-SupeR





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xICEEx
United States14 Posts
-SupeR ![]() ![]() ![]() ![]() ![]() | ||
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Shortizz
Singapore129 Posts
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lubu42
United States314 Posts
Personally the only cheese I have been getting lately is ZvZ speeding/bling all ins. | ||
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damahammer
Germany111 Posts
On April 18 2013 10:54 xICEEx wrote: I feel like the ladder is just it, the ladder, people determine how good you on your rank on the ladder, but without the ladder helping you improve how are you supposed to become better? Practice partners, clan practice, custom games? -SupeR No shit man.... that is the whole point of pratice partners... ofc they are better for improving than the ladder. The game is new, so ofc peole are going ot cheese much more than in WoL where tehy almost couldn't since people knew what was coming all the time. | ||
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xICEEx
United States14 Posts
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Th1rdEye
United States1074 Posts
Stop focusing on the fact that they are cheesing and learn to defend it. Soon you will not see this phenomena at all, and see all games as one. Cheese or no cheese, they are all valid strategies and all counterable. (FYI i am Top 8 masters and I see both worlds) | ||
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cgrinker
United States3824 Posts
1) A person who wins a ladder game (sans my case probably) who cheeses is simply better. They have better micro if they beat you flat out, they have better multitask if they damage you enough to transition into a regular game. 2) Assuming the opposite, that people who cheese suck then that means I have an artificially inflated MMR. Aka a dream come true. 50% winrate causes a player's skill increase rate to stagnate, the exception being if they're somehow able to learn exceptionally faster than the prolls out there. I personally don't want to reinvent competitive starcraft, and trying to perfect builds against bads is a waste of time. Playing people who I should not beat is the best opportunity to learn (assuming they aren't so much better than me that my mind is turned to jello or something.) Either way people being unwilling to defend or use cheese not because they mechanically aren't capable but because they think it's "cheap" or bm have losing mentality and probably should just play unranked. Or go play Solitaire. Not that the above person is you, as you've already stated ![]() | ||
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Doodsmack
United States7224 Posts
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Doodsmack
United States7224 Posts
On April 18 2013 13:56 cgrinker wrote: Started 3 weeks ago. I exclusively cheese in 2s (to diamond) and cheese more than half the time in 1s (to gold, about half as many games as 2s.) The pros in my mind are: 1) A person who wins a ladder game (sans my case probably) who cheeses is simply better. They have better micro if they beat you flat out, they have better multitask if they damage you enough to transition into a regular game. 2) Assuming the opposite, that people who cheese suck then that means I have an artificially inflated MMR. Aka a dream come true. 50% winrate causes a player's skill increase rate to stagnate, the exception being if they're somehow able to learn exceptionally faster than the prolls out there. I personally don't want to reinvent competitive starcraft, and trying to perfect builds against bads is a waste of time. Playing people who I should not beat is the best opportunity to learn (assuming they aren't so much better than me that my mind is turned to jello or something.) Either way people being unwilling to defend or use cheese not because they mechanically aren't capable but because they think it's "cheap" or bm have losing mentality and probably should just play unranked. Or go play Solitaire. Not that the above person is you, as you've already stated ![]() It's not about micro, it's about crossing your fingers and hoping not to be scouted. That's the definition of a coinflip. If I scout a 4 gate, for example, I win 95% of the time. It had nothing to do with skill. It's an interesting theory about wanting to play people who are better than you. But I find it doubtful that you stop cheesing as soon as you detect your MMR is inflated a bit. Both Capoch and Gaulzi, two notorious cheesers, have admitted that they're not really good at the game compared to those near them in rank. Their ladder rank is inflated because they've exploited a time period in the game (early game) where the skill differential is flattened. | ||
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GTPGlitch
5061 Posts
In 6 months or so it will probably mellow out, but until then there's going to be a lot of uncertainty since units are still being explored | ||
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Leyra
United States1222 Posts
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