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Raithed
China7078 Posts
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Chill
Calgary25986 Posts
However, it does seem Z>P to me because there are 3 bases with a common choke. This makes the Bisu build, and essentially any harassment build after FE fairly ineffective. | ||
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Raithed
China7078 Posts
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BluzMan
Russian Federation4235 Posts
This map, in it's structure, is very reminiscent of Arcadia (with a few twists of course), I guess it will play much like it. Sair/Reaver toss will have enough gas to start off (2 geysers), then will be able to switch to carrier after taking the island. Zerg, on the other hand, will have to expand somewhere else than his first three bases to get hive with at least 3 geysers. Toss usually is able to win the air war with sair/reaver (thus he will control the islands), so zerg will probably have to take some ground expo or a main set. Needless to say, air play is strong vs anything stretched-out. | ||
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Chill
Calgary25986 Posts
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BluzMan
Russian Federation4235 Posts
EDIT: actually, this map is different from Arcadia with it's center expo. It's in the open field, thus air will not be nearly as strong vs a zerg force stationed there. Dunno if it will change things drastically, though. | ||
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Raithed
China7078 Posts
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BluzMan
Russian Federation4235 Posts
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BluzMan
Russian Federation4235 Posts
Sadly, Bisu is no longer a PvZ deity T_T. I will watch other games later, but that one, being the most emotion-provoking, has nothing to do with imbalance (and boosts my ego by following the strategy I outlined viable for the map). Too early to tell. UPDATE: Jangbi is a moron. Watch the game and pay special attention to air units killed by scourge. Oversaving on cannons in that particular way isn't a good way to play PvZ. As a result, he missed the appropriate timings with reaver, made an unfortunate switch to templar tech (his DT drop was marginally successful, but the HT one... well, not that much) and due to all that money invested in something that didn't work, he didn't have a sufficent army to stop ZerO from expoing to another main. The icing of the cake was losing another shuttle full of zealots for exactly nothing. From then on, ZerO was free to do anything he wished (well, no, even after that atrocious play, he still had to fight to earn his win). Don't stop watching, however, the scourge fun never ends. Once again, I wouldn't blame that loss on imbalance. | ||
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