• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:16
CET 12:16
KST 20:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT24Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0238LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Liquipedia WCS Portal Launched ByuL: The Forgotten Master of ZvT Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
StarCraft Evolution League (SC Evo Biweekly) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
[LIVE] [S:21] ASL Season Open Day 1 Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02 A cwal.gg Extension - Easily keep track of anyone
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1600 users

Forcefield

Blogs > SC2John
Post a Reply
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
Last Edited: 2013-07-30 16:01:25
July 30 2013 16:01 GMT
#1
Hmm...thinking about forcefields today. It's kind of ridiculous how different and 1-sided battles become when you use good FF. In a way, I really like how FF works and it's fun to use, but on the other hand, it really does force protoss into situations where they HAVE to rely on sentries and good FF micro or they lose. This is particularly true in ZvP, where it's just a given that zerg is going to be 50 supply ahead at some point in the game (~13:00-14:00). Kind of ugly :/.

Anyways, looking at some good FF techniques:

1) In conjunction with zealots, to stop retreat. Basically, just sandwiching marine/marauder or immortal/stalker or roach/zergling between zealots and FF. In this situation, not only are the zealots the big damage dealers, but also quite expendable as well.

2) To keep units away/slice the army in half. Generally, this means getting into a choke and FFing the first half of an army, moving back out of range of the other half and then killing the half you sliced off. From what I've learned, the moving back part is SO IMPORTANT. You can also use FF to push away units and keep them out of range (particularly roaches) and use your big damage dealers to kill them off (stalker/immortal/colossus).

3) To clump units up so they either become completely ineffective or colossus/storm fodder. If you block a choke, then place another FF wall behind the first one, you squash a bunch of units in between FF. This is very good in conjunction with colossus because it not only stacks a bunch of units, but also generally stacks them in a perfect line. There are, of course, also FF donuts which can force a bunch of units into a single square.

4) Ramp block. This is obvious, but I think something most players have forgotten about since HotS came out. With a FF or two, you can buy tons of time for yourself without having to fight a big engagement. I think the primary reason why people are generally not throwing down FFs at their natural to slow down attacks and such is that they're relying on photon overcharge to keep them safe and buy them time.

Last note: I'm having a lot of trouble with getting FFs down accurately and quickly, not sure why. It seems like half the time either the sentries are being dumb and trying to walk around my army or somehow the command just doesn't go through on the game. Holding F and clicking quickly in a line SHOULD be the fastest way to FF, but I'm still having trouble. Guess I just need to practice it some more.


_

*
StrategyAllyssa Grey <3<3
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
July 30 2013 22:57 GMT
#2
There are some practice maps that are really good for improving FF skill. If I remember correctly there is even a Blizzard made training exercise that focuses on ramp blocks. There are also some videos floating about of MC basically showing people how to FF correctly in different kinds of situations. IE Different shapes you can make with FF, a "Doughnut" FF for clumping units together for more effective AoE attacks (colossus and storm), and leaving spaces in-between your FF for luring units in. Practicing all those on practice maps or with a friend in custom games will really improve your play as a Toss. Being able to spam different types of FF strategies quickly makes a huge difference.
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
tl2212
Profile Joined April 2013
Belize731 Posts
July 31 2013 02:35 GMT
#3
practicing forcefield micro is probably one of the most important things for a protoss player. it is one of the only micro techniques they use, and it is VERY important. being able to use 3 forcefields instead of 4 or 5 is a huge difference in some situations, especially at the pro level.
economy over everything
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 31 2013 04:24 GMT
#4
On July 31 2013 11:35 tl2212 wrote:
practicing forcefield micro is probably one of the most important things for a protoss player. it is one of the only micro techniques they use, and it is VERY important. being able to use 3 forcefields instead of 4 or 5 is a huge difference in some situations, especially at the pro level.


Whoa whoa whoa, this is my race we're talking about, don't underestimate the amount of micro required. There seems to be this silly belief that somehow protoss micro is not as demanding or difficult as terran or zerg, and on a high level, this is simply not true. Protoss units in small numbers are very very weak unless micro'd perfectly; forcefield only enforces this idea (which is kind of the idea I'm getting at in this post).

