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Overlord Scouting Techniques

Blogs > Superiorwolf
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Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-02-03 01:28:35
February 03 2008 01:08 GMT
#1
It is quite known that overlords (or any other unit) can count the minerals and if they have been slightly mined, the enemy is there. This is a great scouting technique, to find the position of your enemy without giving your position away (assuming it is your first scouting overlord coming from your base).

This is very nice to use on Python 1.3 positions 3:00 -> 12:00 as well as 9:00 -> 12:00, sadly, this cannot be used vice versa. However, I just read on "Return of the Subtitle" That overlords can spot CC/Nexus without the enemy seeing the overlord. So, I set out to test this myself, and find an ideal position for the overlord on Python 1.3 where it is easily memorable where to place the overlord in such a fashion that it is "invisible" to the enemy.

[image loading]

From 12:00 to 3:00, place your overlord here


[image loading]

You can see them... and...


[image loading]

They can't see you!


You can get even slightly closer and actually see the command center clearer, but it is obviously riskier of getting spotted and also it's fine just to use minimap or cursor to see that there is in fact a building there

I have been having troubles finding an ideal location for the 6:00 to 9:00 overlord, but I as of yet, have found none. I have a replay where I do believe I did see the command center without it spotting me, but I cannot replicate it, and of course, if it is not easily replicable, it is not going to be used in games. I would appreciate if someone could find it! I believe that the spotting techniques from the top left and bottom left work, however from the top right and bottom right I couldn't find any when I was testing.

I have had only 2 instances where it was actually able to work from the right side of the CC, and I don't know why it doesn't work from those angles. Anyways, hope you enjoyed this short blog.

****
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
._.
Profile Blog Joined November 2007
1133 Posts
Last Edited: 2008-02-03 03:02:10
February 03 2008 02:46 GMT
#2
after i start my pylon, I usually send a probe to that corner for an overlord for a split second, and when I come knocking at their front door, they accuse me of hacking.

Many good players do the same on python, it doesn't do much.

Hell, even goodfriend builds a supply at an adjacent corner to see an overlord come by.
:D
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
February 02 2008 13:54 GMT
#3
but if they 2 rax (or 1rax fe) you wont be able to tell that they are there! if all you can see is gas
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
February 02 2008 13:57 GMT
#4
Yes you cannot see what tech they are doing but of course you could just send a drone out which is something that many Zergs do normally or you could just back off and then head to their natural, especially if they are protoss they will FE a lot and there aren't many variations of FE. The best situation to use this I think is when you know your opponent pretty well and are fairly sure what they are doing, and you can just scout just in case which a drone.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17732 Posts
February 02 2008 14:18 GMT
#5
Most terrans on python make a depot at the side because of this.
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
Piste
Profile Blog Joined July 2006
6180 Posts
February 11 2008 00:27 GMT
#6
Omg you don't need to _learn_ an exact place where to fly with your overlord...
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