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Active: 1323 users

Can we PLEASE get a useful fucking Hydralisk yet?

Blogs > Jermstuddog
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Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-07-31 12:07:40
July 31 2013 06:10 GMT
#1
I, for some reason, am an idiot.

I keep trying to make hydralisks work.

Somewhere in my mind, I figure, Blizzards buffed them in HotS, hell, last week they even called them the most successful HotS unit, so I just keep using them, because I'm a moron...


Hydras STILL are a siege unit that has to get into close combat range to be useful.

The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells. (edit: and isn't invisible, or have huge splash damage)

The Hydra is a fucking terrible unit, fucking fix it.

*
As it turns out, marines don't actually cost any money -Jinro
BadgerWatch
Profile Joined February 2011
67 Posts
July 31 2013 06:20 GMT
#2
On July 31 2013 15:10 Jermstuddog wrote:
I, for some reason, am an idiot.


The rest of your post just explained why.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 31 2013 06:20 GMT
#3
I have Blizzard on hold right now.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
July 31 2013 06:23 GMT
#4
Blizzard, hire this man please!
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
Last Edited: 2013-07-31 17:50:40
July 31 2013 06:28 GMT
#5
On July 31 2013 15:10 Jermstuddog wrote:


The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells.



Archon, DT. They cost 25 less minerals than stalkers.

Yes they are fragile, but they also have insane dps. If you are using them a lot versus terran, you'll probably think they are bad. If you not having success with them against protoss, you are doing something wrong.
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
Entirety
Profile Blog Joined April 2012
1423 Posts
July 31 2013 06:38 GMT
#6
Make sure to combine them with Vipers and buffer units (Roaches or Swarm Hosts) for maximum effect.

Also, they are crucial in ZvZ... they are great against Roaches (as long as you have Roach support too), and they allow you to push out against Mutalisks.
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
MarklarMarklarr
Profile Blog Joined January 2013
Fiji226 Posts
July 31 2013 06:55 GMT
#7
I just build drones
Hello there
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
July 31 2013 07:03 GMT
#8
hydralisks are insecure animals

they need zerglings and roaches and vipers and such to pal around with

and to get blown up or cut in half so the hydralisk doesn't

only then will the hydralisk trust you and show you the awesome power of the hydralisk
no place i'd rather be than the satellite of love
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
July 31 2013 07:04 GMT
#9
On July 31 2013 15:28 HardlyNever wrote:
Show nested quote +
On July 31 2013 15:10 Jermstuddog wrote:


The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells.



Archon, DT. They cost 25 less minerals and 25 more gas than stalkers.

Yes they are fragile, but they also have insane dps. If you are using them a lot versus terran, you'll probably think they are bad. If you not having success with them against protoss, you are doing something wrong.


Alright, you got me.

DTs are invisible,

Archons have 360 fucking HP and deal splash damage.

Both are seen regularly in pro games in all MU involving protoss.
As it turns out, marines don't actually cost any money -Jinro
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 31 2013 07:18 GMT
#10
On July 31 2013 16:04 Jermstuddog wrote:
Show nested quote +
On July 31 2013 15:28 HardlyNever wrote:
On July 31 2013 15:10 Jermstuddog wrote:


The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells.



Archon, DT. They cost 25 less minerals and 25 more gas than stalkers.

Yes they are fragile, but they also have insane dps. If you are using them a lot versus terran, you'll probably think they are bad. If you not having success with them against protoss, you are doing something wrong.


Alright, you got me.

DTs are invisible,

Archons have 360 fucking HP and deal splash damage.

Both are seen regularly in pro games in all MU involving protoss.


archons have 10hp
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Grend
Profile Blog Joined April 2010
1600 Posts
July 31 2013 07:26 GMT
#11
On July 31 2013 16:18 sob3k wrote:
Show nested quote +
On July 31 2013 16:04 Jermstuddog wrote:
On July 31 2013 15:28 HardlyNever wrote:
On July 31 2013 15:10 Jermstuddog wrote:


The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells.



Archon, DT. They cost 25 less minerals and 25 more gas than stalkers.

