50m
Sparkling Tuna Cup
16h 50m
WardiTV Map Contest Tou…
17h 50m
Ladder Legends
21h 50m
BSL
1d 1h
CranKy Ducklings
1d 6h
Replay Cast
1d 15h
Wardi Open
1d 16h
Afreeca Starleague
1d 16h
Soma vs hero
Monday Night Weeklies
1d 22h
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.