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Ty2
United States1434 Posts
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Slayer91
Ireland23465 Posts
drops are devastating if they are effective | ||
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SynC[gm]
United States3127 Posts
Other than that, I think it's just a matter of simply getting better with mechanics, like you've pointed out, and just getting used to playing as if it was second nature. And then there's different variances that makes certain players better than the other, such as timing knowledge, build knowledge, recognizing situations, multitasking, etc., but that should more or less, come through playing. If you need help, feel free to message me on iCCup at RedAxis or on USEast at Apex(J). Or PM me, and as a Terran player, I'd be more than willing to play a couple of games with you. | ||
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ninazerg
United States7291 Posts
But is it really that simple? Yes and no. Yes because if you play someone enough times, and they always play the same no matter what, then you'll start to notice holes in their game play, especially if you watch them play against people who are better than them. No because you can't go on auto-pilot and have tunnel vision. You can't just get to a point where you say "Well, I'm making ultralisks" and not have something that comes after that. You have to get an advantage to win, not just hope he screws up. Also, sometimes if you play against someone enough times, they will stop doing their standard play and start messing with you because they've noticed some holes in your play. This means that they might not play their standard strategy, even if they do it for absolutely everyone else, every time, so you can't get lazy and just make an assumption about what your opponent is going to do, even if you know them very well. | ||
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ninazerg
United States7291 Posts
Second game, you just got killed by some one-base play and went 3 hatch mutalisk on US East, so I dunno if you had lan lat on, but yeah. | ||
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