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Active: 4470 users

[GameDev] Help playtest my first game!

Blogs > boon2537
Post a Reply
boon2537
Profile Blog Joined October 2010
United States905 Posts
Last Edited: 2015-01-16 03:16:53
January 14 2015 07:20 GMT
#1
Hey, guys. I finally get off my ass this winter break and finish up my first game, Colooor Match. It's a match three game that actually requires a lot of thinking (a bit too much if you ask me). Since I was learning how to use the game engine, Unity, I kept this project really simple.

[image loading]

You can play it here: http://www.kongregate.com/games/boon2537/colooor-match

This is probably not the most well designed game of all time, but I'm pretty content with it as my first game (which should sucks lol).

Feel free to give me any criticisms. I'm planning to release it on iOS and android as well, so this web version is more or less a beta for it.

Cheers!

aike
Profile Blog Joined July 2010
United States1629 Posts
January 14 2015 09:55 GMT
#2
Haha damn you're right, this is pretty hard
Wahaha
papapanda
Profile Joined April 2010
Taiwan326 Posts
January 14 2015 10:36 GMT
#3
It's pretty fun! I played the classic mode but I am not sure if I like the moves-left candycrush format. Usually I prefer a timed trial format. It's hard! And brown looks disgusting, I did everything I can to not make brown.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
January 14 2015 11:47 GMT
#4
It looks not bad; how long did it take you to make this game? I considered Unity for my game then finally went for Corona SDK which I really love so far.
ॐ
boon2537
Profile Blog Joined October 2010
United States905 Posts
January 14 2015 21:07 GMT
#5
On January 14 2015 18:55 aike wrote:
Haha damn you're right, this is pretty hard

Yeah, that's like the number one comment I get when I show the game to my friends lol

On January 14 2015 19:36 papapanda wrote:
It's pretty fun! I played the classic mode but I am not sure if I like the moves-left candycrush format. Usually I prefer a timed trial format. It's hard! And brown looks disgusting, I did everything I can to not make brown.

I'm glad you enjoyed it! When I have time, I'll definitely add in the timed-trial mode.
I'm not the big fan of the brown either, but that just how the color mixes from my research

On January 14 2015 20:47 endy wrote:
It looks not bad; how long did it take you to make this game? I considered Unity for my game then finally went for Corona SDK which I really love so far.

I didn't know anything about Unity at all when I started, so it probably took a lot more time than usual. Overall, it took around 3-4 months working on and off. Finding and making acceptable graphic and sound were a pain in the ass for me, so that made me procrastinate a lot, haha.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
January 14 2015 21:48 GMT
#6
Takes a while to get fluid, but it's pretty fun!

I would suggest instead of making the left side the current color, have the entire background be the current color, and have the next color be displayed in some other way (ie next piece like in Tetris, or have a small strip on top or bottom).
TelecoM
Profile Blog Joined January 2010
United States10760 Posts
January 15 2015 03:30 GMT
#7
I think this game would be extremely difficult for me because I am color blind , but it looks awesome.
AKA: TelecoM[WHITE] Protoss fighting
boon2537
Profile Blog Joined October 2010
United States905 Posts
January 15 2015 06:10 GMT
#8
On January 15 2015 06:48 Chairman Ray wrote:
Takes a while to get fluid, but it's pretty fun!

I would suggest instead of making the left side the current color, have the entire background be the current color, and have the next color be displayed in some other way (ie next piece like in Tetris, or have a small strip on top or bottom).

Thanks for the feedback! I was thinking that having the next color take half the screen can be a bit confusing too. I guess I'm trying to emphasize thinking ahead a bit too hard, haha.

I just tweaked the background a bit. I hope it's a bit better now :D

On January 15 2015 12:30 GGzerG wrote:
I think this game would be extremely difficult for me because I am color blind , but it looks awesome.

You are not missing much, haha. I promise my next game won't alienate people who are color blind
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
January 16 2015 18:07 GMT
#9
quite interesting

got 1280 on the first try haha
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
January 16 2015 20:45 GMT
#10
This game is too hard for my simple head. But it was enjoyable
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