• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:33
CET 13:33
KST 21:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 284HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1970 users

Birthday! :D and other stuff.

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
December 11 2013 09:55 GMT
#1
So first off - It's mah birthday! Yay! Big whoop!

[image loading]
A very big whoop, as a matter of fact.

So yay and all that jazz, I'm older. Spent a good deal of my time today looking at (and thinking about how/what to write for) an application for MIT's Research Science Institute, which basically is like a summer-camp for the sciences... as far as I understand, anyways. It'd be amazing if I could get accepted in to it since it's completely free, but I think that my chances may be a little slim since they'll be choosing the tippy top high school juniors in the nation. I like to think that I'm smart but reality is harsh. I think the only real chance is if the program still has their old system in place of 3 students from Department of Defense Education Activity are guaranteed a spot...

Well now that I'm through with some life stuff, on to a bit of progress that I've made with my game :D. Still pathetic and only working with spheres/cubes, but at least it's better than thinking of how great it would be if i started working on a game.

http://www.wikiupload.com/UPBY1KPXB9CANPN
Controls: WASD move, rightclick to shoot "gun" (cost 1 point), F to create "wall" (cost 1 point), and Q to create "shield" (cost 2 point i think)

I've finally gotten rid of having to press the space bar to move on to another wall (although it's still in place, so I have to remember to disable that soon ). I've also added in a way for you to actually see a line leading you to the remaining points that are on the screen. I implemented a linear scaling to the speed of the enemy balls (chance spawn with greater speed depending on how many points you have), but this scaling seems pretty bad so I don't plan on keeping it. The wall weapon so far seems fairly useless, and the shield weapon sometimes doesn't work at all if you're moving in the wrong way. Anyhow, it's a bit of progress-ish.

[image loading]
Too much technologies for my brain to handel!!!

The biggest concern for me at the moment is how to set up the camera. I don't think that I want to give the player complete control over the direction in which the camera is facing... (mostly because i'd have to do more scripting ) However the angle of the camera is continuously a issue that I can't quite solve. There is a need for the camera to have enough of a bird's-eye angle so that the player can actually see the enemy balls moving at him/her. However, if I give too much of a bird's-eye view, this makes both the aiming of weapons awkward and moving to different walls harder. I find it surprising how I actually am started to come against many more obstacles concerning design rather than scripting as I get further along with this game (well, I'm not concerned with scripting because I'm fine with the coding being shit right now, but that's besides the point ).

Also, the game still doesn't really get exciting. That's kinda not a good thing... unless I can make it hypnotize you and make you addicted to it like drugs.

Well, thanks for reading and such my good people of TeamLiquid, and I hope you have a fantabulous day. Reveal the spoiler to see the joke of the day, and go along with your puny little life!!!

+ Show Spoiler +
SirPhalanx's Social Life


***
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
December 11 2013 17:20 GMT
#2
Programming a game on your own makes you realize how important game designers actually are. It's a huge time sink to worry about design when coding it is the best part! When I make a game on my own, I choose small objectives to program that way my mind doesn't try and over scope by getting into other parts of gameplay on top of the current task I'm focused on.

So for your camera issue. There is basically a trail mode camera. You can set this camera up so it will move to position behind your character but it won't snap with the characters movement. That way if the character turns left he doesn't immediately lose the field of view he just had. You can also on rotation have the camera increase distance away from the character in order to temporally broaden the possible view spectrum. This rewards constant movement versus stationary play.

Creating a good camera is super important to having fun game play. If I had time I'd put together pictures on his this works, but for now Happy Birthday.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Please log in or register to reply.
Live Events Refresh
Next event in 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 488
OGKoka 195
SortOf 121
StarCraft: Brood War
Sea 4281
PianO 1966
Rain 1847
Jaedong 740
GuemChi 685
Hyuk 576
Shuttle 451
EffOrt 355
Stork 333
Light 287
[ Show more ]
Leta 264
BeSt 246
Soma 236
Hyun 234
Larva 211
Rush 146
Soulkey 119
Pusan 118
ggaemo 107
JYJ 74
Mong 67
ToSsGirL 49
Backho 47
Sea.KH 45
Shinee 38
Movie 30
Free 26
GoRush 21
Terrorterran 20
zelot 19
scan(afreeca) 19
IntoTheRainbow 18
ajuk12(nOOB) 11
SilentControl 11
sorry 11
Dota 2
Fuzer 194
XcaliburYe142
League of Legends
Reynor33
Counter-Strike
shoxiejesuss1073
allub297
Other Games
gofns19553
B2W.Neo478
crisheroes216
Mew2King99
KnowMe49
rubinoeu4
Hui .0
Organizations
Other Games
gamesdonequick839
BasetradeTV173
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco267
• StrangeGG 50
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV199
• lizZardDota267
League of Legends
• Jankos1718
• Stunt451
Upcoming Events
Showmatch
27m
Creator vs GuMiho
Ryung vs Elazer
SHIN vs Bunny
YoungYakov vs Shameless
Big Brain Bouts
4h 27m
goblin vs Kelazhur
TriGGeR vs Krystianer
Replay Cast
11h 27m
RongYI Cup
22h 27m
herO vs Maru
Replay Cast
1d 11h
uThermal 2v2 Circuit
1d 23h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-02-05
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W7
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.