• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:36
CEST 05:36
KST 12:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview6TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? TL Poll: How do you feel about the 5.0.16 PTR balance changes? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 529 Opportunities Unleashed The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors 25 Years Since Brood War Patch 1.08 FlaShFTW vs A.Alm Grudge Match Event The Korean Terminology Thread
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Warcraft III: The Frozen Throne ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Dating: How's your luck? Russo-Ukrainian War Thread How cold is too cold to be outdoors?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7169 users

If I managed SC2 to make people happy...

Blogs > jkim91
Post a Reply
midnight999
Profile Blog Joined December 2012
United States257 Posts
December 17 2013 19:44 GMT
#1
Essentially, I would make it more accessible by offering different license options.

Free License: The arcade/custom games section is free to play. All one would need is to register on battle.net and download this portion of SC2 to play any arcade or custom games. There will be advertisements in this section to generate revenue for Blizzard.

Paid License: For a one-time fee, one would enjoy the benefits of the campaign(s) of SC2, the map editor, unranked matchmaking, and the free license. The user with the paid license or paid subscription has the options to turn off the ads in the game and also the first 3 months of subscription for free.

Subscription: For a monthly fee (like 4.99 US dollars and whatever equivalent in other countries), one will get the ladder component of SC2 and the free license benefits. They can be 3, 6, or 12-month packages for additional options.

Other stuff:

I would like to add Twitch and any other streaming site in the game itself, if possible. This end would be handled by Blizzard, meaning they will handle who gets to stream in the game.

I would also like to add LAN support in the game, but I'm not sure if it should be available in the free license or the paid one. I believe paid would be better, but this is certainly debatable.

Summary:

So, Free=Free, Paid = Paid+Free, Sub = Sub+Free.

For casual players, the free license should be more than adequate in order for people to enjoy SC2 as a game. Heck, they can play Dota/LoL variant on SC2 all they want and not actually play SC2 at all.

For mapmakers or would-be mapmakers, paying a one-time fee for an editor/IDE is not unheard of, so they should not be problematic.

For competitive and professional players, the monthly subscription thing should not be a problem because they want to invest their time or effort, whether for a living or enjoyment.

P.S.
I feel that I can write this better, but better words and sentences are not occurring to me at the moment. Oh well.


*
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2013-12-17 20:20:57
December 17 2013 20:05 GMT
#2
So you're saying that Blizzard should take AWAY people's actual ability to play on the ladder without a monthly fee. Can you imagine the shitstorm jkim91? It would be incredible. Not everybody who's on the ladder is a competitive of professional player. Nor would professional players would enjoy the unethical addition of a fee to be on the ladder, regardless of the fact that they can afford it. They bought the game.

I want to add that people actually hate buying incomplete games and people hate monthly fees, even small ones. Plus, it would make people more likely to just jump ship when they're angry. And they have less of an incentive to get back in the game when it's $5 for a game that they previously got angry with.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
lamprey1
Profile Joined June 2012
Canada919 Posts
December 17 2013 20:18 GMT
#3
in Patch 2.1 ...
SC2 in Custom Games becomes F2P.
and the Arcade becomes 100% free.

you now must pay for the single player campaign and ladder play. it is a 1-time payment.

i like the "on ramp" Blizzard has created to entice players to spend cash on SC2.

nice effort on your part, in trying to think of ways to improve the revenue model behind SC2. However, i think Blizzard's current methods are better than your suggestions.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-12-17 20:40:57
December 17 2013 20:37 GMT
#4
Every paid game that has ever absolutely blown me away I've purchased multiple copies of for various reasons.

Free games that did the same received far more than a "1-time purchase" worth from me.

Realistically, fixing the game rather than the monetization is the most effective way for blizzard to both grow the game and to make money. Most "business models" would end up as wildly profitable if the game was good.

PS you are seriously advocating for advertisements in game. I don't know what to say other than "NO". A lot of no. Very no. Such no. NO.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
McRatyn
Profile Joined January 2013
Poland901 Posts
Last Edited: 2013-12-17 21:45:04
December 17 2013 21:44 GMT
#5
Your proposals create a weird system of buying add-ons whenever you want to check something new. I like the "all or nothing" kind of way that is practiced now more - you either buy a game or you dont, simple as that.
What ticked me is the post above mine mentioning ads. I dont think it would be that horrendous of an idea but in only one specified moment - stationary ad while watching loading screen, I mean not like you can do any other thing anyway right?
Cyx.
Profile Joined November 2010
Canada806 Posts
December 17 2013 22:06 GMT
#6
On December 18 2013 05:37 Sn0_Man wrote:
Realistically, fixing the game rather than the monetization is the most effective way for blizzard to both grow the game and to make money. Most "business models" would end up as wildly profitable if the game was good.


