• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:15
CEST 17:15
KST 00:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon175.0.16 Hotfix (June 30) - Balance + Bug Fixes20Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12396 users

Taking a Leap

Blogs > Riku
Post a Reply
Riku
Profile Blog Joined June 2009
United States1064 Posts
October 01 2014 00:13 GMT
#1
Some of you may remember me, I used to post a lot of blogs, but I haven't been active for a while. Life after college has been busy and fulfilling, so I do not often find myself at my computer with any free time. In fact, now really isn't free time, I would consider this "procrastination because the tool I am working with hates me" time.

Anyway, blah, blah, I got my degree in Mechanical Engineering, became an Industrial Design Engineer contractor, got a full time job as a System and Design Engineer, decided code was cooler and switched to the Software team as a Software Development Engineer.

At that point, I realized that I could make video games instead of play them, said "screw it" and set out to become a full time game developer (I've been working part time on some projects and lending a hand to a few local studios). In general, the fact I had an Engineering degree and not a CS degree made the super competitive game development scene a little difficult to edge in to as a programmer. After some self reflection, I realized two things: 1) I love programming, but I love doing so much more and 2) large game studios really love specialists, while I'm a generalist.

At first, my approach was to study C++ hardcore and start making smaller games using that. I had previously made numerous games using JavaScript and I was having a decent time with C++. I was considering building a game engine from the ground up to understand all of the little quirky things that game engines do, knowing that it would greatly enhance my understanding and worth as a game programmer. Then, after attending a few conferences, I realized that I don't WANT to be a low level super hardcore game programmer. It's cool stuff, it's cool stuff that I could do, but it's not really what I want to do.

In comes my crazy idea to make my own game.

So, that's what I'm doing, I'm working on making my own game.

And, boy, is it crazy. I decided to make it in Unity, an engine I have never used before that uses a language that I've never programmed with (I decided to go the full C# route instead of using JS scripts). I've been meeting amazing people, learning way more about businesses than I ever thought that I would and have smashed my face on my desk in frustration more than a few times. But I haven't ever felt so happy doing work.

So here, I am, hiding from recruiter phone calls offering me jobs that pay more money than I'd need so I can sit in front of my computer and work on a game that might not ever produce a cent for me... and I love it.

****
Creative Director, CEO at Stumbling Cat, Writer for Broken Joysticks - Twitter: @RikuKat
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
October 01 2014 00:21 GMT
#2
Great read from a CS major who wants to work in game development! Keep following your passion!
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 01 2014 00:40 GMT
#3
When can we start pre-ordering the game?
Sikian
Profile Blog Joined September 2011
Spain177 Posts
Last Edited: 2014-10-01 13:40:22
October 01 2014 13:37 GMT
#4
I feel somewhat similar at work -- like it's ok and I can handle it but it's not fulfilling. I'd gratefully take a year to start my own project, be it a videogame or whatever similar. I'd be smashing my hands in frustration like 20 times a day, but I'd LOVE it.

Good luck with the game!

Edit: Those are some nice cats you live with
Helping Starbow :: a.k.a. SoaH
dfs
Profile Blog Joined June 2010
Russian Federation4050 Posts
October 01 2014 15:45 GMT
#5
You are awesome.
Writerhttp://i.imgur.com/Q1jSb9X.jpg (c) Shiro; http://i.imgur.com/lSDLLKb.png (c) drav
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
October 01 2014 16:34 GMT
#6
no lichter shoutout 2/5
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
SCC-Just
Profile Joined August 2009
United States38 Posts
Last Edited: 2014-10-02 17:41:50
October 02 2014 17:33 GMT
#7
What kind of game are you making? What type of game utilizes the unity engine the best? Hopefully it won't suck and you aren't making a huge mistake that you'll regret for the rest of your life
DarkNetHunter
Profile Joined October 2012
1224 Posts
October 06 2014 12:28 GMT
#8
It sounds like you've found something to captivate your attention and that no matter if you're successful with your game creation or not you'll have learned a lot from it and still have steady work in any case.

Best of luck and I hope the engine doesn't frustrate you into oblivion!

