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Blogs > Ty2
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Ty2
Profile Blog Joined March 2013
United States1434 Posts
April 24 2013 01:29 GMT
#1
--- Nuked ---

Writer
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
April 24 2013 02:12 GMT
#2
Lately to the strategies, the counters have all been figured out in StarCraft, so I don’t think there’s more room for innovation and after years of experimentation and different play styles I think there's no longer more to discover.


I'd be very careful about saying that. Most people probably thought the same thing before Bisu/iloveoov/etc. all revolutionized the strategies used in BW.
"How are you?" "I am fine, because it is not normal to scream in pain."
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 24 2013 02:19 GMT
#3
On April 24 2013 11:12 AnachronisticAnarchy wrote:
Show nested quote +
Lately to the strategies, the counters have all been figured out in StarCraft, so I don’t think there’s more room for innovation and after years of experimentation and different play styles I think there's no longer more to discover.


I'd be very careful about saying that. Most people probably thought the same thing before Bisu/iloveoov/etc. all revolutionized the strategies used in BW.


Sure, the major difference being that the most recent of those revolutions was 6 years of play ago. Games do get figured out.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
April 24 2013 03:29 GMT
#4
On April 24 2013 11:19 sob3k wrote:
Show nested quote +
On April 24 2013 11:12 AnachronisticAnarchy wrote:
Lately to the strategies, the counters have all been figured out in StarCraft, so I don’t think there’s more room for innovation and after years of experimentation and different play styles I think there's no longer more to discover.


I'd be very careful about saying that. Most people probably thought the same thing before Bisu/iloveoov/etc. all revolutionized the strategies used in BW.


Sure, the major difference being that the most recent of those revolutions was 6 years of play ago. Games do get figured out.

Fantasy and Flash both revolutionized Terran play in their own ways. JD did the same for zerg. Even later the Woonjin zergs started to show viable queen play. The game is still evolving, albeit at a slower pace with a smaller player pool. Also PvT is fine, the balance is largely map dependent.
Yhamm is the god of predictions
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
April 24 2013 05:18 GMT
#5
On April 24 2013 12:29 Scarecrow wrote:
Show nested quote +
On April 24 2013 11:19 sob3k wrote:
On April 24 2013 11:12 AnachronisticAnarchy wrote:
Lately to the strategies, the counters have all been figured out in StarCraft, so I don’t think there’s more room for innovation and after years of experimentation and different play styles I think there's no longer more to discover.


I'd be very careful about saying that. Most people probably thought the same thing before Bisu/iloveoov/etc. all revolutionized the strategies used in BW.


Sure, the major difference being that the most recent of those revolutions was 6 years of play ago. Games do get figured out.

Fantasy and Flash both revolutionized Terran play in their own ways. JD did the same for zerg. Even later the Woonjin zergs started to show viable queen play. The game is still evolving, albeit at a slower pace with a smaller player pool. Also PvT is fine, the balance is largely map dependent.


He probably thinks TvP is T favoured on Fighting Spirit
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
blueblimp
Profile Joined May 2009
Canada297 Posts
April 24 2013 06:01 GMT
#6
On April 24 2013 12:29 Scarecrow wrote:
Show nested quote +
On April 24 2013 11:19 sob3k wrote:
On April 24 2013 11:12 AnachronisticAnarchy wrote:
Lately to the strategies, the counters have all been figured out in StarCraft, so I don’t think there’s more room for innovation and after years of experimentation and different play styles I think there's no longer more to discover.


I'd be very careful about saying that. Most people probably thought the same thing before Bisu/iloveoov/etc. all revolutionized the strategies used in BW.


Sure, the major difference being that the most recent of those revolutions was 6 years of play ago. Games do get figured out.

Fantasy and Flash both revolutionized Terran play in their own ways. JD did the same for zerg. Even later the Woonjin zergs started to show viable queen play. The game is still evolving, albeit at a slower pace with a smaller player pool. Also PvT is fine, the balance is largely map dependent.

I was going to say that Bisu's standardization (he didn't invent it) of the Forge FE opener was the last big change to fundamental openers, but then I remembered that standardized 1 rax FE TvP (by Flash) is relatively recent and a big change in early game TvP.
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