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SelectionCircles and UnshiftHotkeys

Blogs > MasterOfChaos
Post a Reply
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 20:13 GMT
#1
I am currently working on two new features. Because they require a dll injected into the Starcraft process, they will not be included in Chaosplugin. So I need a new cool name for this plugin. Currently I'm thinking of StormPlugin, but if you have any suggestions feel free to post them here.
Both plugins have a working prototype, but it may take some time to make them ready for public use.(Currently they can't be loaded with Chaoslauncher).

1. SelectionCircles
This feature draws circles around the units a player has selected. The circles look like the ones displayed in team-melee and are in the color of the player. Currently it is always active, and prevents joining bnet after injection. I plan to enable it only in replays and for observers(similar conditions as obsmode of AdvLoader). Currently I no longer have a runnable version, so I'll postpone the screenshot.

2. UnshiftHotkeys
This feature is for french(azerty)keyboards. It allows the usage of hotkeys without capslock. Currently it always swaps the number with symbol on the same key. I have to add that this only happens when ingame, and preferably only when the chatbox is not visible.

****
LiquipediaOne eye to kill. Two eyes to live.
Xeofreestyler
Profile Blog Joined June 2005
Belgium6769 Posts
April 24 2008 20:26 GMT
#2
yes YES YEEEES

AZERTYYYY
Graphics
paper
Profile Blog Joined September 2004
13196 Posts
April 24 2008 20:33 GMT
#3
SexSexPussyPlug!
Hates Fun🤔
Agavond
Profile Blog Joined December 2007
448 Posts
April 24 2008 20:36 GMT
#4
That's cool, maybe you can implement it on the anti-hack UMS maps ^^ V
O.oSins Since Op Cal
gusbear
Profile Blog Joined September 2004
333 Posts
April 24 2008 21:26 GMT
#5
masterplugin
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 10:30 GMT
#6
And the promised screenshot:
[image loading]

White and blue selection is of observers here, and yellow of the player.
LiquipediaOne eye to kill. Two eyes to live.
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 25 2008 13:13 GMT
#7
On April 25 2008 19:30 MasterOfChaos wrote:
And the promised screenshot:
[image loading]

White and blue selection is of observers here, and yellow of the player.

Very nice
Can you jam with the console cowboys in cyberspace?
Bub
Profile Blog Joined June 2006
United States3518 Posts
April 25 2008 16:28 GMT
#8
I'm pretty impressed to tell you the truth. Can't wait to give it a shot.
XK ßubonic
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
April 25 2008 17:00 GMT
#9
1. sounds really awesome! But how does that bloke have a marine and a barracks selected?
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
Chef
Profile Blog Joined August 2005
10810 Posts
April 25 2008 17:10 GMT
#10
Can it be called ILoveChef?

I guess storm makes more sense since it reminds me of Tasteless and you're talking about ob features (._.
LEGEND!! LEGEND!!
Aesop
Profile Joined October 2007
Hungary11289 Posts
Last Edited: 2008-04-25 17:14:47
April 25 2008 17:14 GMT
#11
On April 26 2008 02:00 Ancestral wrote:
1. sounds really awesome! But how does that bloke have a marine and a barracks selected?

If you stare very hard the marine might be white, but I agree that it is hard to differentiate.

Fantastic plugin there, would also really help to track micro moves and techniques
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Steelflight-Rx
Profile Blog Joined July 2007
United States1389 Posts
April 25 2008 18:11 GMT
#12
On April 25 2008 05:33 paper wrote:
SexSexPussyPlug!

yubee wrote: you know? it's a great night you should all smile no matter what harddships, because grass grows and the sky is blue and it's a good life.
clazziquai
Profile Blog Joined October 2007
6685 Posts
April 25 2008 18:48 GMT
#13
Good work ^^
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 19:14 GMT
#14
First usable version of selectioncircles.
http://winner.cspsx.de/Starcraft/Tool/SelectionCirclesDll.zip
It is no bwl-plugin. Instead you have to run load.exe after starting starcraft. (If there are hackusers among you, they should know this^^)

It enables itself in replays and when it considers a player an observer. You become an observer if you have max 1 supply during the first 2 minutes. You lose observerstatus if you gain more than 1 supply(When that happens black selectioncircles may remain for the rest of the game around the units).
I have not tested what effects it has on a team-melee game.
LiquipediaOne eye to kill. Two eyes to live.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 25 2008 19:43 GMT
#15
Sick. I'll try it out shortly! Should I assume I shouldn't have the program running if I intend to iCCup?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 25 2008 19:44 GMT
#16
yes it is not ICCup compatible
LiquipediaOne eye to kill. Two eyes to live.
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 25 2008 21:41 GMT
#17
On April 26 2008 04:14 MasterOfChaos wrote:
First usable version of selectioncircles.
http://winner.cspsx.de/Starcraft/Tool/SelectionCirclesDll.zip
It is no bwl-plugin. Instead you have to run load.exe after starting starcraft. (If there are hackusers among you, they should know this^^)

It enables itself in replays and when it considers a player an observer. You become an observer if you have max 1 supply during the first 2 minutes. You lose observerstatus if you gain more than 1 supply(When that happens black selectioncircles may remain for the rest of the game around the units).
I have not tested what effects it has on a team-melee game.

You are planning to make it into a BWL plugin though, aren't you?
Can you jam with the console cowboys in cyberspace?
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
Last Edited: 2008-04-25 22:14:49
April 25 2008 22:14 GMT
#18
I plan to extend the bwl api a bit for this. Because im the launcher should do the injection. And the Unshift plugin has to know the ThreadID of the starcraft mainthread(or has to be loaded by the mainthread). So I plan to inject by overwriting Starcrafts entrypoint in memory instead of createremotethread or setwindowshookex. The overwriting itself already works, but the communication between the launcher and the loaderdll does not work yet.
And I want to create a new framework for injected plugins.
So the plugin creation will take some time.
LiquipediaOne eye to kill. Two eyes to live.
tec27
Profile Blog Joined June 2004
United States3696 Posts
April 26 2008 02:47 GMT
#19
On April 26 2008 07:14 MasterOfChaos wrote:
I plan to extend the bwl api a bit for this. Because im the launcher should do the injection. And the Unshift plugin has to know the ThreadID of the starcraft mainthread(or has to be loaded by the mainthread). So I plan to inject by overwriting Starcrafts entrypoint in memory instead of createremotethread or setwindowshookex. The overwriting itself already works, but the communication between the launcher and the loaderdll does not work yet.
And I want to create a new framework for injected plugins.
So the plugin creation will take some time.

Sounds good, I've always thought the api should support injection as well (and had to make some hackish code to get my dll injected for APMAlert), so that sounds great to me, no matter how long it takes
Can you jam with the console cowboys in cyberspace?
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