• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:05
CEST 07:05
KST 14:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War595.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning?
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8401 users

Theorycraft: Terran versus Zerg

Blogs > LySin
Post a Reply
LySin
Profile Blog Joined February 2007
United States267 Posts
May 27 2007 18:06 GMT
#1
Theorycrafting has been heavily scrutinized due to the inability of the theorist to comprehend other ramified implication of the strategy. Having said that, it’s been abundantly clear that my claim may track unsustainable evidence, but its purpose to incite will be well served. The thought is the utmost importance rather than the action. Heck, where would the world be without the innovators inventing.

Innovating theories in starcraft has been quite a struggle since the audience to take them serious is moot. I have been developing a theory based on Terran versus Zerg since a month ago, and this agonizing theory has been taunting me. This theory is based on advanced TvZ and can be well seen in long drowned out matches which may also be difficult to illustrate.

So let’s begin my theory. I propose that in Terran versus Zerg, that in the “final stage” of TvZ, Terran users must create vessels/marines/medics/firebats to nullify all of Zerg’s strategies. At first you’re probably thinking “where’s the tanks?” but tanks are replaced with vessels due to their mobility, speed, functionality or rather versatility.

Tanks play a major role in mid game and late game, but when it comes to effective-ness vessels reign supreme. Tanks are just used to prolong zergs until terrans are able to create mass amounts of vessals. Yes of course, tanks are part of the late game too but when it comes to the most extreme skilled progamers, tanks are overshadowed with the extreme intensity of vessels.

Let’s look at the similarity and difference of both units. Both tanks and Vessels are great lurker killers, so this means that mid game you have some backbone for your marines. On the contrary tanks are overwhelmed by the use of swarms. Tanks have a 4 second unsieging period where swarm covers them, which some of them are destroyed by mass amounts of enemy units. But let’s not leave out Vessels from being plagued and attacked by scourges and mutas. Since top gamers understand this implication they spread their vessals well enough to select them individually and keeping zerg at bay from using plagues. There is also so much more a vessel can do that a tank cannot do. Like matrix marines which is a huge life saver when coming across lurkers (or you could just irradiate them) and same applies to ultras.

Ultras/lings/scourges/sometimes you’ll run into a few lurkers too /defilers are one of the most destructive forces a zerg can throw at a terran in late game. The reason why it’s so destructive is its non-stop attacking while using defilers to swarm on tanks (only prevents marines from damaging units that have been swarmed), this leaves tanks to fend for themselves. This is inadequate damage, which results in tanks being destroyed.

Now let’s replace this strategy with using SK. In order for this strategy to work we must use the fast mobility of the vessel to seek and destroy: defilers, ultras, lurkers and whatever is left over in energy is used to matrix marines (in priority order). Now since plague is an issue you must spread your tanks as you do with tanks. If a zerg manages to successfully plague most of your vessels then caution is on the highest priority. Meaning your vessels dictate whether you’ll win or not. Since we’re only focusing in SK, having gigantic amounts of marines well aid you in destroying those pesky ultras. Ultras are only able to attack one marine at a time, so this will play in your favor as you’ll have tons of marines shooting at that ultra.

I would like to continue this theory and write more pages but I’m currently am pooped out of my mind. I’ll decide to finish this later or maybe just leave it like it is, and post more details. Well, I would like anyone who reads this to post a reply and explain your views about this issue.



*
‫‬‭‮‪‫‬‭‮҉<3 sc2.org <3 Waxangel <3 Physician <3 MDT‫‬‭‮‪‫‬‭‮҉
Please log in or register to reply.
Live Events Refresh
Next event in 4h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 76
StarCraft: Brood War
Rain 4533
Leta 1650
Bale 56
Shine 31
ZergMaN 9
Icarus 8
Dota 2
NeuroSwarm203
League of Legends
JimRising 643
Other Games
summit1g8339
WinterStarcraft589
Sick121
Mew2King35
Organizations
Other Games
gamesdonequick517
BasetradeTV161
[ Show 14 non-featured ]
StarCraft 2
• davetesta27
• Letter1411
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2107
League of Legends
• Lourlo1024
• Rush423
Other Games
• Shiphtur314
Upcoming Events
Sparkling Tuna Cup
4h 55m
Patches Events
9h 55m
BSL Open Qualifier
13h 55m
BSL Open Qualifier
13h 55m
OSC
17h 55m
OSC
1d 6h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.