• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:33
CET 01:33
KST 09:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series19
StarCraft 2
General
GSL CK - New online series BGE Stara Zagora 2026 cancelled Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 517 Distant Threat The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3480 users

Tournaments That Defined A Player's Career: Part 5

Blogs > Letmelose
Post a Reply
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2017-07-15 10:35:28
July 15 2017 03:09 GMT
#1
Part 5: Light

[image loading]

Light was a terran player known for his extremely sound mechanics, having a knack for coming back from an early game deficit, absurdly powerful abilities versus the zerg race, and being the mechanics-reliant alter-ego to the other MBC Game HERO terran ace, Sea, who was more known for his smart decision making.

Now, there are no accurate ways to assess sheer mechanics, but eAPM is one method of knowing how fast a player is able to play. Notice some of the eAPM figures of players known for their mechanics during their professional years.

Bisu: eAPM range circa 2009 (224 ~252)

+ Show Spoiler +
http://www.ygosu.com/community/st/622651


Jaedong: eAPM range circa 2009 ~ 2010 (231 ~ 268)

+ Show Spoiler +
http://www.ygosu.com/community/st/887178


Flash: eAPM range circa 2010 (201 ~ 235)

+ Show Spoiler +
http://www.ygosu.com/community/real_article/st/247377/?page=0&frombest=Y


Now, the eAPM range of Light is much harder to find (not from a word of mouth, figures with replays as proof), but here's a bunch of eAPM of various professionals, with Light having one game with an eAPM of 251, and found a replay from 2008 with an eAPM of 269.

+ Show Spoiler +
http://www.ygosu.com/community/?bid=st&idx=422464


+ Show Spoiler +
http://www.ygosu.com/replay/?s_cate=all&idx=48103


Now, as you can see, almost every single player out there who is known for excellent mechanics and having a high octane style of play is in possession of very high eAPM records. Of course, having a high eAPM alone doesn't mean much by itself, but it's one method of differentiating the stylistic tendencies of various players.

Being fast doesn't equate to having good mechanics, but it does show that you generally have a greater ability to play high-eAPM-requiring playstyles such as SK Terran, than those who have relatively lower eAPM numbers.

For example, I don't think we can find many instances of someone who is known for their excellent bionic play from start to finish (not just being good at small scale skirmishes, but good army movement, good unit production from the barracks, as well as sound vessel management), having an eAPM way below 200.

Light, in my opinion, was in possession of some of the best hardware of any professional player, if you made the game just about pure execution, and not decision making. This was an opinion that was solidified after I watched Flash's opinion on Light as a player while being interviewed.

[image loading]

Flash once said that Light was like a machine, a player who was unmatched in his ability within very specific confines

+ Show Spoiler +


Assuming the kind of categorization we put Light under is true, and he is someone who is extremely reliant on his basics during the game, rather than being meticulous with his pre-game preparation, or having an excellent read for the enemy player, the kind of tournaments Light will excel in can be summed up in one sentence.

Lack of preparation.

If you are someone who can be broken down strategically, and be abused not with game fundamentals, but in almost every other aspect of the game, the stage you will flourish under will be the kind that provides minimum preparation, whilst playing a lot of players in a short span of time.

Enter Shinhan 2010 Winners League.

http://www.teamliquid.net/tlpd/korean/leagues/410_Shinhan_2010_Winners_League/player_stats#tblt-717-1-2-DESC

Before the format of the tournament was changed in Shinhan 2010/2011 ProLeague, where you got to play a total of 18 rounds instead of the previous 11 rounds of regular Winners League schedule (providing a theoretical cap of 28 more opportunities to get more wins for a player than the seasons before), Light was the all-time record holder of the most number of wins gained in a single season of the Winners League.

Light managed to get more number of wins than Flash playing at his absolute best (although to be fair, Flash did have a much higher win rate, and ended up winning the entire tournament for his team). In fact, only Light and Flash managed to get over 20 victories over the course of the Winners League season, overshadowing the rest of the field.

Light was one of four players in history who managed to have three All-Kill performances within a single season, and the first player to have a back-to-back All-Kill streaks. Remember Flash's most memorable Winners League performance when he broke down the three guards of SK Telecom T1, Bisu, FanTaSy, and BeSt, in succession to win the match for his team? Flash was able to break down the fearsome "Do-Taek-Myung" ace combination of SK Telecom T1, something a few proved they were capable of doing throughout history.

[image loading]

Do-Taek-Myung, one of the most formidable trios in ProLeague history, and the main reason for the re-emergence of SK Telecom T1 as a powerhouse in the ProLeague

Light did exactly that, taking down the entire SK Telecom T1 empire without having to resort to his favourite match-up of terran-versus-zerg even once.

+ Show Spoiler +


As one could expect from Light, he went undefeated against the zerg race for the entire duration of the tournament, as well as racking up the most number of victories against zerg players with eleven victories, a notch above the next player with the most number of victories, Jaedong, had only had eight victories.