Yes they are fragile, but they also have insane dps. If you are using them a lot versus terran, you'll probably think they are bad. If you not having success with them against protoss, you are doing something wrong.


Alright, you got me.

DTs are invisible,

Archons have 360 fucking HP and deal splash damage.

Both are seen regularly in pro games in all MU involving protoss.


archons have 10hp

Haha!
♞ Against the Wind - Bob Seger ♞
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
July 31 2013 07:39 GMT
#12
I dunno why they fucked with the zerg race all together so much in this game. It is far less zergy. Which is supposed to be mainly cheap, plentiful, throwaway style units.
RIP SPOR 11/24/11 NEVAR FORGET
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
July 31 2013 07:49 GMT
#13
a useful corrupter
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
FlaShFTW
Profile Blog Joined February 2010
United States10227 Posts
July 31 2013 07:54 GMT
#14
On July 31 2013 15:55 MarklarMarklarr wrote:
I just build drones

huk is tryin to out mine me...
but he'll never out mine me.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
July 31 2013 08:16 GMT
#15
On July 31 2013 15:20 Torte de Lini wrote:
I have Blizzard on hold right now.

You can hang up, I just got off the phone with David Kim:

Q: What is the most successful units in HOTS so far?

David Kim: Hydra now has speed upgrade. Ultra is a great threat to enemy right now. Muta makes harassment more effective.

Hydra now has speed upgrade.

Hydra... now... has... speed... upgrade... . ...

GG
So? My dad can beat up your dad. - Jesus
sLideSC2
Profile Joined July 2012
United States225 Posts
July 31 2013 09:01 GMT
#16
hydras work in zvz at least~ :D
https://twitter.com/sLideSC2 | (NA)sLide.635 | coL_Sasqautch ~ coL_QXC ~ coL_TriMaster
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
July 31 2013 09:31 GMT
#17
Hydras are a vital unit in both ZvP and ZvZ, they're incredibly useful in both matchups.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Nikon
Profile Blog Joined May 2009
Bulgaria5710 Posts
Last Edited: 2013-07-31 09:42:30
July 31 2013 09:42 GMT
#18
The biggest problem of the hydra in sc2 is that it costs 2 supply. And that it's lair tech. And those aren't problems that are likely to get fixed ever.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
July 31 2013 10:08 GMT
#19
My friend, the Hydralisks don't deserve such slander. Please try to understand that they have no opposable thumbs, legs, or the ability to close their mouth properly. Hydralisks have drawn the short stick when it comes to their biological makeup.

Just because they are slithery glass cannons doesn't make it okay to bully. Stop bullying.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19295 Posts
July 31 2013 12:04 GMT
#20
Why fix the hydralisk when Blizzard could easily patch in the HydraRoach?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Zuxo
Profile Joined April 2010
Sweden395 Posts
July 31 2013 13:24 GMT
#21
Have you ever seen a row of hydras get melted by a colossus or killed by storm? It looks awesome.
I'm a mother******* lyrical wordsmith, mother******* genius
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 31 2013 13:45 GMT
#22
On July 31 2013 21:04 BisuDagger wrote:
Why fix the hydralisk when Blizzard could easily patch in the HydraRoach?

Blizz need to get their shit together and put it in.
11/5/14 CATACLYSM | The South West's worst Falco main
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
July 31 2013 14:11 GMT
#23
I think they need too;

Remove speed upgrade and make it a flat speed increase all the time, then add in an Armor upgrade instead to make them abit stronger. So they can make take a group of stalkers on and convincingly win but still get wtf owned by Colli. You don't want them to buff them so much that they rape colli, but you want them to be able to beat the majority of gateway units (minus archons (and also this is in straight fights with 0 upgrades)) and then vs T you just want them to stand up to MMM a bit longer, and not be raped because of Medivac xD

Just my opinion no rage
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
thezanursic
Profile Blog Joined July 2011
5497 Posts
Last Edited: 2013-07-31 14:19:14
July 31 2013 14:17 GMT
#24
You can't go around making all the units meaningful that's blasphemy, at least according to Blizzard. Just listen to Blizzard themselves and go play Brood War if you want useful Hydralisks .
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
docvoc
Profile Blog Joined July 2011
United States5491 Posts
July 31 2013 14:40 GMT
#25
On July 31 2013 22:45 Targe wrote:
Show nested quote +
On July 31 2013 21:04 BisuDagger wrote:
Why fix the hydralisk when Blizzard could easily patch in the HydraRoach?

