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CoH Best RTS ever - Page 2

Blogs > Phyre
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Hurricane
Profile Blog Joined October 2006
United States3939 Posts
March 27 2008 22:24 GMT
#21
On March 27 2008 20:25 Slayer91 wrote:
In fairness to these guys a lot of them aren't just saying CoH is the best rts ever, whereas pretty much every one here would say SC: BW is.


Except we have proof that SC:BW is better.

I am not slighting on CoH because I have never played it and from what I've heard it is a good game, but considering all of starcraft's achievements in the RTS genre and in gaming in general it is quite clear that we have a damn good reason to say SC: BW is the best RTS ever.
RIP CHARLIEMURPHY 11/25/10 NEVER FORGET | Hurricane#1183 @ B.net
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 16 2008 22:40 GMT
#22
On March 28 2008 06:01 Tropics wrote:
I used to play CoH for a few months when it first came out, long before I discovered SC. It was good but it had so little variety. There were only 4 1v1 maps for the ladder and 2 races that are near identical. Also, it was really easy, more about playing games than actual skill if you wanted to get to the top of the ladder. Not to mention the balance was pretty bad and out of your 3 special skill paths only 1 was really viable for each faction. Not sure what it's like now but I had a lot of fun with it. Of course, after playing SC it's slow as hell. You can play at 20 apm and win games.

The micro in it was a lot of fun though. There's not much funnier than circling and killing 3 stugs in a row with your sherman while only taking 1 or 2 hits. I'd probably be playing the expansion right now if I hadn't discovered Starcraft. Definitely a damn fine game and one I wouldn't mind getting back into someday.


That sounds a lot like Age of empires 3. Basically I could get to the same rank as lvl 70s as a lvl 15 and outmicro some musketeer rusher w/5 shipped strels/skirms.

The apm thing was too easy too. You could basically leave the game for a few seconds and win. The people's skill levels were bad because people had to play people of the same level (ranking system, and only the top twelve aoe3 players got any good). Everyone played normal speed because that was the only way for a game to count as a win.

Then there's imba, I once rushed a guy and killed him with his 3 allies helping him using Russians. Russians have the best booming cuz they can build the most villagers using batch training, (similar to zerg building drones on fastest) and the best rush using strelets and muskets, until natives came along. Even then games took an hour to finish and 15 minutes to find a working game.

In short I would hate CoH. Identical races worked in some games like C&C , red alert, and aoe2, but not in these. You might like these games. Maybe CoH w/ aoe3 is an unfair comparison seeing as i've never played it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
August 16 2008 23:41 GMT
#23
I liked CoH, but only for the flashy battles, flashy graphics, and maybe the "strategic" placements. It was a lot of fun for around 2-3 weeks, but I dropped it because there isn't much room to improve in the game tbh. I really have to admit that I enjoyed watch the battles.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
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