Now we could write a whole blog drooling all over Light's artful terran-versus-zerg abilities, especially within the confines of sheer fundamentals, but this won't be the blog to do so. I'll just finish this piece with the best streak Light ever had against the zerg race, which includes some of the games that he played in Shinhan 2010 Winners League.

http://www.teamliquid.net/tlpd/details.php?section=korean&type=players&id=109&part=games&vs=Z&league=any&map=any&from_year=2010&from_month=1&from_day=16&to_year=2010&to_month=8&to_day=11&action=Update

The only winning streak in history that outclasses this insane record is iloveoov's streak when he had broken the matrix with his meta-game advancements.

http://www.teamliquid.net/tlpd/details.php?section=korean&type=players&id=5&part=games&vs=Z&league=any&map=any&from_year=2003&from_month=4&from_day=16&to_year=2004&to_month=7&to_day=1&action=Update

Light's streak versus the zerg race towers above the recods of some of the most extra-ordinary terran-versus-zerg specialists in history. For example, this is Flash's best ever streak versus the zerg race.

http://www.teamliquid.net/tlpd/details.php?section=korean&type=players&id=424&part=games&vs=Z&league=any&map=any&from_year=2011&from_month=7&from_day=13&to_year=2012&to_month=7&to_day=23&action=Update

[image loading]

GoRush: "Professional zerg players will agree with me on this matter, Light was the scariest bionic player to face as a zerg."

I always had a soft spot for Light, because I respected his abilities versus the zerg race, and his mechanical prowess as a player. He was one of my favourite terran players of the modern era, and I never raged against his victories against the zerg race (no matter how hard I supported the zerg players), because his victories didn't seem "cheap" or "unfair" in my eyes. Quite an odd metric to like a player, but I personally believe that if every player had a gentlemen's agreement to rely only on their fundamentals, and confine the boundaries of this e-Sports to soley the real-time aspect of this great real-time strategy game, Light would have been one of the greatest players of the modern era.

*****
TL+ Member
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
July 19 2017 11:26 GMT
#2
How does Light compare to PianO in regards to mechanics? Both guys have displayed really scary bio control; on the more recent side PianO went ballistic during the 2v2 game in the ATB Finals, iirc.
WriterMovie, 진영화 : "StarCraft will never die".
Letmelose
Profile Blog Joined September 2006
Korea (South)3227 Posts
Last Edited: 2017-07-20 03:53:11
July 19 2017 13:38 GMT
#3
On July 19 2017 20:26 c3rberUs wrote:
How does Light compare to PianO in regards to mechanics? Both guys have displayed really scary bio control; on the more recent side PianO went ballistic during the 2v2 game in the ATB Finals, iirc.


I personally would classify PianO is more as a stylist than a mechanical beast. PianO does have really good mastery of bionic units, but he is overly reliant on high-risk, high-reward plays that look great when it is working, rather than being a solid impenetrable rock of multi-tasking nightmare.

Light during his professional years was not only a proficient at bionic play, he combined that with a mechanical prowess that was unmatched by almost any terran out there in my opinion. I don't think his mechanics are that fantastic anymore. He's still good, but nothing like what he used to be.

I know eAPM has nothing to do with actual multi-tasking ability, or reaction time, but it is the only quantifiable metric of measuring someone's mechanical abilities. However, Light is one of the very few gamers out there who had multiple replays from his professional years with eAPM exceeding 240.

Jaedong (268 in a game versus Bisu, 254 in a game versus Memory)
Light (267 in a game versus GGPlay, 251 in game versus Jaedong)
Bisu (252, and 245 in games versus Jaedong)

I don't think it is a coincidence that Jaedong, Light, and Bisu, players all known for their extremely proficient mechanical abilities happened to be the easiest players to find, all having multiple replays from their professional years with insanely high eAPM figures. Even after their retirement, if you check out their streams, some players still clock in great eAPM numbers, but Light no longer is at the top of the food chain in this specific regard like he once was.
TL+ Member
Please log in or register to reply.
Live Events Refresh
BSL
20:00
S22 - Open Qualifier #2
ZZZero.O58
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason162
ProTech138
RuFF_SC2 75
Ketroc 62
StarCraft: Brood War
GuemChi 3454
Artosis 794
ZZZero.O 58
NaDa 16
Dota 2
canceldota77
LuMiX0
Counter-Strike
fl0m1034
taco 580
Heroes of the Storm
Khaldor209
Other Games
summit1g13571
FrodaN4410
JimRising 362
C9.Mang0225
Maynarde157
Organizations
Other Games
gamesdonequick954
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 104
• musti20045 70
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 30
• Azhi_Dahaki23
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21619
League of Legends
• Doublelift5898
• Scarra1533
Upcoming Events
GSL
7h 27m
Wardi Open
11h 27m
Monday Night Weeklies
16h 27m
WardiTV Team League
1d 11h
PiGosaur Cup
1d 23h
Kung Fu Cup
2 days
OSC
2 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Team League
3 days
[ Show More ]
Replay Cast
3 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.