Blizz need to get their shit together and put it in.

That would be Baller.
User was warned for too many mimes.
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
July 31 2013 14:57 GMT
#26
Hydras really seem like support units and they do a good job behind roaches
DenTenker
Profile Blog Joined March 2013
United States606 Posts
July 31 2013 15:21 GMT
#27
On July 31 2013 21:04 BisuDagger wrote:
Why fix the hydralisk when Blizzard could easily patch in the HydraRoach?

This would be the only unit I would ever make. Make it happen Blizz.
If your all in didn't work, you didn't pull the workers.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-07-31 15:39:39
July 31 2013 15:25 GMT
#28
On July 31 2013 23:57 HeeroFX wrote:
Hydras really seem like support units and they do a good job behind roaches


See... This is exactly the type of thinking that gets me in trouble. I think this thought in my head while sitting on a solid 2 base vs 2 base against Protoss, I secure my third while he turtles up and goes for DTs. His DTs do shit for damage, so he turns them in to archons and goes for an all-in instead. When he hits, I have a nice roach/hydra army and I get my shit shoved in.

Wondering how I possibly lost, I go watch the replay, and come to realize its the fact that I included hydras that cost me the game. 100/100 (and a drone) for the den, 150/150 for range, and an extra 25/25 for every hydra that could have been a roach.

Had I just stuck with roaches, I could have 1/1 and a shitload more roaches during that fight, it is just clearly the better option in every way.

I would like to say hydras being bad isn't the problem, just that roaches are better, but it IS the problem. Hydra's are fucking worthless.

Roaches aren't an end-all-be-all in ZvP, they are a solid stepping stone to help you get through the early-mid phases of the game, but once you're past them, there is no other standard ground unit to add to your army or transition to as roaches lose their punch, you have to transition to mutas, or swarm hosts, maybe ultras if you're brave, and this is precisely where the hydra fails. Adding them to an army is one of the worst things you can do for yourself before you get on 3-4 bases, and even then, they're a generally lack-luster option. And that's just one MU, they're absolutely atrocious in ZvT and, while ZvZ is their best MU, it's still usually better to go any other T2 route than hydras because, well, they fucking suck.

I don't care what they do with the hydra, but a single target, 80hp unit for 100/50/2 that requires 400/400 dumped in unit-specific tech to even make it viable is a fucking joke. This unit is terrible. Give it more range, lower the cost, reduce the amount of unit-specific tech needed to get it working, buff the HP, I don't give a shit, but for the love of god, do SOMETHING.

edit: auto-correct is a bitch
As it turns out, marines don't actually cost any money -Jinro
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
July 31 2013 15:34 GMT
#29
I hate it when Protoss go for alpine

And yes, less tech heavy more unit heavy will be better to hold off an all in. Doesn't matter if it's hydra or infestor or broodlord.
If you tech too fast you die to all ins.

max roach, not so good.
max roach-hydra? bit better.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-07-31 15:35:41
July 31 2013 15:35 GMT
#30
On August 01 2013 00:34 Clarity_nl wrote:
I hate it when Protoss go for alpine

And yes, less tech heavy more unit heavy will be better to hold off an all in. Doesn't matter if it's hydra or infestor or broodlord.
If you tech too fast you die to all ins.

max roach, not so good.
max roach-hydra? bit better.


auto-corrects were fixed sir.

And while I agree with you, I think your "bit better" may be overstating the usefulness of the unit.
As it turns out, marines don't actually cost any money -Jinro
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
July 31 2013 15:39 GMT
#31
On July 31 2013 23:40 docvoc wrote:
Show nested quote +
On July 31 2013 22:45 Targe wrote:
On July 31 2013 21:04 BisuDagger wrote:
Why fix the hydralisk when Blizzard could easily patch in the HydraRoach?

Blizz need to get their shit together and put it in.

That would be Baller.

