• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:45
CET 10:45
KST 18:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)18Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 will not be in the Esports World Cup Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey! SC2 Spotted on the EWC 2026 list?
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2029 users

Birthday! :D and other stuff.

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
December 11 2013 09:55 GMT
#1
So first off - It's mah birthday! Yay! Big whoop!

[image loading]
A very big whoop, as a matter of fact.

So yay and all that jazz, I'm older. Spent a good deal of my time today looking at (and thinking about how/what to write for) an application for MIT's Research Science Institute, which basically is like a summer-camp for the sciences... as far as I understand, anyways. It'd be amazing if I could get accepted in to it since it's completely free, but I think that my chances may be a little slim since they'll be choosing the tippy top high school juniors in the nation. I like to think that I'm smart but reality is harsh. I think the only real chance is if the program still has their old system in place of 3 students from Department of Defense Education Activity are guaranteed a spot...

Well now that I'm through with some life stuff, on to a bit of progress that I've made with my game :D. Still pathetic and only working with spheres/cubes, but at least it's better than thinking of how great it would be if i started working on a game.

http://www.wikiupload.com/UPBY1KPXB9CANPN
Controls: WASD move, rightclick to shoot "gun" (cost 1 point), F to create "wall" (cost 1 point), and Q to create "shield" (cost 2 point i think)

I've finally gotten rid of having to press the space bar to move on to another wall (although it's still in place, so I have to remember to disable that soon ). I've also added in a way for you to actually see a line leading you to the remaining points that are on the screen. I implemented a linear scaling to the speed of the enemy balls (chance spawn with greater speed depending on how many points you have), but this scaling seems pretty bad so I don't plan on keeping it. The wall weapon so far seems fairly useless, and the shield weapon sometimes doesn't work at all if you're moving in the wrong way. Anyhow, it's a bit of progress-ish.

[image loading]
Too much technologies for my brain to handel!!!

The biggest concern for me at the moment is how to set up the camera. I don't think that I want to give the player complete control over the direction in which the camera is facing... (mostly because i'd have to do more scripting ) However the angle of the camera is continuously a issue that I can't quite solve. There is a need for the camera to have enough of a bird's-eye angle so that the player can actually see the enemy balls moving at him/her. However, if I give too much of a bird's-eye view, this makes both the aiming of weapons awkward and moving to different walls harder. I find it surprising how I actually am started to come against many more obstacles concerning design rather than scripting as I get further along with this game (well, I'm not concerned with scripting because I'm fine with the coding being shit right now, but that's besides the point ).

Also, the game still doesn't really get exciting. That's kinda not a good thing... unless I can make it hypnotize you and make you addicted to it like drugs.

Well, thanks for reading and such my good people of TeamLiquid, and I hope you have a fantabulous day. Reveal the spoiler to see the joke of the day, and go along with your puny little life!!!

+ Show Spoiler +
SirPhalanx's Social Life


***
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19302 Posts
December 11 2013 17:20 GMT
#2
Programming a game on your own makes you realize how important game designers actually are. It's a huge time sink to worry about design when coding it is the best part! When I make a game on my own, I choose small objectives to program that way my mind doesn't try and over scope by getting into other parts of gameplay on top of the current task I'm focused on.

So for your camera issue. There is basically a trail mode camera. You can set this camera up so it will move to position behind your character but it won't snap with the characters movement. That way if the character turns left he doesn't immediately lose the field of view he just had. You can also on rotation have the camera increase distance away from the character in order to temporally broaden the possible view spectrum. This rewards constant movement versus stationary play.

Creating a good camera is super important to having fun game play. If I had time I'd put together pictures on his this works, but for now Happy Birthday.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Please log in or register to reply.
Live Events Refresh
Next event in 1h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 181
StarCraft: Brood War
GuemChi 1562
Rain 1555
Calm 1246
Horang2 554
Soulkey 539
BeSt 420
Sharp 259
Hyuk 231
Stork 201
Soma 141
[ Show more ]
Backho 140
Shinee 72
Shuttle 64
soO 43
Killer 42
Bale 33
ajuk12(nOOB) 25
910 16
Noble 15
ggaemo 2
Dota 2
NeuroSwarm122
League of Legends
C9.Mang0387
Counter-Strike
oskar94
Other Games
gofns6054
summit1g4947
Liquid`RaSZi865
JimRising 499
ceh9490
crisheroes228
XaKoH 201
Happy196
Sick124
Mew2King123
Organizations
Other Games
gamesdonequick916
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1165
• Stunt653
• HappyZerGling108
Upcoming Events
RongYI Cup
1h 15m
ByuN vs TriGGeR
herO vs Rogue
OSC
1h 15m
herO vs Clem
Cure vs TBD
Solar vs TBD
Classic vs TBD
RongYI Cup
1d 1h
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 7h
Serral vs TBD
RongYI Cup
2 days
SHIN vs Creator
Classic vs Percival
OSC
2 days
BSL 21
2 days
RongYI Cup
3 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
3 days
BSL 21
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.