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Qxc's life after pro-gaming, Year 1.5 - Page 2

Blogs > qxc
Post a Reply
Prev 1 2 All
Chosi
Profile Blog Joined January 2005
Germany1302 Posts
March 27 2017 10:04 GMT
#21
I recall stumbling across AE exactly because an article mentioned it was made by a former SC pro which caught my interest. I backed the first kickstarter and was so impressed with the game. Most games (even the popular and good ones) have missing and unclear rules and a lot of stuff that begs to be fixed. Also getting into the game and learning the rules is usually a frustrating task (nothing worse than figuring out you missed or misinterpreted a certain rule making a 2 hour game-win feel sour as it was probably way to easy) and once you got it you find out that there is little or no depth to it.
I started playing AE with my wife and it felt like starting a really well polished computer game, that teaches you the basic rules in a few minutes while instantly letting you know how much better you will be able to play once you get more experience. We played about 20 game so far (having a small kid and jobs this is a pretty huge chunk of our spare time) and we still love it. Yesterday I backed the standalone expansion and love the improvements (more cards, less deckbuilding).

With all the praise there are a few things that I would like to see improved:
- too little T1 basic nemesis cards. I can see that the start of the game shouldn't be too random but since all you always use all cards but one there the T1 deck is pretty much the same all the time.
- you should consider including sleeve protectors. Some decks (turn order, rageborn strike deck,..) need to be shuffled every few seconds and if those cards get markings it screws the game pretty heavily. A lot of my friends would not even know a think like sleeve protectors exist and I think the cost like nothing.
- Not sure if this is possible but maybe you can come up with something. Putting the game back in the box is always a bit of work anyways (if you put it in unsorted you will need an hour before you can play the next time). If there was a way to sort the game back in the box AND prepare the next game (assuming you know the number of players and the nemesis you want to play) so that when you are in the mood for a game you can start like right away. Setting up AE is rather easy (compared to something like Axis & Allies..) but for lazy parents like us it still feels like so much work that we end up not playing. Maybe I could figure this out myself, but as I said, lazy parents with little time :-)

Anyways, thank you very much for this game!
Someday, you’re going to fuck up so magnificently, so ambitiously, so overwhelmingly that the sky will light up and the moons will spin and the gods themselves will shit comets with glee. And I just hope I’m still around to see it.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
March 27 2017 15:28 GMT
#22
As a long term fan of your SC2 career, I'm very happy to hear Aeon's End is doing so well!
Eve online FC, lover of all competition
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
March 28 2017 02:39 GMT
#23
I remember meeting you at an MLG. You were cool. Pretty sure I got your signature haha.
For Aiur???
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
March 28 2017 10:23 GMT
#24
I always thought your greatest strengths were god tier micro interactions (never forget the qxc reaper harass), so I feel like LotV fits you better than the previous expansions. Would 100% cheer for you again if you decide to come back.
StrategyAllyssa Grey <3<3
rpddropshot
Profile Joined March 2011
United States82 Posts
March 28 2017 12:00 GMT
#25
Proxy Thor, Best Strat
Baconator. Buck Double. Rodeo Cheeseburger. Beef Bacon 'n Cheddar.
qxc
Profile Blog Joined May 2009
United States550 Posts
March 28 2017 13:25 GMT
#26
On March 27 2017 19:04 Chosi wrote:
I recall stumbling across AE exactly because an article mentioned it was made by a former SC pro which caught my interest. I backed the first kickstarter and was so impressed with the game. Most games (even the popular and good ones) have missing and unclear rules and a lot of stuff that begs to be fixed. Also getting into the game and learning the rules is usually a frustrating task (nothing worse than figuring out you missed or misinterpreted a certain rule making a 2 hour game-win feel sour as it was probably way to easy) and once you got it you find out that there is little or no depth to it.
I started playing AE with my wife and it felt like starting a really well polished computer game, that teaches you the basic rules in a few minutes while instantly letting you know how much better you will be able to play once you get more experience. We played about 20 game so far (having a small kid and jobs this is a pretty huge chunk of our spare time) and we still love it. Yesterday I backed the standalone expansion and love the improvements (more cards, less deckbuilding).

With all the praise there are a few things that I would like to see improved:
- too little T1 basic nemesis cards. I can see that the start of the game shouldn't be too random but since all you always use all cards but one there the T1 deck is pretty much the same all the time.
- you should consider including sleeve protectors. Some decks (turn order, rageborn strike deck,..) need to be shuffled every few seconds and if those cards get markings it screws the game pretty heavily. A lot of my friends would not even know a think like sleeve protectors exist and I think the cost like nothing.
- Not sure if this is possible but maybe you can come up with something. Putting the game back in the box is always a bit of work anyways (if you put it in unsorted you will need an hour before you can play the next time). If there was a way to sort the game back in the box AND prepare the next game (assuming you know the number of players and the nemesis you want to play) so that when you are in the mood for a game you can start like right away. Setting up AE is rather easy (compared to something like Axis & Allies..) but for lazy parents like us it still feels like so much work that we end up not playing. Maybe I could figure this out myself, but as I said, lazy parents with little time :-)

Anyways, thank you very much for this game!


The new KS has an accessory pack which allows you to keep all mages setup - reducing some setup/teardown time as you can keep their decks together.

Also we made about as many new nemesis basic cards in all tiers in War Eternal as before. Glad you like it =)
ProgamerDesigner of Aeon's End
fishjie
Profile Blog Joined September 2010
United States1519 Posts
March 28 2017 19:11 GMT
#27
QXC you are awesome, and that all kill was beautiful. Thanks for all your solid commentary and analysis in state of the game and other podcasts, huge fan!
Edpayasugo
Profile Joined April 2013
United Kingdom2215 Posts
April 01 2017 11:40 GMT
#28
Good to hear from you
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
April 03 2017 23:48 GMT
#29
Okay, so teamliquid is like CNN. You retire from a relevant career and then gain the right to plug crowd sourced funding options.

It is funny how standards work. When I asked a few years for people to consider helping with the legal fees with Protestors in New York. One of the mods shut it down.

This guy does a 'meta' marketing campaign with links to give him money ... Hail to the chief.

I see the difference ... one helped real people contributing to the arch of society. The other made a boardgame and couldn't turn six figures into a sustainable enterprise.

Nice.
Sihrtogg
Profile Joined September 2010
Netherlands29 Posts
May 08 2017 11:13 GMT
#30
On March 24 2017 09:29 qxc wrote:
I discovered how to sleep well, consistently.
Please share your mighty knowledge with us!
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