Ohohohoho
11/5/14 CATACLYSM | The South West's worst Falco main
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
July 31 2013 15:44 GMT
#32
I think this thought in my head while sitting on a solid 2 base vs 2 base against Protoss, I secure my third while he turtles up and goes for DTs. His DTs do shit for damage, so he turns them in to archons and goes for an all-in instead. When he hits, I have a nice roach/hydra army and I get my shit shoved in.


You know that hydras and roaches don't have to hug the archons right?
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
July 31 2013 17:29 GMT
#33
Are you sure you have your account set to Heart of the Swarm?
"See you space cowboy"
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-07-31 18:03:11
July 31 2013 17:58 GMT
#34
On August 01 2013 02:29 Erik.TheRed wrote:
Are you sure you have your account set to Heart of the Swarm?


Yes, and that's the problem.

I am told that Hydras are better in HotS, but all I see is them running to their deaths faster than ever before.

They're still too expensive for what they do. They're still a dead-end tech. They're still a fools lure. And sadly, they seem to be more necessary than ever before. In ZvP, a few Protoss compositions demand that Zerg use Hydralisks to compete, but they're just so bad, I am amazed any time I watch a pro actually pull off something using them.

I don't know what should be done with the hydralisk, I leave those decisions up to Blizzard because they don't really give a crap what I think about the unit anyway, but right now, I think I have somehow come to hate it even more than I did in WoL, and that's saying a lot.
As it turns out, marines don't actually cost any money -Jinro
sweetbabyjesus
Profile Joined September 2010
Denmark168 Posts
July 31 2013 18:09 GMT
#35
Actually, I think the thought was for them to run away from their deaths faster. Or better yet not die at all. Although the "hit and run" role that Blizzard has suggested is pretty batshit, they are way too expensive for that.
Crabs
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-07-31 18:21:55
July 31 2013 18:21 GMT
#36
On August 01 2013 03:09 sweetbabyjesus wrote:
Actually, I think the thought was for them to run away from their deaths faster. Or better yet not die at all. Although the "hit and run" role that Blizzard has suggested is pretty batshit, they are way too expensive for that.



I agree with everything in that sentiment.

It seems like rather than try to fix the unit itself, Blizzard tried to give Zerg the ability to retreat when they have Hydras in their army. Considering this was one of the huge problems with the unit throughout WOL, it wasn't a bad thing to target.

Unfortunately, the unit still sucks in the whole cost-effective department, so if you're losing ANY hydralisks at all, you had better be killing your opponents whole army and attacking before he can rebuild, because you can't afford to trade hydras for ANYTHING. Nothing short of winning the game outright is worth losing hydras over, they're just too damn expensive.
As it turns out, marines don't actually cost any money -Jinro
Gofarman
Profile Joined June 2010
Canada646 Posts
August 01 2013 03:55 GMT
#37
On July 31 2013 16:26 Grend wrote:
Show nested quote +
On July 31 2013 16:18 sob3k wrote:
On July 31 2013 16:04 Jermstuddog wrote:
On July 31 2013 15:28 HardlyNever wrote:
On July 31 2013 15:10 Jermstuddog wrote:


The gas-per-mineral ratio is WAY too high for a non-caster/non-siege unit, nothing else in the entire game exists with 6 range or less that can't fly, doesn't have 9+ range, and doesn't cast spells.



Archon, DT. They cost 25 less minerals and 25 more gas than stalkers.

Yes they are fragile, but they also have insane dps. If you are using them a lot versus terran, you'll probably think they are bad. If you not having success with them against protoss, you are doing something wrong.


Alright, you got me.

DTs are invisible,

Archons have 360 fucking HP and deal splash damage.

Both are seen regularly in pro games in all MU involving protoss.


archons have 10hp

Haha!

HaHaHa
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
August 01 2013 04:26 GMT
#38
On July 31 2013 15:10 Jermstuddog wrote:
The Hydra is a fucking terrible unit, fucking fix it.


I'll get right on that. Sorry I didn't do this sooner, but I'm a pretty big procrastinator. :p
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
August 01 2013 05:17 GMT
#39
Yeah, hydras clearly need to be given yamato cannon, dunno what Blizzard is thinking.
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
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