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[H]Calculus - Page 2

Blogs > dancefayedance!~
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Prev 1 2 All
Rev0lution
Profile Blog Joined August 2007
United States1805 Posts
October 18 2007 01:49 GMT
#21
that aint calculus. this is HS physics lol.

Insane's answer is best. I never seen such an easy problem made so complex... you remind me of my math teacher back in high school LOL!
My dealer is my best friend, and we don't even chill.
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
October 18 2007 02:45 GMT
#22
On October 18 2007 04:51 HonkHonkBeep wrote:
This is not calculus

That's exactly what I thought lol
Official Entusman #21
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
October 18 2007 02:52 GMT
#23
On October 18 2007 11:45 infinity21 wrote:
Show nested quote +
On October 18 2007 04:51 HonkHonkBeep wrote:
This is not calculus

That's exactly what I thought lol

Where do you think those "magic" equations came from?
Do you really want chat rooms?
Purind
Profile Blog Joined April 2004
Canada3562 Posts
October 18 2007 03:11 GMT
#24
On October 18 2007 10:49 Rev0lution wrote:
that aint calculus. this is HS physics lol.

Insane's answer is best. I never seen such an easy problem made so complex... you remind me of my math teacher back in high school LOL!


Of course it's calculus. The physics equations that you use are derived from calculus, assuming constant acceleration. Equations of motions don't just pop out of nowhere, these ones came from calculus.
Trucy Wright is hot
Insane
Profile Blog Joined November 2003
United States4991 Posts
October 18 2007 04:46 GMT
#25
On October 18 2007 10:49 Rev0lution wrote:
that aint calculus. this is HS physics lol.

Insane's answer is best. I never seen such an easy problem made so complex... you remind me of my math teacher back in high school LOL!

Obviously it's an easy question, I just derived (which is probably a poor word here since it was with integration, but whatever ) the equations, given the knowledge p'(t) = v(t), v'(t) = a(t) (and that a(t) is some constant value, here 9.8).
You can apply the method to some other relationship, where for example, a(t) is some more complex function (say it's a(t) = t²). Then you can no longer use the basic kinematics equations which assume constant acceleration, and end up with some other more complex function.
(in that case, a(t) = t², v(t) = (1/3)t³ + C, p(t) = (1/12)t^4 + Ct + C' , where C' is some constant which may or may not be different from C)
It's a more general solution to a simple problem
dancefayedance!~
Profile Blog Joined November 2006
396 Posts
October 18 2007 05:49 GMT
#26
errr is aw the blue and an h and assumed it was hotbid. thank you hnr)insane now i feel even more lke an idiot
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
October 18 2007 06:23 GMT
#27
well anything is calculus
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2007-10-18 08:33:36
October 18 2007 07:39 GMT
#28
Here's another one to make you feel dumb: Hot_Bid's name is red, not blue
GeneralCash
Profile Joined December 2005
Croatia346 Posts
October 18 2007 10:41 GMT
#29
it's not as easy as it sounds. the solution is obviosly wrong. it takes a rock much more than 6.8 sec to fall down from a 227 m high building. you are all neglecting the fact that it's not in vacuum.

the formula is

g = x" - fx'

where f is related to friction. obviously, if f or h are small enough you simply integrate without -fx' from 0 to h and get the high school formula. but h is not small so the exponential term kicks in and the rock travels at the terminal velocity (which is constant) after falling long enough. without knowing the friction you can't do much. you might get the solution if you drop a rock form the edge of the building, then climb on a ladder of known hight and throw it again a few times (once should be enough i think). mesure the time but change the integral boundries when you use the ladders.
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2007-10-18 21:07:11
October 18 2007 20:53 GMT
#30
Basic kinematics problems (such as in intro physics or especially intro calc) disregard air friction. You are trying to be too smart, but it just ends up making you look foolish because you are completely missing the point.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
October 19 2007 00:43 GMT
#31
On October 18 2007 19:41 GeneralCash wrote:
it's not as easy as it sounds. the solution is obviosly wrong. it takes a rock much more than 6.8 sec to fall down from a 227 m high building. you are all neglecting the fact that it's not in vacuum.

the formula is

g = x" - fx'

where f is related to friction. obviously, if f or h are small enough you simply integrate without -fx' from 0 to h and get the high school formula. but h is not small so the exponential term kicks in and the rock travels at the terminal velocity (which is constant) after falling long enough. without knowing the friction you can't do much. you might get the solution if you drop a rock form the edge of the building, then climb on a ladder of known hight and throw it again a few times (once should be enough i think). mesure the time but change the integral boundries when you use the ladders.


hey, why didnt the question give the drag constant for the object, density of the medium, or anything else relating to drag?

oh right, that's cause it doesnt care about drag!
posting on liquid sites in current year
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