Learn from the mistakes of others. You can't live long enough to make them all yourself.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
October 07 2014 14:59 GMT
#9
One tip is to focus on design before you start the actual coding. Figure out WHAT you want to make before just sitting down and ending up twiddling your thumbs after a while.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Riku
Profile Blog Joined June 2009
United States1064 Posts
Last Edited: 2014-10-16 02:50:31
October 16 2014 02:49 GMT
#10
On October 01 2014 09:40 Chairman Ray wrote:
When can we start pre-ordering the game?


Ahaha, whenever I start my Kickstarter. I'd give it a few months.

On October 03 2014 02:33 SCC-Just wrote:
What kind of game are you making? What type of game utilizes the unity engine the best? Hopefully it won't suck and you aren't making a huge mistake that you'll regret for the rest of your life


Ahaha, if it sucks and I'm making a huge mistake, I'll still be learning the Unity engine, which will help put me on track for developing more games. All it would show me is that I'm not meant to be a designer!

As for the game, here's the gist of it for now:

Potions is an adventure crafting game that emphasizes strategic decision making in when, how and whether to engage with enemies. You play as a small girl who wishes to become a potion master. In order to do this, she must learn to craft high level potions, made with rare ingredients.

There are two core sections of the gameplay, one is combining ingredients to craft potions, either by using recipes already learned or by experimenting with ingredients, and the other is the harvesting of the ingredients themselves. You can enter various procedurally generated biomes where you can cut down grass/shrubs to collect seeds, find rare flowers, and encounter and fight monsters! However, as a small girl, the only method you have to battle monsters is with your potions! Thus, fighting monsters you do not need ingredients from quickly depletes your resources and sends you back to farming lower level ingredients. This encourages more strategy behind engaging in combat, unlike many games where the way to be most successful is to clear all of the monsters in an area.

On October 07 2014 23:59 3FFA wrote:
One tip is to focus on design before you start the actual coding. Figure out WHAT you want to make before just sitting down and ending up twiddling your thumbs after a while.


Good advice. I've been doing it that way both for the gameplay and for the architecture. :D Luckily, I've had this game idea in my head for almost an entire year before I started working on it, so I've thought about it a ton!
Creative Director, CEO at Stumbling Cat, Writer for Broken Joysticks - Twitter: @RikuKat
moktira *
Profile Blog Joined October 2010
Ireland1548 Posts
October 16 2014 09:48 GMT
#11
That actually sounds like quite a compelling idea for a game. A criticism I often have with with games in the fantasy setting is there is too much killing or hack 'n slash.

Have you played "The Legend of Kyrandia 2: The Hand of Fate"? It's a humorous adventure game in which you collect ingredients for potions that you use to solve puzzles. It's also one of the few 90s adventure games with a female protagonist. Might be worth checking it out if you're not familiar with it anyway.
If in doubt, differentiate and set equal to zero
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
KungFu Cup 2026 Week 13
RotterdaM680
IntoTheiNu 668
SteadfastSC121
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 266
RushiSC 195
SHIN 140
ProTech127
SteadfastSC 121
trigger 72
StarCraft: Brood War
Britney 34440
Shuttle 2341
EffOrt 1121
Light 775
Hyuk 748
Soma 603
firebathero 552
BeSt 448
Horang2 440
ggaemo 236
[ Show more ]
Snow 223
hero 193
Rush 182
Soulkey 142
Zeus 131
Dewaltoss 91
Last 88
Hyun 86
Pusan 62
Aegong 51
[sc1f]eonzerg 36
ToSsGirL 33
sorry 29
Free 27
scan(afreeca) 24
Rock 19
Bale 16
Shine 15
Sacsri 15
zelot 12
Dota 2
Gorgc6834
singsing3885
qojqva1205
Dendi1030
Fuzer 638
XaKoH 611
XcaliburYe136
420jenkins124
Counter-Strike
x6flipin408
fl0m238
kRYSTAL_33
Other Games
hiko1105
B2W.Neo1036
RotterdaM680
FrodaN606
crisheroes319
ceh9307
DeMusliM294
Hui .208
Mew2King71
KnowMe61
amsayoshi31
Trikslyr16
Organizations
Dota 2
PGL Dota 2 - Main Stream225
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• mYiSmile116
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3362
• TFBlade812
Other Games
• Shiphtur18
Upcoming Events
Replay Cast
8h 45m
CrankTV Team League
19h 45m
Bombastic Starleague
1d 4h
The PondCast
1d 18h
HomeStory Cup
1d 19h
Replay Cast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
OSC
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.