|
|
Hey Ty2,
Don't be so hard on yourself, it's always tough playing BW when you're tired and not in prime condition. 2 Gates are especially fickle to deal with.
It's also important to remember that other players are practicing hard and training as well. There's nothing wrong about feeling bad about losing, but remember BW at your level and higher is only played by the dedicated who have spent countless hours on it, so losing to someone that good is natural. Most progamers didn't win much more than 50% of the time (besides the obvious A/S class outliers), keep that in mind!
I'm sure you and the rest of America can still put up good results if you work on it!
|
Russian Federation11 Posts
i wish u don't feel bad about it, its just a game and everything can happen know u good player, keep enjoy from game gl to you and your team, keep ya head up!
|
Russian Federation382 Posts
Ty2 u made 3rd base on crossgame, and want to win vs 2gates on natural, serious? take it easy, be happy we play for fun.
|
United States1433 Posts
Well, I didn't want to have Djem5 see me moping about the loss he gave me, but I really appreciate the kind words from team Russia. It brings tears to my eyes, guys.
|
Russian Federation11 Posts
|
Failure is an opportunity to grow, without failing sometimes we would stagnate. Its a bit harsh to say that we dont have any strong players just because we lose to the #1 team. And that if we arent top4 we are laughed at? I dont think so lol. BTW there are still 9 rounds left, its a double round robin so its not like we are out of the running for good. And even if we were, so what? We cant all have super stacked teams like Russia and Poland, just show up and play your A game and if its not good enough, then you have a learning opportunity. Each failure can lead to future successes, just look at the bigger picture of continuous learning.
Personally I think we are doing much better this season than last, and that makes me happy. We have a lot of active players now, and every NW more than enough people are showing up. Compared to last season when we would have to PP or forfeit sets often because of not enough players. The main reason we are losing so much is because of the new format with the ace set, where the best players can play twice now so its highly dependant on how well that player does, and I have not been performing well. Keep in mind that I will be considering others for the ace slot as well, depending on performance in the 1v1 sets or specific strength vs players or maps. Sunday if you had won your 1v1 slot and I lost, I would probably have played you as our ace.
Anyway keep your head up as Djem5 said
|
Lossing to 2gate or similar stuff, like 2 factory is tough if you really want to win, and have a macro game planned out perfectly in your head, don't let that get to you... other than that, don't be so hard on yourself, you lost, don't make the same mistake, learn from it, move foward.
|
don't be so hard on yourself Ty. You have improved over the time i've seen you play quite a bit actually and this time Djem just had the better end. That NW didn't go well for team AM, but then again Russia is perhaps the strongest team this season, undefeated so far. We all play for the fun, of course we think competitively, but there's no reason to be messed up about it.
Cheers
|
Learn from this, and turn it to your advantage.
Nation/clan wars and tournaments always have weird/cheesy builds. The most important thing for them is to get your mind game up - only then can you utilize the skills you have. People do these builds because they themselves are stressed out and nervous. You will rarely find long macro games in these types of tournaments, unlike ladder. A vast majority of people trying to advance to higher ranks don't understand that macro builds are not about macro, they are about defending all the cheeses/rushes and/or putting pressure on the opponent while you get up and running, macro is just an afterthough (a very important afterthought though). Most of the macro builds you see were actually developed as a defense against various cheeses, or for specific timings.
Just get someone to 2 gate you over and over again, until you get tired of it, then ask another person to do it. Try different things. At one point I was HAPPY to see 2 gates, because I became so good at stopping them that I considered it almost a free win. Play more safe builds yourself. Practice against other cheeses. Learn to defend and predict/scout weird stuff, because they WILL come more often than not, especially when playing people from different regions/circles - everyone has their own weird style, even if the builds they do are bad, they can take you by surprise.
Do research on your opponents beforehand, it helps tremendously - every time when we played a CW my team would do research on the other team (until we got lazy). Get all their player names, search for their results, replays, their tendencies, their current shape, ask people about them, and prepare (at least mentally, if not by practicing). That way you know when to expect cheese/weirdness and what type, or when to cheese yourself. It gives you a peace of mind, or at least some tools/knowledge to deal with the situation. (don't overthink though)
When I used to play, I would often blindly go for 9 hatch 9 pool to defend against 2 gates which I would predict would come (it gives you 8 lings and a quicker sunken). I was more often right than wrong. It's not the best opening, but who cares, if it helps. Also, the look on the face of your opponents when they don't understand how they lost with 2g is priceless. After a while of this, especially in bo3/5, you learn to read and predict the flow, and you know what your opponent is going to do, and/or what you need to do to get the mindgames (and build) edge. It's a skill like any other, but often ignored by many. You can do 12p speedlings to run trough the protoss natural, Mondragon style (unless they're on a good spawn and block tight). It's a good way to play safe and relieve yourself of some of the nervousness, and put the pressure on your opponent at the same time.
|
|
|
|