To get at the idea I'm trying to get across, let's look at a maxed PvT engagement. If both players are engaging properly and microing exactly as they should, terran should almost always come out ahead in the engagement. What terran has to do:

1) scan/snipe observers
2) poach with ghosts and try to snipe templar then EMP the main army
3) shift-click vikings on colossus
4) start kiting with MMM(H)
5) split into 3 parts
(6. while doing 4 and 5, avoiding storms and sniping templar)
**NOTE: if you sit in any storm for too long, the entire army will just die**

For protoss, the engagement goes something like this:

1) Make sure your observers stay back and don't get sniped
2) poach with HT/blink stalkers to pick off ghosts
3) try to flank with individual templar
5) Guardian shield/FF (if possible)/time warps must be put down where you plan to engage
4) move command close to the terran army, then attack move
5) blink the stalkers under the vikings (out of the way of zealots) and shift-click the vikings
6) try to flank with templar (still)
7) when vikings are dead, pull everything back together
**NOTE: if you start losing by even a small margin, the entire army will die**

It's pretty even micro skills, to be honest, and it's easy on either side to just mis-control and die. This is especially complicated when you add in some more things like a speed prism with HTs or hellbats/mines in the composition. All this goes to point out that protoss is actually a very micro-intensive and positionally-related race.

But yes, 3 FFs as opposed to 4-5 is a pretty huge deal, I agree. I'm working on fixing my FF control and being able to do perfect walls and positioning.
StrategyAllyssa Grey <3<3
ETisME
Profile Blog Joined April 2011
12683 Posts
July 31 2013 06:31 GMT
#5
imo PvT only gets difficult when you get to high masters.
i even managed to beat low masters with my diamond toss which only has less than 100 games.

no one really does HT flanking except having some of the HTs at the back, it's almost as rare as terran using a medivac EMP drop
and terran also doesn't just shift click with vikings, they use them to poke and then use some marauders to snipe the stalkers you sent out to snipe the vikings.


其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Master Swan Open #100
CranKy Ducklings44
LiquipediaDiscussion
PiG Sty Festival
09:00
Group C
herO vs NightMare
Reynor vs Cure
PiGStarcraft1168
IndyStarCraft 220
BRAT_OK 166
Rex119
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1184
IndyStarCraft 211
BRAT_OK 178
ProTech131
Rex 113
StarCraft: Brood War
Sea 6438
Britney 6379
Calm 5474
Rain 2558
Horang2 1034
Flash 741
Zeus 576
actioN 263
Soma 258
Shuttle 224
[ Show more ]
firebathero 201
Mini 186
Light 182
Last 154
Leta 113
Killer 104
Hyun 102
Dewaltoss 100
ToSsGirL 93
ggaemo 81
HiyA 55
Sharp 55
sorry 53
NaDa 24
Hm[arnc] 20
Noble 19
Movie 18
Shine 16
Backho 16
Sacsri 13
zelot 7
Dota 2
XaKoH 721
canceldota95
XcaliburYe67
Counter-Strike
zeus1457
byalli885
edward154
Heroes of the Storm
Khaldor205
Other Games
singsing1932
Fuzer 245
Happy155
B2W.Neo134
Mew2King49
Trikslyr27
MindelVK6
Organizations
Other Games
gamesdonequick611
StarCraft: Brood War
CasterMuse 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 26
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV440
League of Legends
• Jankos1863
• Nemesis1415
• Stunt889
Upcoming Events
Epic.LAN
44m
uThermal 2v2 Circuit
3h 44m
Replay Cast
12h 44m
PiG Sty Festival
21h 44m
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
22h 44m
Replay Cast
1d 12h
Replay Cast
1d 21h
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Winter Champion…
3 days
Replay Cast
3 days
WardiTV Winter Champion…
4 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S1: King of Kings
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
[S:21] ASL SEASON OPEN 1st Round Qualifier
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.