While I'm not trying to defend Blizzard or their business model or anything at all, this is just plain wrong. Hundreds upon hundreds of absolutely AMAZING games are released every year and nobody hears about them or plays them because of their business model and their business model alone. It's not enough to just 'make a good game', and it never has been. There needs to be something else to encourage people to play, not just a great game ^^
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
December 17 2013 23:43 GMT
#7
The thought of paying a sub to play sctoo is hilariously infuriating.
If I knew what would the end product be I wouldn't even buy it in the first place, then again 'cause of it I found tl, so I just think of it as my pay way into tl.
My dick has shrunk to the point where it looks like I have 3 balls.
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
December 18 2013 02:39 GMT
#8
Subscription is BS #killingEsports.
People are imbeciles, lucky thing god made cats.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
December 18 2013 02:43 GMT
#9
On December 18 2013 07:06 Cyx. wrote:
Show nested quote +
On December 18 2013 05:37 Sn0_Man wrote:
Realistically, fixing the game rather than the monetization is the most effective way for blizzard to both grow the game and to make money. Most "business models" would end up as wildly profitable if the game was good.


While I'm not trying to defend Blizzard or their business model or anything at all, this is just plain wrong. Hundreds upon hundreds of absolutely AMAZING games are released every year and nobody hears about them or plays them because of their business model and their business model alone. It's not enough to just 'make a good game', and it never has been. There needs to be something else to encourage people to play, not just a great game ^^

If no one hears about them, then it has nothing to do with the business model...

If your game is completely unknown to the market, then going from F2P to subscription or one-time-purchase won't suddenly get your game noticed.
Average means I'm better than half of you.
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
December 18 2013 04:09 GMT
#10
I strongly prefer the option to buy the box for a one time fee of 60 bucks (40 for the expac 2 years later) to get unlimited access to EVERYTHING.

Fuck the subscription model. That always ends up costing more.
aka: KTVindicare the Geeky Bartender
lamprey1
Profile Joined June 2012
Canada919 Posts
Last Edited: 2013-12-18 13:59:47
December 18 2013 13:59 GMT
#11
On December 18 2013 07:06 Cyx. wrote:
While I'm not trying to defend Blizzard or their business model or anything at all, this is just plain wrong. Hundreds upon hundreds of absolutely AMAZING games are released every year and nobody hears about them or plays them because of their business model and their business model alone. It's not enough to just 'make a good game', and it never has been. There needs to be something else to encourage people to play, not just a great game ^^


" Gameplay First "
the most important thing is game play. "business model" comes after.
This is Morhaime, chapter and verse.

No offense man, but I'll go with Mike Morhaime's opinion over yours.

it is why Blizzard is such a success and why they make so few games. they want every game they make to be great.

"Gameplay" is why the Atari, Intellivision and Colecovision all simultaneously collapsed as the C64 became the choice of hard core gamers. guys who spend major cash.

"Gameplay" is why inferior console hardware succeeds. Because the inferior hardware has some great games.

"Gameplay" is why Pac-man, a very simple totally off beat, completel different game succeeded.

"Gameplay" is why SC1:Brood War was the 17th best selling PC game of 2008.

And "Gameplay" is why the entire C&C franchise is on life support.

http://us.blizzard.com/en-us/company/about/mission.html
Please log in or register to reply.
Live Events Refresh
OSC
00:00
Mid Season Playoffs
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 201
ProTech79
StarCraft: Brood War
Rain 7440
GuemChi 5045
Sea 4853
Artosis 516
Aegong 435
Mind 345
Snow 131
Bale 41
Britney 0
Dota 2
monkeys_forever358
LuMiX0
League of Legends
JimRising 2455
Super Smash Bros
Mew2King76
Other Games
summit1g14201
PiGStarcraft777
WinterStarcraft141
ViBE118
Organizations
Other Games
gamesdonequick1202
BasetradeTV223
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21320
League of Legends
• Rush1008
Upcoming Events
Wardi Open
7h 25m
Monday Night Weeklies
12h 25m
Replay Cast
20h 25m
Sparkling Tuna Cup
1d 6h
Replay Cast
2 days
Kung Fu Cup
2 days
Maestros of the Game
2 days
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
3 days
Maestros of the Game
3 days
Serral vs Rogue
herO vs SHIN
[ Show More ]
Replay Cast
3 days
Maestros of the Game
4 days
Replay Cast
4 days
CranKy Ducklings
5 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.