• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:48
CEST 21:48
KST 04:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1704 users

Dota 2 is a State of Mind affair

Blogs > Machz
Post a Reply
Machz
Profile Blog Joined February 2013
Costa Rica174 Posts
May 07 2013 08:37 GMT
#1
Dota 2 is a State of Mind Affair
Why Na'Vi.Puppey must trust his teammates.

Abstract:
Dota 2 is a complex game, where endless variables are part of a match result equation. All these variables converge into what it is called a State of Mind, where confidence (at individual and team level), cooperation and teamwork defines the disposition of a team towards the game, and is eventually the most important aspect of the game. In this opinion blog, a long thought idea is developed to reach what this State of Mind means, and examples among professional competitive Dota.


At a first glance, Dota is a simple game. Two teams of five players each, battle strategically to advance and conquer the opponent’s base. Yet, once the game starts at the pick and ban phase, thousands of variables enter the equation that yields the result of the match. A roster of more than a hundred unique heroes, an asymmetric map and players’ skill and experience are just an example. But, at the highest professional and competitive level, what is the key for success?

Throughout Dota’s competitive history, theories have come and go trying to find and explain the key to success: players’ skill and/or experience, preparation and training, strategy and hero drafts. All of them have rotated as answers.

Last month, iG.YYF stated in an interview that Dota is a state of mind game, and the reason they look unbeatable comes from the confidence gained after their victory at Seattle last year. Suddenly, all pieces fit together. The state of mind iG.YYF refers can be derived by not one, but all of the reasons that where stated above. The confidence he talks about coms from the fact that all of iG’s players are highly skilled and experienced. Their strict training regime prepares them to execute at the highest perfection possible, their time spent lets them study the opponent to understand it and create a successful strategy against it. All these factors converge in a confidence in themselves at an individual and team level, yielding a team with great teamwork and cooperation that works as one entity with tremendous concentration. The fact that they can play concentrated in their roles in the team, without worrying if whether your teammates are actually doing their job right, is definitely a strong attribute.

After the first The International at Gamescon Cologne, Germany, Dendi and ArtStyle (then captain of Na’Vi ) gave their thoughts and side of the story after their one million victory against EHOME. Out of what both said, two points should be highlighted: First, once the tournament began, they both knew that odds where heavily stacked in their favor to win. Second, ArtStyle, legendary captain and probably the most innovative in history, gave the reason why he was such a great leader: During his commanding and decisions, he always tried to involve his teammates and hear their thoughts, making sure they felt comfortable. In one of the video interviews in Cologne, he explained how he had to contain all the stress accumulated throughout the tournament to keep his team with confidence. Every error would be his his, and victories belong to themselves and the team, preserving the initial state of mind with which they reached the tournament and allowed them to cruise to victory.

Another example can be extracted from TL.Bulba’s Q&A with Team Liquid’s forum. In one occasion he stressed how bad it is to be taken out of your comfort zone while playing Dota. During his Invoker vs Templar Assassin mid matchup against iG.Ferrari_430 at TI2, the significance of such event and Ferrari’s skill were so overwhelming that he lost focus and freaked out. Such state would eventually lead him to commit several mistakes to lose the mid matchup heavily.

Alliance (NTH) internal issues with EternalEnvy can be studied from a State of Mind perspective. After a few shaky results and strategies post Dreamhack victory, EE himself stated how he started to take rushed in-game decisions, specifically when the team navigated aimlessly during games. His doubts about such decisions eventually spread through the team, undermining teamwork and confidence in leadership that resulted in bad performances. Enter EGM, and the team’s performance, at individual and team level, rises tenfold. Loda stops committing mistakes, Akke’s movement becomes sharper and S4 shows his brilliant skill and execution. Such a change in very short time can’t be explained with the removal and addition of a player by technical standards, but by how releasing EE uncluttered a clogged State of Mind among the time.

Going even further, small and up-and-coming teams exhibit such behavior and strengthen the argument. Just before the QPAD Red Pandas removed Wagamama from the drafting and carry position, Wagamama did one of his worst drafts ever with an ultra-defensive and passive Lich, Void, Nyx safe-lane tri-lane. Such a draft can be easily explained assuming his internal fear against errors coming from reckless plays. Such kind of thought eventually blinded him in the following way:
• Lack of confidence in his farm and carrying ability, makes him pick Void and play it passive.
• Fear on the team’s ability to hold itself during the laning stage results in Lich pick, normally a passive hero with little to no presence in the map.
• Ask Nyx to play passive and protect Void’s farm.
Such decisions in competitive level gameplay would eventually led the QPAD Red Pandas to lose control of the map, and eventually the game.

Last but not least, the greatest example of them all, Na’Vi whose internal conflicts leading to The International 2 where no secret. Lack of focus, complacency and over-confidence all added up for an atrocious start in the groups stage, barely avoiding the losers bracket. A wake up call, practice with Team Zenith during the break days and what could be describe as support from the “Home” crowd saw them resurrect and reach almost perfection in their games. You could see how they were enjoying the game, laughing during picks and bans and celebrating as one. Such behavior is expected when all the pieces of the optimal state of mind are present together.

Now Na’Vi, as a newly reformed team following the dismissal of LightOfHeaven and Smile to alleviate tensions among the team, faces the same problem. Puppey’s dismissal of his teammates thoughts and ideas, to favor what could be describes as old, slow and predictable ideas is making work against his team performance. One could understand this as lack of confidence towards his teammates on executing fresh new ideas that would give them an edge, fearing reckless mistakes. This is a point that almost any team Captain of Dota should have faced, and it is up to them to either follow ArtStyle steps and care for the team, or fall as many others have done it.


***
Please log in or register to reply.
Live Events Refresh
Next event in 2h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 829
BRAT_OK 124
JuggernautJason110
CosmosSc2 37
StarCraft: Brood War
Britney 18097
EffOrt 816
Mini 554
Dewaltoss 137
ggaemo 135
firebathero 62
Hyun 44
hero 40
Pusan 21
ajuk12(nOOB) 8
[ Show more ]
NaDa 7
Dota 2
XaKoH 487
monkeys_forever329
Counter-Strike
fl0m1901
Fnx 1645
Heroes of the Storm
Liquid`Hasu352
MindelVK10
Other Games
gofns20822
FrodaN1883
Liquid`RaSZi1381
B2W.Neo758
KnowMe497
shahzam345
mouzStarbuck182
C9.Mang0180
ArmadaUGS157
QueenE82
Trikslyr45
Mew2King28
ZombieGrub20
Organizations
Other Games
gamesdonequick5728
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 27
• intothetv
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• 80smullet 23
• FirePhoenix7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota280
League of Legends
• imaqtpie2011
Other Games
• Shiphtur259
Upcoming Events
OSC
2h 12m
The PiG Daily
3h 12m
Maru vs Rogue
TBD vs Classic
herO vs Solar
ByuN vs Solar
Replay Cast
4h 12m
CranKy Ducklings
14h 12m
RSL Revival
14h 12m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
15h 12m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
17h 12m
uThermal 2v2 Circuit
19h 12m
BSL
23h 12m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
1d 4h
[ Show More ]
Sparkling Tuna Cup
1d 14h
RSL Revival
1d 14h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 15h
BSL
1d 23h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
3 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-05-07
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Proleague 2026-05-08
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.